Razorvine
EQUIP a destructible Razorvine. FIRE to throw. Razorvine stealths after landing. INTERACT to create a zone that slows and deals damage when players move through it. Can be recalled during BUY PHASE.

Sentinel

Metallic mastermind Vyse unleashes liquid metal to isolate, trap, and disarm her enemies. Through cunning and manipulation, she forces all who oppose her to fear the battlefield itself.
EQUIP Shear. FIRE to place. Shear stealths after placement. Triggers when enemies walk on it, and after a delay, create a brief indestructible wall. Can be recalled during BUY PHASE.
| Rank | Games | W–L | Win rate |
|---|---|---|---|
| Iron – Bronze | 43 | 17–25 | 40.5% |
| Silver – Gold | 47 | 22–25 | 46.8% |
| Platinum – Diamond | 54 | 22–31 | 41.5% |
| Ascendant | 52 | 27–25 | 51.9% |
| Immortal – Radiant | 158 | 74–84 | 46.8% |
From 24,740 player-games from 2,474 competitive matches, patch 13.09, gathered through the third-party HenrikDev API and frozen at 2026-11-01 (every player in each match counts). Pick rate is the share of those matches with Vyse on either team. Strong/weak against is Vyse's win rate when the enemy team had that agent. Lists need 5+ games.
EQUIP a destructible Razorvine. FIRE to throw. Razorvine stealths after landing. INTERACT to create a zone that slows and deals damage when players move through it. Can be recalled during BUY PHASE.
EQUIP Shear. FIRE to place. Shear stealths after placement. Triggers when enemies walk on it, and after a delay, create a brief indestructible wall. Can be recalled during BUY PHASE.
EQUIP a destructible Arc Rose. FIRE to place. ALT FIRE to place it through a wall. REACTIVATE to flash all players looking at it. Can be recalled.
EQUIP Steel Garden. FIRE to prepare a zone. After a delay, jam enemy primary weapons within range.
Keys shown are the default keybinds.
Lock down sites, watch flanks and anchor retakes.
Vyse is one of 7 Sentinels. Pair them with agents who cover the roles your comp is missing.
Vyse overall: 46% win rate over 370 games (171W–197L), 1.01 K/D, 202 ACS.
Community averageCommunity average: 24,740 player-games from 2,474 competitive matches, patch 13.09, gathered through the third-party HenrikDev API and frozen at 2026-11-01.