Dazzle

● Universalrangedphysical damageSupportNukerDisabler

Born to support his cohorts in battle, Dazzle keeps wounded allies alive so they might later rain death upon the enemy. His strange magic weaves its way into nearby armor, weakening enemies and strengthening friends.

Pos 5 — Hard support · Pos 4 — Soft support
Win rate
51.3%
Pick rate
4.7%
Armor / MS
3.3 / 305
Range
575

Abilities

Official ability data from Valve
Poison TouchQ⏱ 24 / 21 / 18 / 15s◆ 125 / 130 / 135 / 140
Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.
Mechanics notes (1)
  • • The damage is not reduced by damage block abilities.
Shallow GraveW⏱ 30 / 26 / 22 / 18s◆ 90 / 100 / 110 / 120
An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.
Mechanics notes (1)
  • • HP cannot go below 1 while under the effects of Shallow Grave, but Axe's Culling Blade will still kill the hero.
Shadow WaveE⏱ 10 / 9 / 8 / 7s◆ 90
Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.
Mechanics notes (2)
  • • Prioritizes allied heroes over creeps.
  • • If enemies are near multiple allied units affected by Shadow Wave, they will take multiple instances of damage.
•
WeaveInnate
Dazzle's abilities apply Weave to both allies and enemies they affect, increasing allied armor and reducing enemy armor. Multiple instances of this effect stack.
R
Nothl ProjectionR⏱ 70 / 60 / 50s◆ 100 / 150 / 200
Dazzle departs his body, traveling through the Nothl Realm as an invulnerable spirit that can cast spells, attack, and use items, leaving his body behind in the world with a visible tether. While active, Dazzle's basic abilities are empowered: Poison Touch hexes enemies, Shallow Grave heals upon expiration, and Shadow Wave has a shorter cooldown. The effect can be ended early, and Dazzle returns to the body at the end.
Mechanics notes (2)
  • • When Dazzle's spirit is further than 1600 units from the body, the tether will begin to pull him back. The strength of the pull increases with distance.
  • • Dazzle's Soul cannot attack buildings.
Traits ours:Ally savesHealing / lifestealArmor reductionRelies on dispellable buffs

Our ratings

0–10, our judgement — every planner uses them
EarlyMidLateLaningWave clearTeamfightPickoffDisableDurabilityMobility

Aghanim's upgrades

Upgrade text from Valve · priority is ours Our recommendation
Aghanim's Scepterlow priority
Shadow Wave: Shadow Wave can now target and bounce between enemies in addition to allies. When bouncing to an enemy, they will take damage and heal nearby allies equal to 100% of the normal healing and damage values. Dazzle will also perform an attack against any enemy that Shadow Wave bounces to.
Aghanim's Shardmedium priority
Weave: Applying Weave to an ally heals them for 60 per stack of Weave.
Nothl Projection: Nothl Projection can be cast while Dazzle is disabled. Increases healing done while in the Nothl Realm.

Tips & counterplay

Playing as Dazzle

Save support. Keep your core alive at all costs.

Laning: Poison Touch + autos; Shadow Wave hits heroes near creeps.

Kill combo: Poison Touch → autos with your core.

Staying alive: Shallow Grave denies kills; Shadow Wave heals.

From real games (OpenDota)
  • • Most games are in the safe lane (79.8%, 50.2% win rate).
  • • Best results come from the off lane (53.6% over 166 games).
  • • Arcane Boots: usually done by 15 min; finishing it by 10 min wins 55.2%.
  • • Mekansm: usually done by 25 min; finishing it by 20 min wins 73.6%.
  • • Glimmer Cape: usually done by 30 min; finishing it by 25 min wins 62.2%.
  • • Strongest early: 52.3% in short games vs 44.9% after 60 min. Close games out.

Playing against Dazzle

Generated from this hero's traits, counters and real matchups

Ally saves Nullifier mutes save items. Burst the target in one go or bait the save first.

Healing / lifesteal Cut their healing with Spirit Vessel, Eye of Skadi or Shiva's Guard, and burst them instead of trading slowly.

Armor reduction Solar Crest and Assault Cuirass restore the armor they strip.

Relies on dispellable buffs Dispel their buffs with Nullifier, Diffusal Blade or Eul's.

  • • Respect Dazzle at Lvl 2: Shallow Grave protects aggressive dives.
  • • Respect Dazzle at Lvl 6: Bad Juju armor shred.
  • • Respect Dazzle at Glimmer / Force: Even more saves.

Talents

Current talents (Valve)
+40% Poison Touch Slow
25
+1 Weave Armor Reduction/Increase
-3s Shallow Grave Cooldown
20
+75 Poison Touch DPS
+45 Shadow Wave Heal / Damage
15
+5s Nothl Projection Duration
+200 Poison Touch Attack Range
10
+1.75 Mana Regen

Best items

Position 5 build Our recommendation
Starting
Early
›
Core
››
Luxury

Power spikes

Our recommendation
Lvl 2Shallow Grave protects aggressive dives.
Lvl 6Bad Juju armor shred.
Glimmer / ForceEven more saves.

Best skill build

Position 5 Our recommendation
123456789101112131415161718
Q Poison TouchQQQQ
W Shallow GraveWWWW
E Shadow WaveEEEE
R Nothl ProjectionRRR
T Talent★★

Toughest lane opponents

From our matchup model, adjusted by each opponent's laning rating Our recommendation
Sniper−12
Lion−11

Live stats OpenDota · 2026-10-14

Public match stats

Win rate (all ranks)
51.3%
Win rate (Divine+)
52.4%
Pick rate
4.7% of matches
Sample
191,791 picks
Pro
45 picks · 46.7% WR · 17.1% ban

Lane presence

safe79.8% · 50.2% WR
off15.6% · 53.6% WR
mid4.3% · 58.7% WR

Win rate by rank

Public matches per medal bracket
49.4%Herald49.9%Guardian50.3%Crusader51.3%Archon51.6%Legend51.9%Ancient52.4%Divine

Win rate by game length

Minutes · OpenDota parsed games
52.3%10′51.7%20′50.5%30′48.9%40′50%50′44.9%60′

Item timings

When the item is finished, and the timing that wins most (≥15 games)
ItemGamesUsualWin %Best timing
Arcane Boots82015′52.2%≤10′ · 55.2%
Mekansm24625′60.2%≤20′ · 73.6%
Glimmer Cape20530′56.1%≤25′ · 62.2%
Blink Dagger16430′68.3%≤20′ · 77.3%
Guardian Greaves12330′70.7%≤25′ · 80%
Force Staff9325′57%≤30′ · 58.8%
Aghanim's Shard9130′62.6%≤25′ · 68%
Aether Lens5825′65.5%≤30′ · 85%
Ghost Scepter4425′52.3%≤25′ · 50%
Aghanim's Scepter3520′62.9%≤20′ · 60%

What players actually buy

Most purchased items by game phase
Start
Early
Mid
Late

Best real matchups

Head-to-head win rate, ≥40 games

Worst real matchups

Head-to-head win rate, ≥40 games

Recent pro & league games

Most recent league matches featuring this hero
LeagueResultK / D / ALengthDate
DreamLeague Season 30 QualifiersWin1 / 7 / 331′2026-10-14
DreamLeague Season 30 QualifiersWin2 / 2 / 634′2026-10-14
1win Streamers League #3Win0 / 3 / 1437′2026-10-13
1win Streamers League #3Win1 / 5 / 1334′2026-10-13
DreamLeague Season 30 QualifiersLoss1 / 1 / 1228′2026-10-13
DreamLeague Season 30 QualifiersLoss2 / 2 / 1418′2026-10-13
DreamLeague Season 30 QualifiersLoss2 / 5 / 322′2026-10-13
DreamLeague Season 30 QualifiersLoss0 / 9 / 423′2026-10-13

Lore

Each young acolyte to the Dezun order must complete a series of rites before becoming a shadow priest. The final rite, the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an unpredictable domain from which not all visitants return. Of those who do, some return mad. Others return with strange aptitudes. But all who go there are changed by their experiences. Driven by the need for enlightenment, Dazzle was the youngest of his tribe ever to request the sacred ritual. At first the order refused him, saying he was too young. But Dazzle was not to be dissuaded. Sensing something special in the headstrong young acolyte, the elders relented. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night. In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil; and the darkest deeds are done in a dazzling glow. The elders' intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before, with the power to heal as well as to destroy. Now he uses his gift to cut down his enemies and mend his friends.