THE SAME CONDITIONS • TWO DIFFERENT CHOICES

Weapon comparison

Change the target, protection, and distance to compare both weapons under identical assumptions. Review the model limits alongside every result.

Reference snapshot 2026-10-28. Values are third-party game-file records and can include event variants. Verify the live mode before treating them as competitive advice.
Training model: intact armor reductions of 30 / 40 / 55%, reference zone damage, estimated bone factors, and an illustrative linear range penalty after 100 m. Shotguns represent per-pellet values; burst delay, misses, armor destruction, and reloads are excluded. Flight time uses constant muzzle velocity. These outputs are estimates, not verified live-game damage.
M416

M416

Damage per hit25.74
Shots to kill4
Time to kill0.257 s
Remaining HP74.3
Modeled DPS300.4
Flight time0.114 s
Beryl M762

Beryl M762

Damage per hit26.40
Shots to kill4
Time to kill0.257 s
Remaining HP73.6
Modeled DPS308.0
Flight time0.140 s

Side-by-side reference

MetricM416Beryl M762
Base damage3940
Fire rate700 RPM700 RPM
Velocity880 m/s715 m/s
Reload3.10 s3.10 s
Ballistic limit1000 m1000 m
Recoil tuning1217

M416

Modeled hit damage26
Muzzle velocity880
View compatible attachments →

Beryl M762

Modeled hit damage26
Muzzle velocity715
View compatible attachments →