Enemy database

Illuminate

Watcher

Size
Medium
Main armour
Unarmored
Flying
Yes

Weak spots

Aim at centre mass (per the wiki)

My weapon penetrates up to:
Armour by part
UnarmoredVery LightLightMediumHeavyTank IMainBodyEyeFins

Filled dots are parts your selected penetration reaches. ★ = destroying the part kills the enemy.

Source:helldivers.wiki.gg/wiki/Watcher

Part table

PartArmourFatalDamage multiplierNotes
MainUnarmored YesNot sourced
BodyLight YesNot sourced
EyeUnarmoredNoNot sourced
FinsLightNoNot sourced

Damage multipliers stay blank until there's a verifiable source. We don't estimate them.

Counters: weapons and armour

Easiest fatal spot

Main · Unarmored

Full damage needs Very Light+

Main body

Unarmored armour

Full damage needs Very Light+

Weapons that work

Its main body is Unarmored, so every weapon with listed penetration does full damage. Pick for crowd control, ammo and rate of fire; aim for: aim at centre mass (per the wiki).

Source:Weapon penetration: helldivers.wiki.gg · damage rule

Armour to wear

It deals: Arc, Explosive.

  • Electrical Conduit95% arc

    Provides 95% resistance to arc damage.

  • Acclimated50% arc

    Provides 50% resistance to fire, gas, acid, and electrical damage.

  • Adreno-Defibrillator50% arc

    Provides one-time, short-lived resuscitation upon death, given that the Helldiver's body is still intact. Increases stim effect duration by 2.0s. Provides 50% resistance to arc damage.

Source:Armour passives: helldivers.wiki.gg

Patch history

  • 6.1.017 Mar 2026· Patch Highlights

    A new variant of the Watcher:

Source:Official Steam announcements Wiki page