Enemy databaseArmour by part
Terminids
Pouncer
- Size
- Small
- Main armour
- Unarmored
- Flying
- Not sourced
Weak spots
No verified weak-spot information yet.
My weapon penetrates up to:
Filled dots are parts your selected penetration reaches. ★ = destroying the part kills the enemy.
Part table
| Part | Armour | Fatal | Damage multiplier | Notes |
|---|---|---|---|---|
| Main | Unarmored | Yes | Not sourced | |
| Head | Unarmored | Yes | Not sourced | |
| Limbs | Unarmored | Yes | Not sourced |
Damage multipliers stay blank until there's a verifiable source. We don't estimate them.
Counters: weapons and armour
Easiest fatal spot
Main · Unarmored
Full damage needs Very Light+
Main body
Unarmored armour
Full damage needs Very Light+
Weapons that work
Its main body is Unarmored, so every weapon with listed penetration does full damage. Pick for crowd control, ammo and rate of fire.
Armour to wear
It deals: Melee.
No armour passive resists melee damage directly. A higher armour rating cuts all damage taken (heavy armour takes ×0.75, light ×1.25).
Patch history
Not mentioned in the official patch notes we hold (last 100 posts).