Lion

● Intelligencerangedmagical damageSupportDisablerNukerInitiator

Lion gives enemies little chance to retaliate. Stunning targets with a damaging row of spikes, or temporarily transforming them into a harmless critter, even if his powerful spells aren't enough, he and his allies should still have all the time they need to slay their foes.

Pos 4 — Soft support · Pos 5 — Hard support
Win rate
48.7%
Pick rate
22.8%
Armor / MS
2.5 / 290
Range
600

Abilities

Official ability data from Valve
Earth SpikeQ⏱ 14 / 13 / 12 / 11s◆ 90 / 110 / 130 / 150
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.
Mechanics notes (2)
  • • The spikes move at 2800 units per second.
  • • Does not trigger spell block or spell reflect.
HexW⏱ 24 / 20 / 16 / 12s◆ 110 / 140 / 170 / 200
Transforms an enemy unit into a harmless beast, with all special abilities disabled.
Mechanics notes (2)
  • • Instantly destroys illusions.
  • • The target will have a base movement speed of 120, but buffs granting maximum movement speed won't be disabled.
Mana DrainE⏱ 15 / 12 / 9 / 6s
CHANNELED - Channels magical energy, taking mana and slowing enemies over time. If the enemy has no mana remaining, the slow is increased by 15%. Can target allies to give them mana and movement speed at a 50% rate.
Mechanics notes (1)
  • • Prevents heroes from going invisible.
•
To Hell and BackInnate
Lion gains 20% debuff duration after killing or assisting in a Hero kill while that Hero is dead. Lion gains 20% spell amplification for 90s after respawning or resurrecting or until he gets a kill or assist.
Finger of DeathR⏱ 110 / 70 / 30s◆ 200 / 400 / 600
Rips at an enemy unit, trying to turn it inside-out, dealing massive damage to the target. After using Finger of Death, Lion's hand becomes empowered, allowing him to use a cleaving melee attack with 250 range with bonus movement speed. Finger of Death gains permanent bonus damage for it and the fist for each enemy Hero it or the fist kills. The melee attack may be disabled by setting the ability to Alt Cast.
Mechanics notes (2)
  • • Finger of Death has a 0.25 delay before the damage is applied after the spell is cast, allowing certain abilities to avoid the damage.
  • • Finger of Death only gains damage if the enemy hero dies within 3 seconds of being affected by Finger of Death.
Traits ours:Stuns & disablesMagic burstMana burn

Our ratings

0–10, our judgement — every planner uses them
EarlyMidLateLaningWave clearTeamfightPickoffDisableDurabilityMobility

Aghanim's upgrades

Upgrade text from Valve · priority is ours Our recommendation
Aghanim's Sceptermedium priority
Finger of Death: Finger of Death gains area of effect damage on the initial cast, and increases duration and cleave damage on its subsequent melee attacks.
Aghanim's Shardlow priority
Mana Drain: Causes Mana Drain to affect up to 2 additional enemies and increases break distance. Lion becomes Debuff Immune with 60% magic resistance while channeling.

Tips & counterplay

Playing as Lion

Pickoff support. Chain disable a target and burst it with Finger.

Laning: Earth Spike + autos; Mana Drain enemy casters.

Kill combo: Earth Spike → Hex → Finger of Death.

Staying alive: Hex the diver; Spike to peel.

From real games (OpenDota)
  • • Most games are in the safe lane (46.6%, 46.7% win rate).
  • • Best results come from the mid lane (48.2% over 390 games).
  • • Blink Dagger: usually done by 20 min; finishing it by 10 min wins 68.4%.
  • • Glimmer Cape: usually done by 30 min; finishing it by 20 min wins 66.3%.
  • • Ghost Scepter: usually done by 30 min; finishing it by 20 min wins 73.1%.
  • • Gets stronger the longer the game goes (34.8% before 10 min → 47.7% after 60 min).

Playing against Lion

Generated from this hero's traits, counters and real matchups

Stuns & disables Black King Bar, Linken's Sphere or Lotus Orb. Spread out so one stun doesn't catch the whole team.

Magic burst Black King Bar, Pipe of Insight, Glimmer Cape and Infused Raindrops blunt the burst. Don't stand clumped.

Mana burn Soul Ring or Arcane Boots keep you casting. Avoid long trades where they keep hitting you.

  • • Respect Lion at Lvl 6: Finger + chain stuns kill anything.
  • • Respect Lion at Blink Dagger: Instant pickoffs from fog.
  • • Respect Lion at Aether Lens: Safer cast range.

Talents

Current talents (Valve)
+250 AoE Hex
25
+600 Earth Spike cast range/travel distance
+20 Finger of Death Damage Per Kill
20
Earth Spike affects a 30 degree cone
-2s Hex Cooldown
15
+15% To Hell And Back Debuff/Spell Amp
+10% Mana Drain Slow
10
+20 Movement Speed

Best items

Position 4 build Our recommendation
Starting
Early
›
Core
››
Luxury

Power spikes

Our recommendation
Lvl 6Finger + chain stuns kill anything.
Blink DaggerInstant pickoffs from fog.
Aether LensSafer cast range.

Best skill build

Position 4 Our recommendation
123456789101112131415161718
Q Earth SpikeQQQQ
W HexWWWW
E Mana DrainEEEE
R Finger of DeathRRR
T Talent★★

Toughest lane opponents

From our matchup model, adjusted by each opponent's laning rating Our recommendation
Huskar−34
Sniper−11
Invoker−11
Riki−10

Live stats OpenDota · 2026-10-14

Public match stats

Win rate (all ranks)
48.7%
Win rate (Divine+)
48.8%
Pick rate
22.8% of matches
Sample
936,747 picks
Pro
10 picks · 30% WR · 0.8% ban

Lane presence

safe46.6% · 46.7% WR
off42.6% · 47.2% WR
mid10.7% · 48.2% WR

Win rate by rank

Public matches per medal bracket
49.5%Herald49%Guardian48.9%Crusader48.7%Archon48.6%Legend48.5%Ancient48.8%Divine

Win rate by game length

Minutes · OpenDota parsed games
34.8%0′34.1%10′44.8%20′49.4%30′51.2%40′48.8%50′47.7%60′

Item timings

When the item is finished, and the timing that wins most (≥15 games)
ItemGamesUsualWin %Best timing
Blink Dagger3,06920′50.2%≤10′ · 68.4%
Glimmer Cape90430′57.5%≤20′ · 66.3%
Ghost Scepter38030′57.4%≤20′ · 73.1%
Aghanim's Shard37930′63.1%≤20′ · 71.7%
Force Staff35130′56.1%≤30′ · 56.6%
Power Treads2648′55.7%≤25′ · 66.7%
Aether Lens21930′60.3%≤20′ · 60%
Aghanim's Scepter16730′60.5%≤25′ · 62.5%
Shadow Blade12930′65.9%≤30′ · 73.6%
Eul's Scepter of Divinity10530′69.5%≤30′ · 71.6%

What players actually buy

Most purchased items by game phase
Start
Early
Mid
Late

Best real matchups

Head-to-head win rate, ≥40 games

Worst real matchups

Head-to-head win rate, ≥40 games

Recent pro & league games

Most recent league matches featuring this hero
LeagueResultK / D / ALengthDate
1win Streamers League #3Win3 / 5 / 1430′2026-10-13
DreamLeague Season 30 QualifiersWin4 / 12 / 1139′2026-10-13
DreamLeague Season 30 QualifiersLoss2 / 8 / 2644′2026-10-13
DreamLeague Season 30 QualifiersLoss2 / 10 / 2045′2026-10-13
DreamLeague Season 30 QualifiersLoss1 / 12 / 223′2026-10-11
DreamLeague Season 30 QualifiersLoss1 / 7 / 623′2026-10-11
奇迹杯Loss5 / 11 / 1440′2026-10-11
DreamLeague Season 30 QualifiersLoss1 / 8 / 014′2026-10-09

Lore

Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion's rage that he followed the demon back to hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.