Automatons
Devastator
- Size
- Medium
- Main armour
- Light
- Flying
- Not sourced
Weak spots
Head; stomach is the more consistent target
Filled dots are parts your selected penetration reaches. ★ = destroying the part kills the enemy.
Part table
| Part | Armour | Fatal | Damage multiplier | Notes |
|---|---|---|---|---|
| Main | Light | Yes | Not sourced | |
| Head | Very Light | Yes | Not sourced | |
| Torso | Medium | Yes | Not sourced | Deflects missed headshots. |
| Stomach | Very Light | Yes | Not sourced | Destroying it kills instantly. |
| Pelvis | Light | Yes | Not sourced | |
| Legs | Light | Yes | Not sourced | |
| Arms | Very Light | No | Not sourced | Shooting off the right arm cannon leaves it nearly helpless. |
Damage multipliers stay blank until there's a verifiable source. We don't estimate them.
Counters: weapons and armour
Easiest fatal spot
Head · Very Light
Full damage needs Light+
Main body
Light armour
Full damage needs Medium+
Weapons that work
Support weapon
Full damage anywhere, including the main body (31)
- MS-11 Solo SiloAnti-Tank V
- 40-K MeltagunAnti-Tank III
- ARC-3 Arc ThrowerAnti-Tank III
- B/MD C4 PackAnti-Tank III
- FAF-14 SpearAnti-Tank III
- CQC-20 Breaching HammerAnti-Tank II
- EAT-17 Expendable Anti-TankAnti-Tank II
- EAT-411 LevellerAnti-Tank II
Full damage on the head (2)
- M-105 StalwartLight
- MGX-42 Bullet StormLight
Primary
Full damage anywhere, including the main body (31)
- FLAM-66 TorcherHeavy
- LAS-17 Double-Edge SickleLight to Heavy
- R-36 EruptorHeavy
- SMG/FLAM-34 StokerLight / Heavy
- AR-11 ArbitratorLight / Medium
- AR-2 CoyoteMedium
- AR-23P Liberator PenetratorMedium
- AR-32 PacifierMedium
Full damage on the head (24)
- AR-23 LiberatorLight
- AR-23A Liberator CarbineLight
- AR-23C Liberator ConcussiveLight
- AR-59 SuppressorLight
- AR-61 TenderizerLight
- LAS-13 TridentLight
- LAS-16 SickleLight
- LAS-5 ScytheLight
Secondary
Full damage anywhere, including the main body (19)
- P-34 BreacherAnti-Tank III
- GP-20 UltimatumAnti-Tank II
- P-33 Missile PistolAnti-Tank I
- P-35 Re-EducatorHeavy
- P-4 SenatorHeavy
- P-72 CrisperHeavy
- P/40-K Bolt PistolHeavy
- CQC-19 Stun LanceMedium
Full damage on the head (5)
- LAS-7 DaggerLight
- M6C/SOCOM PistolLight
- P-19 RedeemerLight
- P-2 PeacemakerLight
- SG-22 BushwhackerLight
Throwable
Full damage anywhere, including the main body (19)
- G-123 ThermiteAnti-Tank III
- G-142 PyrotechAnti-Tank III
- G/40-K Melta MineAnti-Tank III
- G-109 UrchinAnti-Tank II
- G-23 StunAnti-Tank II
- G-4 GasAnti-Tank II
- G-48 Giga GrenadeAnti-Tank I
- G-60 Anti-Tank SeekerAnti-Tank I
Armour to wear
It deals: Ballistic, Melee.
No armour passive resists ballistic or melee damage directly. A higher armour rating cuts all damage taken (heavy armour takes ×0.75, light ×1.25).
Patch history
6.2.228 Apr 2026· Terminids
Rocket Devastator
6.0.13 Feb 2026· Automatons
Devastator
6.0.13 Feb 2026· Automatons
Rocket Devastator
01.400.00216 Sept 2025· Fixes fix
Fixed an audio bug related to Devastator projectiles