Plan

Counter Generator

Tell us who you are facing. We return the operators, routes and utility that answer them.

Enemy team

Enemy defenders 5/5

Recommended attackers

Rules engine
  • Ram
    96%

    Counters Mira, Azami, Smoke; fills utility clear.

  • Counters Mira, Azami; fills utility clear, entry fragger.

  • Counters Azami, Valkyrie; fills utility clear, intel.

  • Zero
    96%

    Counters Kaid, Valkyrie; fills utility clear, intel.

  • Counters Mira, Kaid; fills hard breacher, entry fragger; watch out for Kaid.

What this team does

  • Committed anchorsMiraAzamiKaidSmoke
  • Wall denialMiraAzamiKaid
  • Area denialMiraAzamiSmoke
  • Projectile and gadget denialKaidSmoke
  • Defender intelValkyrie

Entry routes

  • Do not commit to the obvious main wall until its denial is cleared. Open a second angle through a soft wall or a floor above.
  • Mirrors create fixed angles, so avoid crossing them. Enter from the side the mirror cannot see, or from above.
  • Kiba Barriers reshape holes mid-round. Plan one route that does not rely on the hole staying open.
  • Clear flanks before the execute. Leave a player, a Gridlock or a Nomad on the route roamers take back behind you.

Utility

  • Answer Kaid with an EMP, a Kali lance or a Zero gadget shot before your breach.
  • Flores, Kali and Hibana can pressure mirrors. Shooting the canister from the attacker side forces Mira off the angle.
  • Explosives clear Kiba Barriers. Save an impact or a Fuze charge for a late barrier.
  • Grim, Nomad, Gridlock or Jackal can punish or slow roamers.
  • Time a smoke or a fresh execute after area denial burns out. Rushing into a live denial loses health for nothing.
  • Hunt cameras first. Twitch, Brava, Dokkaebi and Zero all remove defender eyes before the push.

Rules engine Built from operator interactions. Map-specific routes need the site, so try the Strategy Builder next.