Terminids
Hunter
- Size
- Small
- Main armour
- Unarmored
- Flying
- Not sourced
Weak spots
Head
Filled dots are parts your selected penetration reaches. ★ = destroying the part kills the enemy.
Part table
| Part | Armour | Fatal | Damage multiplier | Notes |
|---|---|---|---|---|
| Main | Unarmored | Yes | Not sourced | |
| Head | Unarmored | Yes | Not sourced | |
| Claws | Unarmored | No | Not sourced | |
| Legs | Unarmored | No | Not sourced | Hitting legs slows it and stops pounces. |
| Wings | Unarmored | No | Not sourced |
Damage multipliers stay blank until there's a verifiable source. We don't estimate them.
Counters: weapons and armour
Easiest fatal spot
Main · Unarmored
Full damage needs Very Light+
Main body
Unarmored armour
Full damage needs Very Light+
Weapons that work
Its main body is Unarmored, so every weapon with listed penetration does full damage. Pick for crowd control, ammo and rate of fire; aim for: head.
Armour to wear
It deals: Melee, Acid.
Acclimated50% acid
Provides 50% resistance to fire, gas, acid, and electrical damage.
Desert Stormer40% acid
Provides 40% resistance to fire, gas, acid, and electrical damage. Increases throwing range by 20%.
Patch history
Not mentioned in the official patch notes we hold (last 100 posts).