System

Design Pillars

Officially confirmed: Confirmed by an official Blizzard source.Coming soonLast verified October 2, 2026

The four pillars guiding Forever, plus its Classic-minded rules: no flying mounts and no level scaling.

Details

Category
Philosophy

What Blizzard has confirmed

The four pillars

1 confirmed
  • Approachable and familiar; the world as the main character; the journey before the destination; protecting and nurturing social experiences.[1] (confirmed)

Rules of the world

3 confirmed
  • No flying mounts.[1] (confirmed)
  • No level scaling.[1] (confirmed)
  • Leveling remains just as important as endgame.[1] (confirmed)

Combat pacing

2 confirmed
  • A solo player can expect an ordinary creature to take roughly 10–15 seconds to defeat.[2] (confirmed)
  • Crowd control such as Polymorph, Banish, Fear and Root keeps its place in dungeons, and damage dealers still need to respect Threat.[2] (confirmed)

Covered in official news

Change history

  1. · Added

    Added from official Blizzard source(s).