Talent calculator

Rogue talents

0 / 51 pointsFirst point at level 10

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Assassination

0

Combat

0

Subtlety

0

All Rogue talents

Assassination
TalentRowRanksAt full rank
Improved Gouge13Increases the duration of your Gouge ability by 2 sec.
Remorseless Attacks12After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Malice15Increases your critical strike chance with all attacks and Poisons by 5%.
Ruthlessness23Gives your finishing moves a 60% chance to add a Combo Point to your target.
Improved Expose ArmorReworked22Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
Improved Slice and Dice23Increases the duration of your Slice and Dice ability by 45%.
VigorReworked32Increases your maximum Energy by 10.
Blood SplatterNew31Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.
LethalityReworked32Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
Vile Poisons45Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Cold Blood41When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Improved PoisonsReworked45Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
Relentless StrikesReworked55Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
VenomNew51Causes your Shank ability to increase your Poison damage by 30% and your chance to apply Poisons by 20% for 6 sec.
Improved Kidney ShotReworked52Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
Seal FateReworked63Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
MutilateNew71Instantly attacks with both weapons for 90% weapon damage plus an additional 40 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Combat
TalentRowRanksAt full rank
Coup de GraceNew13Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.
Efficient StrikesNew12Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.
Lightning Reflexes15Increases your Dodge chance by 5%.
Puncturing WoundsNew23Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
DeflectionReworked23Increases your Parry chance by 6%.
PrecisionReworked23Improves your chance to hit by 3%.
Improved Sprint22Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
EnduranceReworked32Reduces the cooldown of your Sprint and Evasion abilities by 60%.
RiposteReworked31A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for until cancelled.
ComposureNew32Increases the Energy cost reduction of your Poised ability by 10.
Improved Kick42Gives your Kick ability a 100% chance to Silence the target for 2 sec.
Flawless ExecutionNew41Reduces the Energy cost of your Eviscerate ability by 15.
Weapon ExpertiseReworked42Reduces the chance for your attacks to be Dodged or Parried by 2%.
AggressionReworked43Increases the damage of your Sinister Strike and Eviscerate abilities by 15%.
Dual Wield SpecializationReworked52Increases the damage done by your off-hand weapon by 50%.
Blade Flurry51Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and SlashNew55Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
Flash of SteelNew65Increases the Energy generated by your Shank ability by 15 and reduces its cooldown by 2 sec.
Adrenaline RushReworked71Increases your Energy regeneration rate by 100% for 15 sec.
Subtlety
TalentRowRanksAt full rank
Setup13Gives you a 45% chance to add a Combo Point to your target after Dodging their attack or fully resisting one of their spells.
Master of DeceptionReworked13Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
Opportunity15Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 20%.
Dirty Deeds22Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
CamouflageReworked23Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
Improved Ambush23Increases the critical strike chance of your Ambush ability by 45%.
Dirty TricksNew22Reduces the Energy cost of your Sap and Blind abilities by 50%.
InitiativeReworked33Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
PremeditationReworked31Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Serrated BladesReworked33Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
ElusivenessReworked42Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
Ghostly StrikeReworked41A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.
Quick GetawayNew42Increases the maximum number of targets you may have Sapped by 1, and increases your movement speed by 30% for 3 sec after Sapping a target.
Heightened SensesReworked52Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
Preparation51When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
HemorrhageReworked51An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Boot KnifeNew65Grants your Shank ability a 100% chance to add 2 Combo Points to the target.
Death MarkNew71Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap

Reported Community data, build 1.60.1.70790, not confirmed by Blizzard. Check it against your in-game talents. Rogue class page.