Eikthyr
2 Deer Trophies
Hard Antlers for the Antler Pickaxe, which mines copper and tin
Follow all eight boss encounters, see what each one unlocks and plan the equipment and settlement milestones along the way.
Next encounter: Bonemass in the Swamp.
Summoning requirements, progression unlocks and a record of your victories.
2 Deer Trophies
Hard Antlers for the Antler Pickaxe, which mines copper and tin
3 Ancient Seeds
Swamp Key, which opens the Sunken Crypts
10 Withered Bones
Wishbone, which finds silver
3 Dragon Eggs
Dragon Tears, which unlock black metal crafting
5 Fuling Totems
Torn Spirit for the Wisp Fountain, and the way into the Mistlands
A Sealbreaker opens her citadel. Fight her again with 3 Seeker Soldier Trophies
Majestic Carapace for the Artisan Press, and the way into the Ashlands aboard the Drakkar
3 Bells, each crafted from 3 Bell Fragments
Kindled Ribs for the Eternal Pyre, whose Embers make the Ember Charges used to reach Bloodgold
3 Malicious Blood, won by ending Jotun invasions, offered at the Aesir Passage
Crown Jewel for the Crown of Valheim, and Sacrificial Blood to carry back to the Meadows and finish the game
An equipment overview by biome. Use this as a planning reference alongside your own preferred weapons.
| Biome | Armor options | Weapons & tools |
|---|---|---|
| Meadows | Leather | Flint Axe, Crude Bow |
| Black Forest | Troll Hide, Bronze | Bronze Sword, Antler Pickaxe |
| Swamp | Iron | Iron Sword, Iron Mace |
| Mountain | Wolf | Silver Sword, Draugr Fang |
| Plains | Padded | Black Metal Sword, Black Metal Axe |
| Mistlands | Carapace | Mistwalker, Eitr staffs |
| Ashlands | Flametal, Ask, Embla | Ash Fang, Nidhögg, Dyrnwyn |
| Deep North | Protector, Vanguard, Caller | Nord weapons, then Frostfire and Thunderblood upgrades |
Each material age gives your settlement a new purpose.
Workbench, then a Flint Axe and Leather armor
Smelter and Forge, then copper and tin into bronze
Scrap iron from the Sunken Crypts
Silver from the Mountain, found with the Wishbone
Artisan Table, Spinning Wheel, and Blast Furnace
Black Forge and Galdr Table
Flametal gear from the burning south
Frigid Kiln and Frost Foundry, then Bloodgold cast in moulds
Risk an idol at the Forge of Potential to refine gear past its limit
Practical goals for the spaces between boss fights. Check them off as your home grows.
0 of 6 settlement milestones complete