Enemy database

Terminids

Nursing Spewer

Size
Medium
Main armour
Light
Flying
Not sourced

Weak spots

Head; unarmoured mouth

My weapon penetrates up to:
Armour by part
UnarmoredVery LightLightMediumHeavyTank IMainHeadMouthSpinal platesButt

Filled dots are parts your selected penetration reaches. ★ = destroying the part kills the enemy.

Source:helldivers.wiki.gg/wiki/Nursing_Spewer

Part table

PartArmourFatalDamage multiplierNotes
MainLight YesNot sourced
HeadLight YesNot sourced
MouthUnarmored YesNot sourced
Spinal platesLight YesNot sourced
ButtUnarmored YesNot sourcedIts death rupture deals 300 blast plus acid.

Damage multipliers stay blank until there's a verifiable source. We don't estimate them.

Counters: weapons and armour

Easiest fatal spot

Mouth · Unarmored

Full damage needs Very Light+

Main body

Light armour

Full damage needs Medium+

Weapons that work

Support weapon

Full damage anywhere, including the main body (31)

  • MS-11 Solo SiloAnti-Tank V
  • 40-K MeltagunAnti-Tank III
  • ARC-3 Arc ThrowerAnti-Tank III
  • B/MD C4 PackAnti-Tank III
  • FAF-14 SpearAnti-Tank III
  • CQC-20 Breaching HammerAnti-Tank II
  • EAT-17 Expendable Anti-TankAnti-Tank II
  • EAT-411 LevellerAnti-Tank II

Full damage on the mouth (2)

  • M-105 StalwartLight
  • MGX-42 Bullet StormLight

Primary

Full damage anywhere, including the main body (31)

  • FLAM-66 TorcherHeavy
  • LAS-17 Double-Edge SickleLight to Heavy
  • R-36 EruptorHeavy
  • SMG/FLAM-34 StokerLight / Heavy
  • AR-11 ArbitratorLight / Medium
  • AR-2 CoyoteMedium
  • AR-23P Liberator PenetratorMedium
  • AR-32 PacifierMedium

Full damage on the mouth (24)

  • AR-23 LiberatorLight
  • AR-23A Liberator CarbineLight
  • AR-23C Liberator ConcussiveLight
  • AR-59 SuppressorLight
  • AR-61 TenderizerLight
  • LAS-13 TridentLight
  • LAS-16 SickleLight
  • LAS-5 ScytheLight

Secondary

Full damage anywhere, including the main body (19)

  • P-34 BreacherAnti-Tank III
  • GP-20 UltimatumAnti-Tank II
  • P-33 Missile PistolAnti-Tank I
  • P-35 Re-EducatorHeavy
  • P-4 SenatorHeavy
  • P-72 CrisperHeavy
  • P/40-K Bolt PistolHeavy
  • CQC-19 Stun LanceMedium

Full damage on the mouth (5)

  • LAS-7 DaggerLight
  • M6C/SOCOM PistolLight
  • P-19 RedeemerLight
  • P-2 PeacemakerLight
  • SG-22 BushwhackerLight

Throwable

Full damage anywhere, including the main body (19)

  • G-123 ThermiteAnti-Tank III
  • G-142 PyrotechAnti-Tank III
  • G/40-K Melta MineAnti-Tank III
  • G-109 UrchinAnti-Tank II
  • G-23 StunAnti-Tank II
  • G-4 GasAnti-Tank II
  • G-48 Giga GrenadeAnti-Tank I
  • G-60 Anti-Tank SeekerAnti-Tank I

65% damage on the mouth (1)

  • G-8 ImmolationUnarmored

Source:Weapon penetration: helldivers.wiki.gg · damage rule

Armour to wear

It deals: Acid, Melee.

  • Acclimated50% acid

    Provides 50% resistance to fire, gas, acid, and electrical damage.

  • Desert Stormer40% acid

    Provides 40% resistance to fire, gas, acid, and electrical damage. Increases throwing range by 20%.

Source:Armour passives: helldivers.wiki.gg

Patch history

Not mentioned in the official patch notes we hold (last 100 posts).

Source:Official Steam announcements Wiki page