Zero vs BanditEdge: Zero
The interaction
EditorialZero directly undermines Bandit. Launcher firing cameras that lodge into breakable and reinforced surfaces to watch either side, and can shoot gadgets they can see.
Zero hard-counters Bandit
Playing Zero
- Prioritise Bandit early, because your kit directly answers theirs.
- Play to your strength: fires through reinforced walls.
- Exploit this about Bandit: wire can be shot from range or emped.
Playing Bandit
- Expect Zero to target you first. Keep your gadget back until theirs has been used.
- Play to your strength: fastest wall denial in the game.
- Exploit this about Zero: cameras can be shot and jammed.
Compare another pair
Editorial Tactical advice is written by our authors, or assembled from each operator’s profile.

