Class
Hunter
Ranged combatants with a trusted animal companion, specializing in Beast Mastery, Marksmanship or Survival.

Details
- Armor type
- Not officially confirmed by Blizzard.
- Confirmed roles
- Damage
- Resources
- Mana
- Specializations
- Beast Mastery · Marksmanship · Survival
- Abilities & talents
- 14 confirmed changes (below)
Specializations
Beast Mastery
The Hunter specialization built around pet-focused play.
Role: not officially stated
Marksmanship
The Hunter specialization built around ranged precision.
Role: not officially stated
Survival
The Hunter specialization supporting trap and melee-oriented builds.
Role: not officially stated
Race availability
What’s different from Classic?
Only changes Blizzard has published. Abilities and talents can still change during the beta.
Aimed Shot
Baseline ability · Level 20
Classic: Not described in the official source.Forever: Baseline for all Hunters.Official source ↗ConfirmedTraps
Baseline ability
Classic: Not described in the official source.Forever: Usable in combat with a 30-second cooldown; Frost and Fire traps have separate cooldowns.Official source ↗ConfirmedMulti-Shot / Arcane Shot
Baseline ability
Classic: Not described in the official source.Forever: Multi-Shot now shares a cooldown with Aimed Shot; Arcane Shot no longer does.Official source ↗ConfirmedScorpid Sting
Baseline ability
Classic: Reduced the target’s Strength and Agility.Forever: Reduces the target’s chance to hit by 2%.Official source ↗ConfirmedPet scaling
Pet
Classic: Not described in the official source.Forever: Pets gain stats from the Hunter’s gear and can no longer receive stat-increasing player buffs.Official source ↗ConfirmedPet family abilities
Pet
Classic: Not described in the official source.Forever: Every pet family has one unique ability, and every family can learn Bite or Claw and Dive or Dash.Official source ↗ConfirmedSummon Hawk
Talent · Beast Mastery Hunter
Classic: Not described in the official source.Forever: New 16-point talent summoning a Hawk for 18 seconds; up to 2 Hawks at once.Official source ↗ConfirmedLone Wolf
Talent · Marksmanship Hunter
Classic: Not described in the official source.Forever: New 11-point talent: 20% increased damage while no pet is active.Official source ↗ConfirmedSniper Shot
Talent · Marksmanship Hunter
Classic: Not described in the official source.Forever: New 31-point shot with a 45-yard base range that deals more damage than Aimed Shot.Official source ↗ConfirmedLacerating Strikes
Talent · Survival Hunter
Classic: Not described in the official source.Forever: New 31-point talent: Mongoose Bite also causes a Bleed.Official source ↗ConfirmedWyvern Sting, Killer Instinct, Improved Feign Death
Removed talent · Survival Hunter
Classic: Not described in the official source.Forever: Combined into the new Resourcefulness talent.Official source ↗ConfirmedSniper Shot
Talent · Marksmanship Hunter
Classic: Not described in the official source.Forever: Has a 45-yard range and increases the range of your next 3 shots within 10 seconds by 10 yards. October 1 beta build.Official source ↗ConfirmedPet Aggressive mode
Pet
Classic: Not described in the official source.Forever: Aggressive mode is back, under the Pet tab of the spellbook. October 1 beta build.Official source ↗ConfirmedTame Beast
Pet
Classic: Not described in the official source.Forever: No longer works on Beasts higher level than the Hunter. September 24 beta build.Official source ↗Confirmed
Pet family abilities
- Bat: Sonic Blast
Damage and spellcasting slow on the target.
- Bear: Swipe
Damaging attack that hits 3 targets.
- Bird of Prey: Mine!
Damage and disarm the target.
- Boar: Charge
Charge to and immobilize the target, gaining Attack Power on the next pet attack.
- Carrion Bird: Demoralizing Screech
Damage nearby enemies and reduce their melee Attack Power.
- Cat: Prowl
Stealth, increasing the damage of the next attack from Stealth.
- Crab: Pinch
Damage and slow the target’s movement.
- Crocolisk: Dismember
Damage and reduce the target’s healing received by 50%.
- Fox: Trickster’s Dance
Increases the pet’s dodge chance and attack speed for 12 seconds.
- Gorilla: Thunderstomp
Damages enemies in an area.
- Hyena: Tendon Rip
Movement slow and Bleed over time.
- Raptor: Savage Rend
Bleed over time on the target.
- Scorpid: Poison
Stacking damage over time.
- Spider: Web
Immobilize the target and deal damage over time.
- Tallstrider: Dust Cloud
Reduces the target’s armor.
- Turtle: Shell Shield
Reduces damage taken and attack speed for 12 seconds.
- Windserpent: Lightning Breath
20-yard range damaging attack.
- Wolf: Furious Howl
Increases party members’ melee Attack Power.
What Blizzard has confirmed
Class updates
1 confirmed
- Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.[3] (confirmed)
Talents
2 confirmed
Strengths and limits
1 confirmed
- Hunters have one combat role, damage, and the longest range of any class, but ranged abilities are unavailable within 8 yards and they cannot Stun or Interrupt.[2] (confirmed)
Pets
1 confirmed
- Foxes are added as a new pet family.[2] (confirmed)
More official images of Hunter
Related
Covered in official news
Change history
· Added
Added from official Blizzard source(s).

