Tachanka

defender  |  SPETSNAZ

A anti-entry and crowd control defender. Long, flexible area denial.

anti-entrycrowd control
Difficulty
Speed
Health

Shumikha Launcher

Launcher firing incendiary grenades that bounce with a delayed fuse, or ignite on impact in a mode added in Y11S3.2, for denying an area.

Tachanka official portrait

Overview

Official
Unit
SPETSNAZ
Squad
Redhammer
Hit points
125
Unique ability
Shumikha Launcher
Full biography on Ubisoft

Strengths and weaknesses

Editorial
  • Long, flexible area denial
  • Direct impact shots now reward fast decisions
  • Slow
  • Burns out quickly against fast executes

Loadout Builder

Official
DP27
DP27Light Machine Gun
Damage
49
RPM
550
Mag
70
DPS
449
PMM
PMMHandgun
Damage
61
RPM
450
Mag
8
DPS
458
Barbed Wire
Unique ability

Shumikha Launcher

Launcher firing incendiary grenades that bounce with a delayed fuse, or ignite on impact in a mode added in Y11S3.2, for denying an area.

Loadouts are official. Damage, fire rate and magazine figures are Reference values unless marked on the weapon’s page.

Best counters

Editorial

Operators who undermine Tachanka.

Worst matchups for the enemy

Editorial

Enemy operators that Tachanka shuts down.

Best teammates

Editorial

Team composition

Rules engine
Open Team Builder

A starting team built around Tachanka.

Recent balance changes

Official
  • Y11S3.2: Shumikha Launcher gains a firing mode that triggers incendiary grenades on impact.