Anti-Mage

● Agilitymeleephysical damageCarryEscapeNuker

Should Anti-Mage have the opportunity to gather his full strength, few can stop his assaults. Draining mana from enemies with every strike or teleporting short distances to escape an ambush, cornering him is a challenge for any foe.

Pos 1 — Carry
Win rate
50.9%
Pick rate
13.6%
Armor / MS
6 / 310
Range
150

Abilities

Official ability data from Valve
Mana BreakQ
Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.
Mechanics notes (1)
  • • Mana Break has 25% mana burn effect if caused by illusions.
BlinkW⏱ 10.5 / 9 / 7.5 / 6s◆ 60 / 55 / 50 / 45
Short distance teleportation that allows Anti-Mage to move in and out of combat.
Mechanics notes (1)
  • • You can use Blink to dodge incoming projectiles.
CounterspellE⏱ 15 / 11 / 7 / 3s◆ 50
Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and reflects any targeted spells.
Mechanics notes (1)
  • • Break disables the passive magic resistance.
•
PersecutorInnate
Attacks slow enemies based on how much mana they are missing. Min slow at 60% mana, up to max slow at 0% mana. No effect if enemy is above 60% mana.
Mechanics notes (1)
  • • Full effect if caused by illusions.
Mana VoidR⏱ 100 / 85 / 70s◆ 100 / 150 / 200
For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.
Mechanics notes (1)
  • • Damage is calculated based on the primary target's mana, but applied to all enemies within the area of effect.
Traits ours:High mobilityMana burnSustained physical DPSMagic resistanceSplit pushStrong passives (Break-able)

Our ratings

0–10, our judgement — every planner uses them
EarlyMidLateLaningWave clearTeamfightPickoffDisableDurabilityMobility

Aghanim's upgrades

Upgrade text from Valve · priority is ours Our recommendation
Aghanim's Scepterlow priority
Mana Break: Increases Max Mana Burned per Hit.
Blink: After casting Blink, your next Mana Break within 5s burns an additional 20% max mana and prevents the target from regenerating or gaining mana for a short duration. This debuff is undispellable.
Aghanim's Shardmedium priority
Counterspell: Creates a blinked fragment of Anti-Mage next to the enemy caster upon reflecting their unit-targeted spell while active.

Tips & counterplay

Playing as Anti-Mage

Farm-first hyper carry. Avoid fights until Battle Fury + Manta, then split-push and force the enemy to react.

Laning: Mana Break autos on mana-reliant laners; trade only when they waste spells.

Kill combo: Blink in → Mana Break autos → Mana Void once they are low on mana.

Staying alive: Blink across trees to dodge ganks; Counterspell reflects targeted nukes.

From real games (OpenDota)
  • • Most games are in the safe lane (92.1%, 51% win rate).
  • • Power Treads: usually done by 8 min; finishing it by 15 min wins 55.8%.
  • • Battle Fury: usually done by 15 min; finishing it by 12 min wins 66.5%.
  • • Manta Style: usually done by 25 min; finishing it by 20 min wins 69.4%.
  • • Gets stronger the longer the game goes (38.2% before 20 min → 48.3% after 60 min).

Playing against Anti-Mage

Generated from this hero's traits, counters and real matchups

High mobility Lock them down before they can jump away: Rod of Atos, Orchid, Scythe of Vyse or Abyssal Blade.

Mana burn Soul Ring or Arcane Boots keep you casting. Avoid long trades where they keep hitting you.

Sustained physical DPS Ghost Scepter, Heaven's Halberd and armor (Assault Cuirass, Shiva's, Crimson Guard) shut down sustained right-clicks.

Magic resistance Nukes do little here. Physical damage and armor reduction work much better.

Split push Keep a hero with wave clear near home. Boots of Travel let you answer pushes quickly.

Strong passives (Break-able) Silver Edge breaks their passives. Plan the fight around the break.

  • • Respect Anti-Mage at Battle Fury (~14 min): Farming speed jumps — stack and clear.
  • • Respect Anti-Mage at Manta Style: Starts split-pushing two lanes at once.
  • • Respect Anti-Mage at Abyssal Blade: Can catch and kill supports through BKB.

Talents

Current talents (Valve)
-1s Blink Cooldown
25
-50s Mana Void Cooldown
+125 Blink Cast Range
20
+0.8s Mana Void Stun
+9%/18% Persecutor Min/Max Movement Slow
15
+0.2 Mana Void Damage Multiplier
+3 Health Regen
10
+200 Mana Void Radius

Best items

Position 1 build Our recommendation
Starting
Early
››
Core
›››
Luxury

Power spikes

Our recommendation
Battle Fury (~14 min)Farming speed jumps — stack and clear.
Manta StyleStarts split-pushing two lanes at once.
Abyssal BladeCan catch and kill supports through BKB.

Best skill build

Position 1 Our recommendation
123456789101112131415161718
Q Mana BreakQQQQ
W BlinkWWWW
E CounterspellEEEE
R Mana VoidRRR
T Talent★★

Toughest lane opponents

From our matchup model, adjusted by each opponent's laning rating Our recommendation
Axe−33

Live stats OpenDota · 2026-10-14

Public match stats

Win rate (all ranks)
50.9%
Win rate (Divine+)
51%
Pick rate
13.6% of matches
Sample
559,417 picks
Pro
33 picks · 45.5% WR · 13.9% ban

Lane presence

safe92.1% · 51% WR
mid5.8% · 42.1% WR
off2.1% · 64.3% WR

Win rate by rank

Public matches per medal bracket
49.6%Herald50.8%Guardian50.7%Crusader51.1%Archon51%Legend51.1%Ancient51%Divine

Win rate by game length

Minutes · OpenDota parsed games
38.2%10′41.6%20′51.7%30′57.1%40′54%50′48.3%60′

Item timings

When the item is finished, and the timing that wins most (≥15 games)
ItemGamesUsualWin %Best timing
Power Treads1,2728′51.3%≤15′ · 55.8%
Battle Fury1,19215′51.5%≤12′ · 66.5%
Manta Style1,12825′53.3%≤20′ · 69.4%
Butterfly39830′67.1%≤25′ · 75.8%
Eye of Skadi26630′61.7%≤25′ · 76.8%
Aghanim's Scepter10130′69.3%≤25′ · 73.8%
Abyssal Blade7330′68.5%≤30′ · 72.7%
Black King Bar6730′61.2%≤30′ · 58.3%
Diffusal Blade6220′59.7%≤20′ · 64.7%
Linken's Sphere3630′61.1%≤30′ · 63.6%

What players actually buy

Most purchased items by game phase
Start
Early
Mid
Late

Best real matchups

Head-to-head win rate, ≥40 games

Worst real matchups

Head-to-head win rate, ≥40 games

Recent pro & league games

Most recent league matches featuring this hero
LeagueResultK / D / ALengthDate
DreamLeague Season 30 QualifiersLoss2 / 6 / 034′2026-10-14
DreamLeague Season 30 QualifiersLoss12 / 4 / 649′2026-10-14
DreamLeague Season 30 QualifiersLoss1 / 5 / 022′2026-10-13
EPL Masters 2026 Loss9 / 1 / 556′2026-10-13
DreamLeague Season 30 QualifiersWin1 / 5 / 227′2026-10-13
EPL Masters 2026 Loss6 / 5 / 742′2026-10-13
DreamLeague Season 30 QualifiersLoss9 / 2 / 639′2026-10-13
DreamLeague Season 30 QualifiersWin6 / 8 / 652′2026-10-13

Lore

The monks of Turstarkuri watched the rugged valleys below their mountain monastery as wave after wave of invaders swept through the lower kingdoms. Ascetic and pragmatic, in their remote monastic eyrie they remained aloof from mundane strife, wrapped in meditation that knew no gods or elements of magic. Then came the Legion of the Dead God, crusaders with a sinister mandate to replace all local worship with their Unliving Lord's poisonous nihilosophy. From a landscape that had known nothing but blood and battle for a thousand years, they tore the souls and bones of countless fallen legions and pitched them against Turstarkuri. The monastery stood scarcely a fortnight against the assault, and the few monks who bothered to surface from their meditations believed the invaders were but demonic visions sent to distract them from meditation. They died where they sat on their silken cushions. Only one youth survived--a pilgrim who had come as an acolyte, seeking wisdom, but had yet to be admitted to the monastery. He watched in horror as the monks to whom he had served tea and nettles were first slaughtered, then raised to join the ranks of the Dead God's priesthood. With nothing but a few of Turstarkuri's prized dogmatic scrolls, he crept away to the comparative safety of other lands, swearing to obliterate not only the Dead God's magic users--but to put an end to magic altogether.