Know what’s known

Confirmed / Unknown

A quick read on every major system: ✓ what Blizzard has confirmed, ? what has not been officially announced yet. Unknowns are never filled with guesses.

Zone

Mount Hyjal

  • Confirmed: Players explore the aftermath of Archimonde’s defeat, journey through Darkwhisper Gorge, and help shape the future of a recovering land.
  • Confirmed: Players meet emerging factions and form alliances in the aftermath of the Battle for Mount Hyjal.
  • Confirmed: Blizzard cites Mount Hyjal as its example of “anticipated” content: a place players have long known about or wanted to explore.
  • Unknown: Level range for Mount Hyjal.
  • Unknown: Names of the emerging factions in Mount Hyjal.
  • Unknown: Which continent Blizzard places the zone on in Forever’s world map.

3 confirmed · 3 open

Zone

Riverglades

  • Confirmed: Level range: Covers much of the mid-30s to mid-40s experience.
  • Confirmed: Size: Roughly the size of Stranglethorn Vale.
  • Confirmed: Quest count (What’s Next panel): More than 150 new quests.
  • Confirmed: Quest count (Found Photos panel): Nearly 200 quests for Horde and Alliance players.
  • Confirmed: Connected to surrounding regions including the Burning Steppes, Redridge Mountains, the Swamp of Sorrows and the Badlands, but previously beyond players’ reach.
  • + 4 more confirmed
  • Unknown: Exact minimum and maximum levels for the zone.

9 confirmed · 1 open

Zone

Shen’dralas

  • Confirmed: Located between Mulgore and Desolace, reached south of Desolace through the Valley of Bones.
  • Confirmed: Tied to the Shen’dralar, Eldre’Thalas, Dire Maul, and the centaur tribes of the region.
  • Unknown: Level range for Shen’dralas.

2 confirmed · 1 open

Zone

Zephras Isle

  • Confirmed: Level range: Levels 1–12.
  • Confirmed: Art direction: Blends Classic Warcraft aesthetics with architecture inspired by Skywall.
  • Confirmed: The air spirits that once protected the island have vanished, ancient structures are failing, and communities are becoming isolated.
  • Confirmed: The pylons that hold Zephras together are failing, and portions of the island have begun falling into ruin and darkness.
  • Confirmed: Several groups are vying for control of the island, including the Windshapers, the High Order, and the Al’Aketh.
  • + 2 more confirmed
  • Unknown: Quest list and quest count for Zephras Isle.
  • Unknown: Named NPCs and subzones on Zephras Isle.

7 confirmed · 2 open

Race

Skyborne

  • Confirmed: Starting location: Zephras Isle (levels 1–12).
  • Confirmed: Faction: Chosen at character creation: Horde (Windshaper Skyborne) or Alliance (High Order Skyborne).
  • Confirmed: Windshaper classes: Druid, Hunter, Rogue, Shaman, Warrior.
  • Confirmed: High Order classes: Druid, Hunter, Mage, Rogue, Warrior.
  • Confirmed: Thousands of years ago, a group of Highborne exiles forged a pact with elemental wind spirits and built a civilization within Skywall.
  • + 8 more confirmed
  • Unknown: Skyborne starting attributes.
  • Unknown: Whether the Skyborne race will become available outside the upgrade editions.

13 confirmed · 2 open

Class

Druid

  • Confirmed: Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.
  • Confirmed: Talents unlock at level 10 with the familiar structure: one-point milestone talents at 11, 21 and 31 points, plus a new 16-point milestone.
  • Confirmed: Dual Specialization becomes available at level 40.
  • Confirmed: Druids can serve any combat role but cannot snare, Silence or Interrupt, and have weaker, less reliable crowd control.

4 confirmed · 0 open

Class

Hunter

  • Confirmed: Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.
  • Confirmed: Talents unlock at level 10 with the familiar structure: one-point milestone talents at 11, 21 and 31 points, plus a new 16-point milestone.
  • Confirmed: Dual Specialization becomes available at level 40.
  • Confirmed: Hunters have one combat role, damage, and the longest range of any class, but ranged abilities are unavailable within 8 yards and they cannot Stun or Interrupt.
  • Confirmed: Foxes are added as a new pet family.

5 confirmed · 0 open

Class

Mage

  • Confirmed: Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.
  • Confirmed: Talents unlock at level 10 with the familiar structure: one-point milestone talents at 11, 21 and 31 points, plus a new 16-point milestone.
  • Confirmed: Dual Specialization becomes available at level 40.
  • Class changes confirmed
  • Unknown: Mage specializations, talents and ability changes for Forever.

3 confirmed · 1 open

Class

Paladin

  • Confirmed: Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.
  • Confirmed: Talents unlock at level 10 with the familiar structure: one-point milestone talents at 11, 21 and 31 points, plus a new 16-point milestone.
  • Confirmed: Dual Specialization becomes available at level 40.
  • Confirmed: Paladins still lack an interrupt, cannot slow targets like some classes, and access their taunt through Seals and Judgment.
  • Confirmed: Paladins remain especially strong against Undead and Demons through Exorcism, Holy Wrath and Turn Undead.

5 confirmed · 0 open

Class

Priest

  • Confirmed: Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.
  • Confirmed: Talents unlock at level 10 with the familiar structure: one-point milestone talents at 11, 21 and 31 points, plus a new 16-point milestone.
  • Confirmed: Dual Specialization becomes available at level 40.
  • Confirmed: Priests remain the most versatile healer, with heal-over-time spells, direct heals and absorb shields, but wear cloth and have few escapes.

4 confirmed · 0 open

Class

Rogue

  • Confirmed: Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.
  • Confirmed: Talents unlock at level 10 with the familiar structure: one-point milestone talents at 11, 21 and 31 points, plus a new 16-point milestone.
  • Confirmed: Dual Specialization becomes available at level 40.
  • Class changes confirmed
  • Unknown: Rogue specializations, talents and ability changes for Forever.

3 confirmed · 1 open

Class

Shaman

  • Confirmed: Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.
  • Confirmed: Talents unlock at level 10 with the familiar structure: one-point milestone talents at 11, 21 and 31 points, plus a new 16-point milestone.
  • Confirmed: Dual Specialization becomes available at level 40.
  • Class changes confirmed
  • Unknown: Shaman talents and ability changes for Forever.

3 confirmed · 1 open

Class

Warlock

  • Confirmed: Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.
  • Confirmed: Talents unlock at level 10 with the familiar structure: one-point milestone talents at 11, 21 and 31 points, plus a new 16-point milestone.
  • Confirmed: Dual Specialization becomes available at level 40.
  • Class changes confirmed
  • Unknown: Warlock specializations, talents and ability changes for Forever.

3 confirmed · 1 open

Class

Warrior

  • Confirmed: Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.
  • Confirmed: Talents unlock at level 10 with the familiar structure: one-point milestone talents at 11, 21 and 31 points, plus a new 16-point milestone.
  • Confirmed: Dual Specialization becomes available at level 40.
  • Confirmed: Warriors are uniquely strong at sustained damage against multiple melee targets but lack tools to easily recover from taking too much damage.
  • Confirmed: Blizzard acknowledged Rage generation bugs in the beta and is investigating the root cause.

5 confirmed · 0 open

Dungeon

Alcaz Prison

  • Unknown: Level range.
  • Unknown: Boss list and loot.

0 confirmed · 2 open

Dungeon

Blackmaw Hold

  • Unknown: Level range.
  • Unknown: Boss list and loot.

0 confirmed · 2 open

Dungeon

City of Dalaran

  • Confirmed: Players investigate strange magical trouble in Dalaran.
  • Unknown: Level range.
  • Unknown: Boss list and loot.

1 confirmed · 2 open

Dungeon

Drowned City

  • Unknown: Level range.
  • Unknown: Boss list and loot.

0 confirmed · 2 open

Dungeon

Excavation Site: Wetlands

  • Confirmed: Listed as “Excavation Site: Wetlands” in Blizzard’s beta development notes.
  • Confirmed: 26–31.
  • Confirmed: Opened for testing with the October 1 beta build.
  • Unknown: Boss list and loot.

3 confirmed · 1 open

Dungeon

Hall of Thanes

  • Confirmed: Location: Beneath Ironforge.
  • Confirmed: Level range (beta): Levels 13–18.
  • Unknown: Boss list and loot.

2 confirmed · 1 open

Dungeon

Ruins of Lordaeron

  • Confirmed: Level range (beta): Levels 15–20.
  • Confirmed: Players help the Forsaken reclaim the Ruins of Lordaeron.
  • Unknown: Boss list and loot.

2 confirmed · 1 open

Dungeon

Shaper’s Terrace

  • Unknown: Level range.
  • Unknown: Boss list and loot.

0 confirmed · 2 open

Raid

Barrow Deeps

  • Confirmed: Raid size: 10 players, maximum level.
  • Confirmed: Bosses: 8 bosses.
  • Confirmed: Hyjal Summit and the Barrow Deeps bring new tier sets and a legendary reward that Blizzard has not yet revealed in full.
  • Confirmed: Defeating all 8 Barrow Deeps bosses is a Legacy Challenge worth one Legacy Point.
  • Unknown: Location and release date.
  • Unknown: Boss names, boss order and loot.

4 confirmed · 2 open

Raid

Hyjal Summit

  • Confirmed: Raid size: 20 players.
  • Confirmed: Bosses: 13 bosses.
  • Confirmed: Hyjal Summit and the Barrow Deeps bring new tier sets and a legendary reward that Blizzard has not yet revealed in full.
  • Confirmed: Defeating all 13 Hyjal Summit bosses is a Legacy Challenge worth one Legacy Point.
  • Unknown: Release date. Blizzard has said new raids unlock on December 9 but has not named which.
  • Unknown: Boss names, boss order and loot.

4 confirmed · 2 open

Battleground

Darkspear Islands

  • Confirmed: Format: 15 vs 15.
  • Confirmed: Location: Off the coast of Kalimdor.
  • Confirmed: Strategic control points with Arathi Basin-style flag captures and defense.
  • Confirmed: The new battleground opens for beta testing later in the test.
  • Unknown: Rewards, reputation and release timing.

4 confirmed · 1 open

System

Camping

  • Confirmed: You can get Campfire buffs while sitting (including in a chair), sleeping, lying down or kneeling, and can buff others, cast and craft while waiting for them (September 24 beta build).
  • Confirmed: Campfires no longer damage players below level 5, and deal reduced damage to players below 90% health (October 1 beta build).
  • Confirmed: Camping turns the Cooking Fire from the Cooking profession into a Basic Campfire, creating a campsite where players can rest and gain benefits together.
  • Confirmed: A Basic Campfire accepts up to three special crafted objects from nearby players. Each player can contribute one object, and objects share a one-hour cooldown.
  • Confirmed: To gain the buffs, players sit by the campfire for a few moments and get rested.
  • + 7 more confirmed
  • Unknown: Restricted areas and placement rules.
  • Unknown: Rewards tied to Camping beyond its buffs.
  • Unknown: Exact buff values.

12 confirmed · 3 open

System

Design Pillars

  • Confirmed: Approachable and familiar; the world as the main character; the journey before the destination; protecting and nurturing social experiences.
  • Confirmed: No flying mounts.
  • Confirmed: No level scaling.
  • Confirmed: Leveling remains just as important as endgame.
  • Confirmed: A solo player can expect an ordinary creature to take roughly 10–15 seconds to defeat.
  • + 1 more confirmed

6 confirmed · 0 open

System

Graphics & Visual Options

  • Confirmed: Modern and Classic visual presets.
  • Confirmed: High-Definition (HD) and Standard-Definition (SD) character-model options.
  • Confirmed: Restored Classic animations for HD character models.
  • Confirmed: Environmental touches such as flowing rivers in Elwynn Forest, mist over Darkshore and moonlight in Ashenvale.
  • Confirmed: Official gamepad support.

5 confirmed · 0 open

System

Hardcore

  • Confirmed: Available sometime after launch.
  • Confirmed: A fully enclosed ecosystem; a Hardcore character that dies can transfer to another ruleset, including PvP.
  • Confirmed: Hardcore launches with 12 Hardcore-specific Legacy Challenges; PvP Legacy Challenges cannot be completed in Hardcore.
  • Unknown: Release date.

3 confirmed · 1 open

System

Honor & PvP Progression

  • Confirmed: The For Great Honor Legacy perk increases Honor gains from PvP.
  • Confirmed: PvP Legacy Challenges include reaching ranks 3, 7, 10, 13 and 14.
  • Confirmed: Reaching Exalted with each Battleground reputation is a Legacy Challenge.
  • Confirmed: The Field of Honor PvP Season’s Journey includes weekly quests (weeks 4, 7 and 10 award Legacy Points).
  • Confirmed: PvP updates are part of the post-launch roadmap.
  • + 1 more confirmed
  • Unknown: Honor formula, rank rewards and decay.
  • Unknown: PvP season dates and brackets.

6 confirmed · 2 open

System

Itemization

  • Confirmed: Spell, melee and ranged hit chance are combined, as are spell, melee and ranged critical chance.
  • Confirmed: Items with weapon skill offer less of it per item.
  • Confirmed: Bonus healing also includes one third as much bonus damage.
  • Confirmed: New stats include reduced chance for attacks to be parried or dodged; spellcaster weapons now grant spell damage and healing.
  • Confirmed: Trinkets have more varied, situational effects; some effects are tied to environments (Woodlands, Mountains, Deserts) or creature types.
  • + 4 more confirmed

9 confirmed · 0 open

System

Legacy System

  • Confirmed: Unlocks with your first Legacy Point — for most players when a character reaches level 25, or by reaching 150 in a non-gathering primary tradeskill, or exploring the entire world map.
  • Confirmed: Opened from the Legacy icon on the menu or the default hotkey Y.
  • Confirmed: 65 challenges in six categories, each worth one point: Classes 27, Tradeskills 18, Player vs. Player 12, Adventure 2, Dungeons 3, Raids 3.
  • Confirmed: Classes: For each class, reach level 25, 45 and 60.
  • Confirmed: Tradeskills: For each non-gathering primary profession, reach 150, 225 and 300 skill.
  • + 13 more confirmed
  • Unknown: When the per-character spending cap will rise.
  • Unknown: Exact numeric values of each perk.

18 confirmed · 2 open

System

Rulesets & Realmless Play

  • Confirmed: Normal: The baseline experience; player-versus-player combat requires mutual consent.
  • Confirmed: PvP: Every trip into contested territory carries more danger and open-world conflict.
  • Confirmed: Roleplaying: For players who want to lean into the fantasy of Azeroth with like-minded adventurers.
  • Confirmed: Hardcore: Death carries lasting consequences. Available sometime after launch.
  • Confirmed: Each ruleset is a large ecosystem rather than one realm. Cross-ruleset grouping is not supported, and players create a new character to play under a different ruleset.
  • + 4 more confirmed

9 confirmed · 0 open

System

Talents & Specializations

  • Confirmed: Same number of rows, with one-point milestone talents at 11, 21 and 31 points plus a new 16-point milestone.
  • Confirmed: Talents become available starting at level 10.
  • Confirmed: Some talents are unchanged from patch 1.12; others are adjusted or improved.
  • Confirmed: Talents that granted key class buffs — Divine Spirit, Blessing of Kings, Improved Mark of the Wild — are now baseline.
  • Confirmed: Talents, including Legacy talents, are changed at a class trainer in a major city.
  • + 2 more confirmed
  • Unknown: Mage, Rogue, Shaman and Warlock talent details.
  • Unknown: Final tuning numbers for launch.

7 confirmed · 2 open

System

Transmogrification

  • Confirmed: Configured at a transmogrifier in certain cities; the system can be disabled entirely.
  • Confirmed: Choosing Classic Mode on first launch disables transmog automatically. Appearances are still collected while disabled.
  • Confirmed: Bind-on-pickup Uncommon or Rare dungeon drops grant their appearance to all eligible looters.
  • Confirmed: Epic raid drops grant their appearance only to the player the item binds to.
  • Confirmed: Poor and Common items grant their appearance as soon as they are looted.
  • + 2 more confirmed

7 confirmed · 0 open

System

Travel & Ship Routes

  • Confirmed: Stormwind Harbor to Auberdine.
  • Confirmed: Menethil, Southshore and Auberdine.
  • Confirmed: Tanaris (Steamwheedle Cartel) to Powderfuse Port in the Riverglades.
  • Confirmed: No flying mounts.
  • Confirmed: Learning the riding skill grants a mount (Burning Crusade-style mount costs).
  • + 1 more confirmed

6 confirmed · 0 open

System

Two-Part Character Names

  • Confirmed: Each character has two names; only the full two-name combination must be unique within the region.
  • Confirmed: The second name can be hidden in the game world (Options → Nameplates → “My Secondary Name”) but still appears in chat.
  • Confirmed: Both parts are evaluated together against the naming policy.
  • Confirmed: October 27 through November 3, 2026, for eligible upgrade purchases; up to three characters, first-come, first-served.

4 confirmed · 0 open

System

World of Warcraft: Forever

  • Confirmed: Developer: Blizzard Entertainment.
  • Confirmed: Launch: November 4, 2026, at 3:00 p.m. PST, globally.
  • Confirmed: Beta: September 17, 2026 through October 21, 2026 (PST).
  • Confirmed: Level range: Levels 1–60.
  • Confirmed: Setting: A reimagined original Azeroth.
  • + 6 more confirmed

11 confirmed · 0 open

Roadmap

Beta test

  • Confirmed: Players who opted in can be selected; Skyborne Epic Pack and Warcraft Forever Collection purchasers gain access.
  • Confirmed: Skyborne and Zephras Isle; Hall of Thanes (13–18); Ruins of Lordaeron (15–20); all zone content up to level 20.
  • Confirmed: Starts at 20 and is raised to 30 later in the beta.
  • Confirmed: Raised to 30 with the October 1 beta build.
  • Confirmed: Open on the beta as of October 1: Ragefire Chasm, Hall of Thanes, Ruins of Lordaeron, Wailing Caverns, The Deadmines, Shadowfang Keep, The Stockade, Blackfathom Deeps, Gnomeregan, Razorfen Kraul, Scarlet Monastery, Razorfen Downs (25+), Uldaman (30+) and the new Excavation Site: Wetlands (26–31).
  • + 2 more confirmed
  • Unknown: Server Slam date.

7 confirmed · 1 open

Roadmap

Global launch

  • Confirmed: One article (“Carve a New Path”) gives the time as 3:00 p.m. PDT; the other official articles say PST. Pacific Time is on PST on November 4, 2026, so the countdown uses 3:00 p.m. PST (23:00 UTC).

1 confirmed · 0 open

Roadmap

New raids unlock

  • Confirmed: The announcement gives the day without a year; it is listed in the roadmap after the November 4, 2026 launch.
  • Unknown: Which raids unlock on December 9.

1 confirmed · 1 open