
Officially confirmed:Camping
Craft campfires in the outdoor world so other players can stop by, contribute objects through their professions, and share campsite buffs.
Game systems
13 confirmed records

Craft campfires in the outdoor world so other players can stop by, contribute objects through their professions, and share campsite buffs.
The four pillars guiding Forever, plus its Classic-minded rules: no flying mounts and no level scaling.
Modern and Classic visual presets, HD and SD character models, restored Classic animations, rendering touches and gamepad support.

A ruleset where death has lasting consequences. It arrives after launch as a fully enclosed ecosystem.
PvP ranks, Battleground reputations and a PvP Season’s Journey are all part of Legacy progression. Full Honor details have not been published.
Classic’s familiar stats, reworked: combined hit and crit, new stats, re-examined dungeon loot and expanded quest rewards.

An account-wide horizontal progression system: complete Legacy Challenges to earn points, spend them in per-character perk trees, and unlock cosmetic rewards.

Instead of choosing a realm, players choose a ruleset — Normal, PvP, Roleplaying, or (after launch) Hardcore.
Familiar talent trees with a new 16-point milestone, key class buffs made baseline, and Dual Specialization at level 40.
Opt-in transmog: players can use it fully, or disable it and see everyone in their equipped gear.

New ship routes connect the continents and the Riverglades. There are no flying mounts.

Characters have a first and second name; the full combination must be unique within a region.

A new, permanent version of World of Warcraft set in a reimagined original Azeroth, built to keep expanding alongside modern WoW and WoW Classic.