Shadow Fiend

● Agilityrangedmixed damageCarryNuker

Capturing souls from every kill he makes, Shadow Fiend is always gathering his power. Every assault, each carefully aimed raze that kills an enemy, brings him closer to unleashing his gathered souls in a deadly blast of scouring energy.

Pos 2 — Mid · Pos 1 — Carry
Win rate
43.2%
Pick rate
8.8%
Armor / MS
4.2 / 305
Range
525

Abilities

Official ability data from Valve
ShadowrazeQ⏱ 9s◆ 75
Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area, dealing bonus damage based on his current Necromastery Soul amount. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.
Mechanics notes (1)
  • • Stack duration refreshes on stack gain.
•
Feast of Souls⏱ 21s◆ 60 / 65 / 70 / 75
Shadow Fiend gains Bonus Movement and Attack Speed for 8 seconds. For the duration of the effect, every 0.5s he collects souls from 2 enemies in a 600 radius. After the effect is over, he loses the souls whose owners are still alive, retaining the rest for 8s, after which souls that are over the Necromastery max stack count are also lost. Can only collect souls once from each individual enemy.
Presence of the Dark LordE
Shadow Fiend's presence reduces the armor of nearby enemies.
Mechanics notes (1)
  • • Stacks fully with other armor reduction abilities and aura.
Requiem of SoulsR⏱ 120 / 110 / 100s◆ 150 / 175 / 200
Shadow Fiend gathers up to 20 of his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for 0.6 seconds for each line hit up to a maximum of 2.15. Lines of energy are created for every soul captured through Necromastery. Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.
Mechanics notes (2)
  • • One line is generated from Shadow Fiend for every 1 soul in his possession.
  • • Fear and movement slow do not apply if the Requiem was released on death.
NecromasteryWInnate
Shadow Fiend steals the soul from units he kills, gaining 1 bonus damage per soul. Hero kills grant 4 souls. On death, he releases 30% of them from bondage.
Mechanics notes (3)
  • • Denies and neutral creeps also provide bonus damage through Necromastery.
  • • Break disables the gaining of new stacks.
  • • Break does not disable the bonuses from existing stacks.
Traits ours:Magic burstSustained physical DPSArmor reduction

Our ratings

0–10, our judgement — every planner uses them
EarlyMidLateLaningWave clearTeamfightPickoffDisableDurabilityMobility

Aghanim's upgrades

Upgrade text from Valve · priority is ours Our recommendation
Aghanim's Scepterlow priority
Requiem of Souls: Reduces cooldown and causes Requiem of Souls to return back to Shadow Fiend. The wave back to Shadow Fiend heals him for all the damage it dealt.
Necromastery: Increases max souls.
Aghanim's Shardlow priority
Shadowraze: Cooldown reduced by 2s per enemy hero hit. Applies a stacking 12% movement speed debuff on enemies hit.

Tips & counterplay

Playing as Shadow Fiend

Snowballing mid with huge damage. Farm fast with razes and fight with BKB.

Laning: Raze when the enemy mid stands still for last hits.

Kill combo: Three razes → right-clicks; Requiem in melee range after Eul's/Blink.

Staying alive: Raze the creep wave to push and pull back; ward runes.

From real games (OpenDota)
  • • Most games are in the safe lane (50.8%, 40.7% win rate).
  • • Best results come from the mid lane (43.5% over 757 games).
  • • Power Treads: usually done by 8 min; finishing it by 8 min wins 42.6%.
  • • Dragon Lance: usually done by 20 min; finishing it by 15 min wins 49.2%.
  • • Blink Dagger: usually done by 20 min; finishing it by 8 min wins 94.1%.

Playing against Shadow Fiend

Generated from this hero's traits, counters and real matchups

Magic burst Black King Bar, Pipe of Insight, Glimmer Cape and Infused Raindrops blunt the burst. Don't stand clumped.

Sustained physical DPS Ghost Scepter, Heaven's Halberd and armor (Assault Cuirass, Shiva's, Crimson Guard) shut down sustained right-clicks.

Armor reduction Solar Crest and Assault Cuirass restore the armor they strip.

  • • Respect Shadow Fiend at Full souls + Bottle: Lane dominance and rune control.
  • • Respect Shadow Fiend at Black King Bar: Fight in the middle of the enemy team.
  • • Respect Shadow Fiend at Blink + Requiem: Teamfight wipes.

Talents

Current talents (Valve)
Feast of Souls Grants +30% Cast Speed
25
Shadowraze Applies Attack Damage
+5 Necromastery Max Souls
20
+0.2s Requiem Fear per line
+1.5 Presence Armor Reduction
15
+2 Feast of Souls Souls Collected Per Hero
+30 Shadowraze Stack Damage
10
+30 Feast of Souls Attack Speed

Best items

Position 2 build Our recommendation
Starting
Early
››
Core
›››
Luxury

Power spikes

Our recommendation
Full souls + BottleLane dominance and rune control.
Black King BarFight in the middle of the enemy team.
Blink + RequiemTeamfight wipes.

Best skill build

Position 2 Our recommendation
123456789101112131415161718
Q ShadowrazeQQQQ
W NecromasteryWWWW
E Presence of the Dark LordEEEE
R Requiem of SoulsRRR
T Talent★★

Toughest lane opponents

From our matchup model, adjusted by each opponent's laning rating Our recommendation
Huskar−20
Lion−11

Live stats OpenDota · 2026-10-14

Public match stats

Win rate (all ranks)
43.2%
Win rate (Divine+)
40.3%
Pick rate
8.8% of matches
Sample
360,911 picks
Pro
3 picks · 66.7% WR · 1.2% ban

Lane presence

safe50.8% · 40.7% WR
mid47.4% · 43.5% WR
off1.7% · 51.9% WR

Win rate by rank

Public matches per medal bracket
45.1%Herald45.2%Guardian44.4%Crusader43.7%Archon42.5%Legend41.7%Ancient40.3%Divine

Win rate by game length

Minutes · OpenDota parsed games
52.3%0′57.2%10′52.6%20′49.7%30′48.6%40′51.5%50′49.7%60′

Item timings

When the item is finished, and the timing that wins most (≥15 games)
ItemGamesUsualWin %Best timing
Power Treads1,2628′40.8%≤8′ · 42.6%
Dragon Lance83020′41.6%≤15′ · 49.2%
Blink Dagger57620′48.4%≤8′ · 94.1%
Black King Bar49730′45.7%≤25′ · 54.7%
Shadow Blade42820′46%≤20′ · 47.3%
Force Staff38925′45.5%≤20′ · 47.4%
Manta Style38320′45.4%≤15′ · 59.3%
Hurricane Pike37125′45.3%≤30′ · 45.8%
Silver Edge22625′54%≤20′ · 60%
Boots of Travel17920′57%≤8′ · 78.9%

What players actually buy

Most purchased items by game phase
Start
Early
Mid
Late

Best real matchups

Head-to-head win rate, ≥40 games

Worst real matchups

Head-to-head win rate, ≥40 games

Recent pro & league games

Most recent league matches featuring this hero
LeagueResultK / D / ALengthDate
DreamLeague Season 30 QualifiersWin3 / 0 / 117′2026-10-12
DreamLeague Season 30 QualifiersWin17 / 6 / 832′2026-10-11
DreamLeague Season 30 QualifiersWin7 / 3 / 233′2026-10-10
BLAST SLAM VIIILoss2 / 5 / 443′2026-09-30
BLAST SLAM VIIILoss11 / 3 / 1151′2026-09-30
PGL Wallachia 2026 Season 9Win4 / 3 / 343′2026-09-26
BETBOOM Streamers Battle Dota 15Win14 / 8 / 1272′2026-09-25
PGL Wallachia 2026 Season 9Win8 / 4 / 237′2026-09-23

Lore

It is said that Nevermore the Shadow Fiend has the soul of a poet, and in fact he has thousands of them. Over the ages he has claimed the souls of poets, priests, emperors, beggars, slaves, philosophers, criminals and (naturally) heroes; no sort of soul escapes him. What he does with them is unknown. No one has ever peered into the Abysm whence Nevermore reaches out like an eel from among astral rocks. Does he devour them one after another? Does he mount them along the halls of an eldritch temple, or pickle the souls in necromantic brine? Is he merely a puppet, pushed through the dimensional rift by a demonic puppeteer? Such is his evil, so intense his aura of darkness, that no rational mind may penetrate it. Of course, if you really want to know where the stolen souls go, there's one sure way to find out: Add your soul to his collection. Or just wait for Nevermore.