Terminids
Bile Spewer
- Size
- Medium
- Main armour
- Light
- Flying
- Not sourced
Weak spots
Head; the unarmoured mouth is best for light-penetration weapons
Filled dots are parts your selected penetration reaches. ★ = destroying the part kills the enemy.
Part table
| Part | Armour | Fatal | Damage multiplier | Notes |
|---|---|---|---|---|
| Main | Light | Yes | Not sourced | Medium armour at Extreme difficulty and above. |
| Head | Light | Yes | Not sourced | Medium at Extreme and above. |
| Mouth | Unarmored | Yes | Not sourced | |
| Spinal plates | Light | Yes | Not sourced | |
| Butt | Unarmored | Yes | Not sourced | A lethal shot here makes it explode (300 blast plus acid). |
| Front legs | Light | No | Not sourced |
Damage multipliers stay blank until there's a verifiable source. We don't estimate them.
Counters: weapons and armour
Easiest fatal spot
Mouth · Unarmored
Full damage needs Very Light+
Main body
Light armour
Full damage needs Medium+
Weapons that work
Support weapon
Full damage anywhere, including the main body (31)
- MS-11 Solo SiloAnti-Tank V
- 40-K MeltagunAnti-Tank III
- ARC-3 Arc ThrowerAnti-Tank III
- B/MD C4 PackAnti-Tank III
- FAF-14 SpearAnti-Tank III
- CQC-20 Breaching HammerAnti-Tank II
- EAT-17 Expendable Anti-TankAnti-Tank II
- EAT-411 LevellerAnti-Tank II
Full damage on the mouth (2)
- M-105 StalwartLight
- MGX-42 Bullet StormLight
Primary
Full damage anywhere, including the main body (31)
- FLAM-66 TorcherHeavy
- LAS-17 Double-Edge SickleLight to Heavy
- R-36 EruptorHeavy
- SMG/FLAM-34 StokerLight / Heavy
- AR-11 ArbitratorLight / Medium
- AR-2 CoyoteMedium
- AR-23P Liberator PenetratorMedium
- AR-32 PacifierMedium
Full damage on the mouth (24)
- AR-23 LiberatorLight
- AR-23A Liberator CarbineLight
- AR-23C Liberator ConcussiveLight
- AR-59 SuppressorLight
- AR-61 TenderizerLight
- LAS-13 TridentLight
- LAS-16 SickleLight
- LAS-5 ScytheLight
Secondary
Full damage anywhere, including the main body (19)
- P-34 BreacherAnti-Tank III
- GP-20 UltimatumAnti-Tank II
- P-33 Missile PistolAnti-Tank I
- P-35 Re-EducatorHeavy
- P-4 SenatorHeavy
- P-72 CrisperHeavy
- P/40-K Bolt PistolHeavy
- CQC-19 Stun LanceMedium
Full damage on the mouth (5)
- LAS-7 DaggerLight
- M6C/SOCOM PistolLight
- P-19 RedeemerLight
- P-2 PeacemakerLight
- SG-22 BushwhackerLight
Throwable
Full damage anywhere, including the main body (19)
- G-123 ThermiteAnti-Tank III
- G-142 PyrotechAnti-Tank III
- G/40-K Melta MineAnti-Tank III
- G-109 UrchinAnti-Tank II
- G-23 StunAnti-Tank II
- G-4 GasAnti-Tank II
- G-48 Giga GrenadeAnti-Tank I
- G-60 Anti-Tank SeekerAnti-Tank I
65% damage on the mouth (1)
- G-8 ImmolationUnarmored
Armour to wear
It deals: Melee, Ballistic, Acid, Explosive.
Acclimated50% acid
Provides 50% resistance to fire, gas, acid, and electrical damage.
Concussive Padding, Grenadier50% explosive
Provides 50% resistance to explosive damage. Increases initial inventory and holding capacity of throwables by +2.
Concussive Padding, Hazmat50% explosive
Provides 50% resistance to explosive damage. Provides 25% resistance to gas damage and effects. Sidearm recoil reduced by 30%.