Class
Druid
Shapeshifters bound to nature who can fill any combat role, with Balance, Feral Combat and Restoration specializations.

Details
- Armor type
- Not officially confirmed by Blizzard.
- Confirmed roles
- Tank, Healer, Damage
- Resources
- Mana, Rage, Energy
- Specializations
- Balance · Feral Combat · Restoration
- Abilities & talents
- 19 confirmed changes (below)
Specializations
Balance
The Druid spellcasting specialization.
Role: not officially stated
Feral Combat
The Druid shapeshifting specialization for Cat and Bear forms.
Role: not officially stated
Restoration
The Druid healing specialization.
Role: not officially stated
Race availability
What’s different from Classic?
Only changes Blizzard has published. Abilities and talents can still change during the beta.
Consumables in forms
Mechanic
Classic: Not described in the official source.Forever: Potions and almost all similar consumables are usable while shapeshifted without cancelling the form.Official source ↗ConfirmedWeapon effects in forms
Mechanic
Classic: Not described in the official source.Forever: Weapon enchantments and procs work while shapeshifted; form auto-attack DPS matches the equipped weapon.Official source ↗ConfirmedRacials in forms
Mechanic
Classic: Not described in the official source.Forever: Racial abilities such as Shadowmeld, War Stomp and Walk on Air are usable while shapeshifted.Official source ↗ConfirmedNature’s Grasp
Baseline ability · Level 10
Classic: Not described in the official source.Forever: Baseline for the whole class, castable while shapeshifted and indoors.Official source ↗ConfirmedOmen of Clarity
Baseline ability · Level 20
Classic: Not described in the official source.Forever: Baseline for the whole class.Official source ↗ConfirmedRevive
Baseline ability · Level 12
Classic: Not described in the official source.Forever: New out-of-combat resurrection spell.Official source ↗ConfirmedLacerate
Baseline ability · Level 42
Classic: Not described in the official source.Forever: New baseline Bleed that stacks up to 5 times and generates high Threat.Official source ↗ConfirmedTiger’s Fury
Baseline ability
Classic: Not described in the official source.Forever: Removed and replaced by the Feral talent Shifting Power.Official source ↗ConfirmedInsect Swarm
Talent · Balance Druid
Classic: Not described in the official source.Forever: Moved to Balance as the 16-point talent.Official source ↗ConfirmedEclipse
Talent · Balance Druid
Classic: Not described in the official source.Forever: New talent: Wrath casts reduce the cast time of the next Starfire casts.Official source ↗ConfirmedPrimal Bite
Talent · Feral Combat Druid
Classic: Not described in the official source.Forever: New Bear-oriented 16-point attack, chosen instead of Mangle.Official source ↗ConfirmedBerserk
Talent · Feral Combat Druid
Classic: Not described in the official source.Forever: New 31-point talent inspired by its Wrath of the Lich King version.Official source ↗ConfirmedSwiftmend
Talent · Restoration Druid
Classic: Consumed the Rejuvenation or Regrowth effect on the target.Forever: Now the 16-point talent and no longer consumes the HoT.Official source ↗ConfirmedWild Growth
Talent · Restoration Druid
Classic: Not described in the official source.Forever: New 31-point talent placing a decaying HoT on the target’s whole party.Official source ↗ConfirmedPrimal Bite (renamed from Mangle)
Talent · Feral Combat Druid
Classic: Not described in the official source.Forever: Mangle was renamed Primal Bite because its signature debuff was removed; the Primal Fury talent returned to its original Blood Frenzy name and icon. September 24 beta build.Official source ↗ConfirmedShapeshift forms and Disarm
Mechanic
Classic: Not described in the official source.Forever: All Shapeshift Forms are immune to Disarm effects. A Druid disarmed before shifting keeps the Disarm. October 1 beta build.Official source ↗ConfirmedBear Form Rage
Resource
Classic: Not described in the official source.Forever: Bear Form and Dire Bear Form generate 75% more Rage from critical strikes. October 1 beta build.Official source ↗ConfirmedShifting Power
Talent · Feral Combat Druid · Row 4
Classic: Not described in the official source.Forever: New Cat Form talent (16-second cooldown): instantly converts 55% of base Mana into 40 Energy. Improved Shifting Power (row 5) cuts its cooldown by 4/8 seconds. October 1 beta build.Official source ↗ConfirmedKing of the Jungle
Removed talent · Feral Combat Druid
Classic: Not described in the official source.Forever: Removed. October 1 beta build.Official source ↗Confirmed
What Blizzard has confirmed
Class updates
1 confirmed
- Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.[3] (confirmed)
Talents
2 confirmed
Strengths and limits
1 confirmed
- Druids can serve any combat role but cannot snare, Silence or Interrupt, and have weaker, less reliable crowd control.[2] (confirmed)
More official images of Druid
Related
Covered in official news
Change history
· Added
Added from official Blizzard source(s).

