Class

Druid

Officially confirmed: Confirmed by an official Blizzard source.Coming soonLast verified October 2, 2026

Shapeshifters bound to nature who can fill any combat role, with Balance, Feral Combat and Restoration specializations.

The Druid class crest
Druid class crest from Blizzard’s World of Warcraft Druid page.© Blizzard Entertainment · Source

Details

Armor type
Not officially confirmed by Blizzard.
Confirmed roles
Tank, Healer, Damage
Resources
Mana, Rage, Energy
Specializations
Balance · Feral Combat · Restoration
Abilities & talents
19 confirmed changes (below)

Specializations

  • Balance

    The Druid spellcasting specialization.

    Role: not officially stated

  • Feral Combat

    The Druid shapeshifting specialization for Cat and Bear forms.

    Role: not officially stated

  • Restoration

    The Druid healing specialization.

    Role: not officially stated

Race availability

What’s different from Classic?

Only changes Blizzard has published. Abilities and talents can still change during the beta.

  • Consumables in forms

    Mechanic

    Classic: Not described in the official source.
    Forever: Potions and almost all similar consumables are usable while shapeshifted without cancelling the form.
  • Weapon effects in forms

    Mechanic

    Classic: Not described in the official source.
    Forever: Weapon enchantments and procs work while shapeshifted; form auto-attack DPS matches the equipped weapon.
  • Racials in forms

    Mechanic

    Classic: Not described in the official source.
    Forever: Racial abilities such as Shadowmeld, War Stomp and Walk on Air are usable while shapeshifted.
  • Nature’s Grasp

    Baseline ability · Level 10

    Classic: Not described in the official source.
    Forever: Baseline for the whole class, castable while shapeshifted and indoors.
  • Omen of Clarity

    Baseline ability · Level 20

    Classic: Not described in the official source.
    Forever: Baseline for the whole class.
  • Revive

    Baseline ability · Level 12

    Classic: Not described in the official source.
    Forever: New out-of-combat resurrection spell.
  • Lacerate

    Baseline ability · Level 42

    Classic: Not described in the official source.
    Forever: New baseline Bleed that stacks up to 5 times and generates high Threat.
  • Tiger’s Fury

    Baseline ability

    Classic: Not described in the official source.
    Forever: Removed and replaced by the Feral talent Shifting Power.
  • Insect Swarm

    Talent · Balance Druid

    Classic: Not described in the official source.
    Forever: Moved to Balance as the 16-point talent.
  • Eclipse

    Talent · Balance Druid

    Classic: Not described in the official source.
    Forever: New talent: Wrath casts reduce the cast time of the next Starfire casts.
  • Primal Bite

    Talent · Feral Combat Druid

    Classic: Not described in the official source.
    Forever: New Bear-oriented 16-point attack, chosen instead of Mangle.
  • Berserk

    Talent · Feral Combat Druid

    Classic: Not described in the official source.
    Forever: New 31-point talent inspired by its Wrath of the Lich King version.
  • Swiftmend

    Talent · Restoration Druid

    Classic: Consumed the Rejuvenation or Regrowth effect on the target.
    Forever: Now the 16-point talent and no longer consumes the HoT.
  • Wild Growth

    Talent · Restoration Druid

    Classic: Not described in the official source.
    Forever: New 31-point talent placing a decaying HoT on the target’s whole party.
  • Primal Bite (renamed from Mangle)

    Talent · Feral Combat Druid

    Classic: Not described in the official source.
    Forever: Mangle was renamed Primal Bite because its signature debuff was removed; the Primal Fury talent returned to its original Blood Frenzy name and icon. September 24 beta build.
  • Shapeshift forms and Disarm

    Mechanic

    Classic: Not described in the official source.
    Forever: All Shapeshift Forms are immune to Disarm effects. A Druid disarmed before shifting keeps the Disarm. October 1 beta build.
  • Bear Form Rage

    Resource

    Classic: Not described in the official source.
    Forever: Bear Form and Dire Bear Form generate 75% more Rage from critical strikes. October 1 beta build.
  • Shifting Power

    Talent · Feral Combat Druid · Row 4

    Classic: Not described in the official source.
    Forever: New Cat Form talent (16-second cooldown): instantly converts 55% of base Mana into 40 Energy. Improved Shifting Power (row 5) cuts its cooldown by 4/8 seconds. October 1 beta build.
  • King of the Jungle

    Removed talent · Feral Combat Druid

    Classic: Not described in the official source.
    Forever: Removed. October 1 beta build.

What Blizzard has confirmed

Class updates

1 confirmed
  • Every class is being revisited with new abilities and talent updates designed to preserve the feel of the original game.[3] (confirmed)

Talents

2 confirmed
  • Talents unlock at level 10 with the familiar structure: one-point milestone talents at 11, 21 and 31 points, plus a new 16-point milestone.[2] (confirmed)
  • Dual Specialization becomes available at level 40.[2] (confirmed)

Strengths and limits

1 confirmed
  • Druids can serve any combat role but cannot snare, Silence or Interrupt, and have weaker, less reliable crowd control.[2] (confirmed)

More official images of Druid

  • Painted art of a druid leaping in green robes
    Druid class artwork from Blizzard’s World of Warcraft Druid page. The character shown may be a race that is not playable in Forever.© Blizzard Entertainment · Source
  • Druid talent window with Balance, Feral Combat and Restoration trees
    Druid talent trees, from the Hunter and Druid class deep dive.© Blizzard Entertainment · Source

Change history

  1. · Added

    Added from official Blizzard source(s).