Six heroes. One game plan.

Team builder

Assemble your squad, set it against the enemy's and find your next pick.

Explore Team-Ups

Your squad

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Enemy squad

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Draft matchup

Matchup score

0/6 allies vs 0/6 enemies

—/100Choose both teams

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Matchup data: Season 10.5 · Updated 3 Nov 2026. The score averages observed pair win rates with small-sample adjustment. 50 is neutral; this is not your squad’s win probability. Pair samples overlap.

How this matchup is scored

Each selected ally is compared with every selected enemy using their chosen roles. Pair rates are pulled toward 50 using a 200-match neutral prior, then averaged equally. Mirrors count as neutral. Missing or fewer-than-100-match pairings are excluded. Pros and cons show the strongest adjusted edges of at least 2 percentage points. These describe team results when both heroes appeared, rather than individual duels. Maps, player skill and coordination are not measured here.

Squad balance

Vanguard0Duelist0Strategist0
Frontline / tanks0 / 1

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Healing support0 / 2

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Damage / DPS0 / 2

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Flexible role targets, not measured damage or healing throughput.

A planning score based on frontline, healing and damage-role coverage, complementary abilities, and official Team-Ups. Filling missing roles improves the score; extra picks in an already-covered role add no role points. It is not a win probability or a measured team win rate.

Ability coverage

0 / 5 core tools
Ally healingNot detected

No matching text in the selected roles’ base abilities. Team-Up abilities are assessed separately.

ProtectionNot detected

No matching text in the selected roles’ base abilities. Team-Up abilities are assessed separately.

Crowd controlNot detected

No matching text in the selected roles’ base abilities. Team-Up abilities are assessed separately.

MobilityNot detected

No matching text in the selected roles’ base abilities. Team-Up abilities are assessed separately.

Damaging abilitiesNot detected

No matching text in the selected roles’ base abilities. Team-Up abilities are assessed separately.

Ally buffsNot detected

No matching text in the selected roles’ base abilities. Team-Up abilities are assessed separately.

RevivalNot detected

No matching text in the selected roles’ base abilities. Team-Up abilities are assessed separately.

Draft notes

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Synergy connections

0 hero pairs
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Team-Ups in your squad

Full database →

Only active Season 10.5 Team-Ups are shown and scored. Verified 8 Nov 2026 against the official Team-Up list. Alternatives for the same hero are shown separately; the score credits that hero once.

Your available Team-Ups will appear here.

Scoring rules and limits

Role balance awards up to 12 points for a Vanguard, 16 for two Strategists (8 each), and 12 for the damage-role target. The damage target is two Duelists, or one when at least two Vanguards and no more than three Strategists share pressure. Extra heroes in an already-covered role do not add role points.

From four picks onward, no Vanguard caps the score at 59, no Strategist at 39, and only one Strategist at 59. Damage-light drafts also have a ceiling: no Duelist caps at 59 (39 with four or more Strategists); one Duelist caps at 74 (59 with four or more Strategists) unless the shared-frontline condition applies. Missing two entire role groups caps at 39. The strictest ceiling applies once, with the deduction shown beside the score.

Recommendations first repair missing critical roles, then reduce remaining role gaps, then consider score gains, official Team-Up links and ability fit. Ability coverage and Team-Up points cannot bypass role limits. Pair scores describe just two heroes; the squad score also checks frontline, healing and damage balance.

These are planning heuristics, not measured DPS, healing throughput or win probabilities. Full methodology.