Site / about

About this site

An unofficial reference for WARDOGS: what is in the game, what it costs, and how confident anyone should be about each number.

Why

Why this exists

WARDOGS went into early access on 2026-09-10 at $39.99 on Steam, and the usual thing happened: figures from closed tests spread across wikis, videos and forum posts, got copied without a source, and stayed up long after a patch changed them. Work out what an SPH-2 costs, or which magazine fits which rifle, and you find three answers with nothing to tell you which one is current.

This site was built to fix that for one game. It is a catalogue where every record says where it came from, and a set of planners that work out the things a spreadsheet cannot — whether a loadout physically fits in a backpack, what mil setting drops a shell on a grid square, whether a run pays for the truck it needs.

It is run independently, in spare time, by a player of the game rather than a studio or a media company. Nobody is paid to write it, and nothing here is sponsored. The advertising pays for hosting; it does not buy an opinion.

Method

Where the numbers come from

The rule that shapes everything: never invent data. A value is either traceable to a source or it is shown as a dash with a note explaining what is missing. No page here fills a gap with a plausible-looking number, and no stat is interpolated from a similar weapon because the table looked untidy.

Every record carries one of three sourcing tiers, and the tier is visible on the page next to the data rather than buried in a footnote:

  • Confirmed — Stated by an official source - the developer, the publisher, or the store page.
  • Reported — Observed in a build or covered by credible press, but not officially stated.
  • Unconfirmed — Inference or community speculation. Treat as provisional.

In practice the sources are the game's own files, official Bulkhead, Team17 and Steam posts, community databases that have datamined the game, and direct observation in game. Where a community source is the only source, the record says so and is marked down accordingly; where two sources disagree — the L81 mortar's maximum range is the clearest example — the disagreement is printed on the page instead of being quietly resolved. The methodology page sets this out in full.

Tools

What is here

Upkeep

How often it changes

The game is in early access, so the data moves. Catalogue figures are revisited when a patch lands and when a community source publishes something that contradicts what is here. Corrections from players are applied as soon as they can be verified, and a correction that removes a wrong number is as welcome as one that adds a missing one.

Pages are rewritten rather than left to rot: when a tool changes, the page explaining it changes in the same commit. Where something is known to be unverified — map grid coordinates against the in-game readout, for instance — the page says so rather than implying a confidence that does not exist.

If you can confirm a value in game, send it in. That is the main way the blanks here get filled.

Not affiliated with Bulkhead or Team17. All trademarks belong to their respective owners. See the terms and privacy policy.