
Tantrum
Passive: Every second, restore — (AP/Health) Health and deal — (AP) magic damage to enemies within — hex. Active: Deal — (AP) magic damage to enemies within — hexes and Stun them for — seconds, increased to — seconds if the target is Burning. Burn: Deals a percent of the target's max Health as true damage every second.
Riot keeps ability numbers in each champion's own spell files, not in the data this site reads, so they show as a dash rather than a guess. The game shows them on the champion's tooltip.
Base stats
- Health
- 1300
- Mana
- 125
- Starting mana
- 30
- Attack damage
- 70
- Attack speed
- 0.7
- Armor
- 60
- Magic resist
- 60
- Range (hexes)
- 1
- Crit chance
- 25%
At one star.
Shares traits with
Set 18, Enchanted Wilds: Riot's game data as extracted by CommunityDragon (client 16.21), with corrections from Riot's patch 18.5 notes. Collected 26 October 2026. How this works.