BUSHMASTER M17S
- Cost
- $0
- RPM
- 700
- Ammo
- 5.56x45mm
- Weight
- 3.17 kg
- XP track
- Assault
- Unlock
- —
Every weapon, vehicle and piece of gear observed in the build, with in-match purchase cost and progression gates. 77 records, filtered by what you came for.
Damage and muzzle velocity are not published in-game, so those fields stay blank. Stats as of Beta 2 - 3 September 2026.
The catalogue covers 34 weapons across 9 classes — Assault Rifles, SMGs, Shotguns, LMGs, Marksman Rifles, Sniper Rifles, Bows, Sidearms, and Launchers — chambered in 15 different calibres. Prices range from $0 all the way to $8,800 for the AMR 50.
Three weapons cost nothing, including the BUSHMASTER M17S. Because your balance persists and only 90% of spending is refunded, a free weapon you perform well with is often a better investment than an expensive one you are still learning. And these are not "starter guns" — they are standard service rifles with normal performance profiles.
Rate of fire is the one combat stat the game actually exposes. It ranges from 41.5 RPM to 1200 RPM, and it is the clearest indicator of how a weapon feels in your hands.
Damage and muzzle velocity are not shown anywhere in the game’s own UI, so those columns stay blank in this catalogue rather than being guessed. What does exist is a community damage model, agreed across several independent calculators, which works from the round rather than the gun — our damage calculator solves it and states exactly which parts of it are missing.
Ammunition and magazines are purchased separately. That means:
With 15 calibres in circulation, a loadout that sticks to one is dramatically cheaper and easier to pack than one that mixes two.
This is not a small detail — magazine shape and ammo volume dominate your pack space. The loadout guide explains why this single choice often matters more than the gun itself.
Every weapon entry is marked with its sourcing quality, and the catalogue reflects builds up to Beta 2 - 3 September 2026.
The developer has announced 37 weapons for launch. 33 have been observed.
The missing four are not gaps in research — they are unreleased content.