Zero vs BanditEdge: Zero

The interaction

Editorial

Zero directly undermines Bandit. Launcher firing cameras that lodge into breakable and reinforced surfaces to watch either side, and can shoot gadgets they can see.

Zero hard-counters Bandit

Playing Zero

  • Prioritise Bandit early, because your kit directly answers theirs.
  • Play to your strength: fires through reinforced walls.
  • Exploit this about Bandit: wire can be shot from range or emped.

Playing Bandit

  • Expect Zero to target you first. Keep your gadget back until theirs has been used.
  • Play to your strength: fastest wall denial in the game.
  • Exploit this about Zero: cameras can be shot and jammed.

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Editorial Tactical advice is written by our authors, or assembled from each operator’s profile.