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Counter-Strike 2 · News

Counter-Strike 2 Update

Announced

Developer-announced information. It may change before release.

[ GAMEPLAY ]

  • Bomb defusal in Retakes mode will now instantly finish when there is sufficient time remaining in the round and no active utility remains to prevent the defuse.
  • Reduced freeze time and round restart delay in Retakes mode.
  • Pinging pet chickens during freeze time will request a trick from them.
  • Pet chicken names are no longer displayed when customized item text game option is set to hidden.

[ MAP SCRIPTING ]

  • Instance.Precache now accepts entities to precache
  • Added new top level export Entities
  • Added Entities.Spawn
  • Added Instance.OnBotControl
  • Added CSPlayerController.IsControllingBot
  • Added CSPlayerController.GetControlledBotPawn
  • Added CSPlayerPawn.Reset
  • Moved Instance.ConnectOutput to Entities and changed it to accept a config object
  • Moved Instance.DisconnectOutput to Entities
  • Renamed Instance.EntFireAtName to Entities.FireInput
  • Renamed Instance.FindEntitiesByName to Entities.FindByName
  • Renamed Instance.FindEntitiesByClass to Entities.FindByClass
  • Renamed Instance.EntFireAtTarget to Entity.FireInput
  • Moved and renamed methods are still available in their original location, deprecated
  • Deprecated Instance.FindEntityByName and FindEntityByClass
  • Calling a method on an invalid (removed) Entity now reports that the Entity is invalid
  • ConnectOutput now logs a warning when the target has no output with that name
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