
Haymaker
Passive: Upon falling below — max Health the first time each combat, gain 100 mana. Active: Wind up a big punch, rapidly healing for — (Health/AP) before dealing — (Health/AD) physical damage in a large cone.
Riot keeps ability numbers in each champion's own spell files, not in the data this site reads, so they show as a dash rather than a guess. The game shows them on the champion's tooltip.
Base stats
- Health
- 1200
- Mana
- 135
- Starting mana
- 60
- Attack damage
- 80
- Attack speed
- 0.65
- Armor
- 60
- Magic resist
- 60
- Range (hexes)
- 1
- Crit chance
- 25%
At one star.
Shares traits with
Set 18, Enchanted Wilds: Riot's game data as extracted by CommunityDragon (client 16.21), with corrections from Riot's patch 18.5 notes. Collected 26 October 2026. How this works.