
Abilities

Mechanics notes (1)
- • The damage is not reduced by damage block abilities.

Mechanics notes (1)
- • HP cannot go below 1 while under the effects of Shallow Grave, but Axe's Culling Blade will still kill the hero.

Mechanics notes (2)
- • Prioritizes allied heroes over creeps.
- • If enemies are near multiple allied units affected by Shadow Wave, they will take multiple instances of damage.
Mechanics notes (2)
- • When Dazzle's spirit is further than 1600 units from the body, the tether will begin to pull him back. The strength of the pull increases with distance.
- • Dazzle's Soul cannot attack buildings.
Our ratings
Aghanim's upgrades
Tips & counterplay
Playing as Dazzle
Laning: Poison Touch + autos; Shadow Wave hits heroes near creeps.
Kill combo: Poison Touch → autos with your core.
Staying alive: Shallow Grave denies kills; Shadow Wave heals.
From real games (OpenDota)- • Most games are in the safe lane (79.8%, 50.2% win rate).
- • Best results come from the off lane (53.6% over 166 games).
- • Arcane Boots: usually done by 15 min; finishing it by 10 min wins 55.2%.
- • Mekansm: usually done by 25 min; finishing it by 20 min wins 73.6%.
- • Glimmer Cape: usually done by 30 min; finishing it by 25 min wins 62.2%.
- • Strongest early: 52.3% in short games vs 44.9% after 60 min. Close games out.
Playing against Dazzle
Ally saves Nullifier mutes save items. Burst the target in one go or bait the save first.
Healing / lifesteal Cut their healing with Spirit Vessel, Eye of Skadi or Shiva's Guard, and burst them instead of trading slowly.
Armor reduction Solar Crest and Assault Cuirass restore the armor they strip.
Relies on dispellable buffs Dispel their buffs with Nullifier, Diffusal Blade or Eul's.
- • Respect Dazzle at Lvl 2: Shallow Grave protects aggressive dives.
- • Respect Dazzle at Lvl 6: Bad Juju armor shred.
- • Respect Dazzle at Glimmer / Force: Even more saves.
Items that counter it
Heroes that beat it
Talents
Best items
Power spikes
Best skill build
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Q Poison Touch | Q | Q | Q | Q | ||||||||||||||
W Shallow Grave | W | W | W | W | ||||||||||||||
E Shadow Wave | E | E | E | E | ||||||||||||||
| R Nothl Projection | R | R | R | |||||||||||||||
| T Talent | ★ | ★ |
Counters
Countered by
Synergies
Best lane partners
Toughest lane opponents
Necrophos−15
Anti-Mage−12
Sniper−12
Lion−11Live stats OpenDota · 2026-10-14
Public match stats
- Win rate (all ranks)
- 51.3%
- Win rate (Divine+)
- 52.4%
- Pick rate
- 4.7% of matches
- Sample
- 191,791 picks
- Pro
- 45 picks · 46.7% WR · 17.1% ban
Lane presence
Win rate by rank
Win rate by game length
Item timings
| Item | Games | Usual | Win % | Best timing |
|---|---|---|---|---|
| Arcane Boots | 820 | 15′ | 52.2% | ≤10′ · 55.2% |
| Mekansm | 246 | 25′ | 60.2% | ≤20′ · 73.6% |
| Glimmer Cape | 205 | 30′ | 56.1% | ≤25′ · 62.2% |
| Blink Dagger | 164 | 30′ | 68.3% | ≤20′ · 77.3% |
| Guardian Greaves | 123 | 30′ | 70.7% | ≤25′ · 80% |
| Force Staff | 93 | 25′ | 57% | ≤30′ · 58.8% |
| Aghanim's Shard | 91 | 30′ | 62.6% | ≤25′ · 68% |
| Aether Lens | 58 | 25′ | 65.5% | ≤30′ · 85% |
| Ghost Scepter | 44 | 25′ | 52.3% | ≤25′ · 50% |
| Aghanim's Scepter | 35 | 20′ | 62.9% | ≤20′ · 60% |
What players actually buy
Best real matchups
Bristleback42 games59.5%
Mars105 games57.1%
Invoker44 games56.8%
Shadow Fiend95 games56.8%Worst real matchups
Lion64 games40.6%
Tidehunter69 games49.3%
Sniper41 games51.2%Recent pro & league games
| League | Result | K / D / A | Length | Date |
|---|---|---|---|---|
| DreamLeague Season 30 Qualifiers | Win | 1 / 7 / 3 | 31′ | 2026-10-14 |
| DreamLeague Season 30 Qualifiers | Win | 2 / 2 / 6 | 34′ | 2026-10-14 |
| 1win Streamers League #3 | Win | 0 / 3 / 14 | 37′ | 2026-10-13 |
| 1win Streamers League #3 | Win | 1 / 5 / 13 | 34′ | 2026-10-13 |
| DreamLeague Season 30 Qualifiers | Loss | 1 / 1 / 12 | 28′ | 2026-10-13 |
| DreamLeague Season 30 Qualifiers | Loss | 2 / 2 / 14 | 18′ | 2026-10-13 |
| DreamLeague Season 30 Qualifiers | Loss | 2 / 5 / 3 | 22′ | 2026-10-13 |
| DreamLeague Season 30 Qualifiers | Loss | 0 / 9 / 4 | 23′ | 2026-10-13 |
Lore
Each young acolyte to the Dezun order must complete a series of rites before becoming a shadow priest. The final rite, the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an unpredictable domain from which not all visitants return. Of those who do, some return mad. Others return with strange aptitudes. But all who go there are changed by their experiences. Driven by the need for enlightenment, Dazzle was the youngest of his tribe ever to request the sacred ritual. At first the order refused him, saying he was too young. But Dazzle was not to be dissuaded. Sensing something special in the headstrong young acolyte, the elders relented. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night. In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil; and the darkest deeds are done in a dazzling glow. The elders' intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before, with the power to heal as well as to destroy. Now he uses his gift to cut down his enemies and mend his friends.






































