Enemy database

Illuminate

Overseer

Size
Medium
Main armour
Unarmored
Flying
Not sourced

Weak spots

Head (Medium helmet); right arm is fatal

My weapon penetrates up to:
Armour by part
UnarmoredVery LightLightMediumHeavyTank IMainHeadTorsoRight armLeft armChest / limb armourShieldLegs

Filled dots are parts your selected penetration reaches. ★ = destroying the part kills the enemy.

Source:helldivers.wiki.gg/wiki/Overseer

Part table

PartArmourFatalDamage multiplierNotes
MainUnarmored YesNot sourced
HeadMedium YesNot sourced
TorsoVery Light YesNot sourced
Right armVery Light YesNot sourced
Left armVery LightNoNot sourced
Chest / limb armourLightNoNot sourced
ShieldLightNoNot sourced1,500 HP; doesn't cover the legs.
LegsUnarmoredNoNot sourced

Damage multipliers stay blank until there's a verifiable source. We don't estimate them.

Counters: weapons and armour

Easiest fatal spot

Main · Unarmored

Full damage needs Very Light+

Main body

Unarmored armour

Full damage needs Very Light+

Weapons that work

Its main body is Unarmored, so every weapon with listed penetration does full damage. Pick for crowd control, ammo and rate of fire; aim for: head (medium helmet); right arm is fatal.

Source:Weapon penetration: helldivers.wiki.gg · damage rule

Armour to wear

It deals: Melee, Ballistic, Explosive.

  • Concussive Padding, Grenadier50% explosive

    Provides 50% resistance to explosive damage. Increases initial inventory and holding capacity of throwables by +2.

  • Concussive Padding, Hazmat50% explosive

    Provides 50% resistance to explosive damage. Provides 25% resistance to gas damage and effects. Sidearm recoil reduced by 30%.

  • Concussive Padding, Reinforced50% explosive

    Provides 50% resistance to explosive damage. Provides a higher armor rating.

Source:Armour passives: helldivers.wiki.gg

Patch history

  • 7.2.020 Oct 2026· Enemies

    The Crescent Overseer's backpack can now be destroyed, killing the enemy in the process.

  • 6.3.016 Jun 2026· Illuminate

    Elevated Overseer

  • 6.0.13 Feb 2026· Illuminate

    Overseer

  • 6.0.13 Feb 2026· Illuminate up

    Overseer`s weapon now deals increased damage vs Durable targets

  • 6.0.13 Feb 2026· Illuminate

    Crescent Overseer

  • 6.0.13 Feb 2026· Illuminate up

    Crescent Overseer`s weapon now deals increased damage vs Durable targets

  • 4.1.023 Oct 2025· Illuminates Fleshmob

    Elevated Overseer

  • 01.003.20015 Jul 2025· Illuminates

    Overseer variants

  • 01.003.00013 May 2025· New Illuminate Enemies

    Stingray: Jetfighters that provide Illuminate support from the sky, targeting Helldivers and lining up devastating strafing runs. Crescent Overseer: Has the ability to lay barrages on Helldivers in cover. Fleshmob: A failed Illuminate experiment made up of Voteless parts turned into a brute battlefield force that the Helldivers must work hard to destroy.

Source:Official Steam announcements Wiki page