
Savagery
Jump to the lowest percent Health enemy within — hexes and stab them, dealing — (AD) physical damage. Then heal for — (AP), increased to up to — (AP) based on their missing Health.{Augment.Variant.RivalsAugment.AbilityTooltip}
Riot keeps ability numbers in each champion's own spell files, not in the data this site reads, so they show as a dash rather than a guess. The game shows them on the champion's tooltip.
Base stats
- Health
- 900
- Mana
- 50
- Starting mana
- 10
- Attack damage
- 60
- Attack speed
- 0.75
- Armor
- 55
- Magic resist
- 55
- Range (hexes)
- 1
- Crit chance
- 25%
At one star.
Shares traits with
Set 18, Enchanted Wilds: Riot's game data as extracted by CommunityDragon (client 16.21), with corrections from Riot's patch 18.5 notes. Collected 26 October 2026. How this works.