THE PROGRESSION PLAYBOOK

KNOW WHAT’S NEXT.

Understand the unlocks. Choose your goal.
Build a clear path from your first match to Mastery.

OFFICIAL LAUNCH RULESReviewed October 22, 2026
Planner & notes saved on this device. No Activision account connection or cloud sync.
FIRST, THE BIG PICTURE

Four tracks. Different rewards.

You work on several systems at once. Each has its own level, requirements, and rewards.

A SIMPLE PLACE TO START

Your next rank unlock

AT PLAYER LEVEL 2

Demolition default class

See what the level requirement opens, then plan a class around your next reward.

MAKE YOUR NEXT SESSION COUNT

A practical starting plan

  1. 01
    Open the in-game Career menu

    Check Player Rank, Daily Challenges, and near-complete Calling Cards.

  2. 02
    Pick one weapon to develop

    Weapon XP and challenge progress can advance during the same session.

  3. 03
    Choose an achievable target

    A level unlock, a Special camo, or the next class-wide milestone.

THE COMMON MIX-UPS

Keep these separate.

Player level ≠ weapon level

Reaching player level 14 unlocks the M4. You still level the M4 separately to earn its attachments.

Camos ≠ Weapon Prestige

Gold through Divergence follows camo prerequisites. Weapon Prestige is an optional weapon reset with Pyroclast rewards.

DMZ XP also advances player rank

The reverse does not apply: Multiplayer XP does not increase your DMZ level.

What else can I progress each day?

Daily Challenges

Complete the three Multiplayer dailies for XP and a completion bonus. You can reroll one challenge per day.

Reticles

Equip an optic, open Gunsmith → Appearance → Reticle, and earn ADS eliminations. Progress follows that optic across compatible weapons.

Calling Cards

Career → Challenges → Calling Cards groups tasks into sets. Use Tracked & Near Complete to follow up to nine challenges.