Map Hub · de_anubis
Anubis
Water Mid connects everything. Fast T takes punish slow CT rotations.
T leaning when Ts coordinate Mid and Connector
Positions, grenades and movement routes
Plan the round
Anubis · Radar

Throwables
1. Throw position 2. Landing pointChoose a marker, then click or tap the map to place it. The map view stays fixed while items are placed, keeping positions aligned.
Test on a private server first
Boosts and wallbangs
Boost locations
A pillar
Surprise height on A. Only for one round.
Bridge ledge
Raised view across the water.
Wallbang locations
B Connector door
Spam a rotation through Connector.
Alley wall
Short range spam on a T Alley push.
Seconds from round start
Spawn timings
- T spawn to Mid7s
- T spawn to A Main10s
- T spawn to B Main10s
- CT spawn to B Connector4s
- CT spawn to A Site6s
Key ideas
01
Ts should always know who has Canal.
02
CTs need one early smoke to slow Mid.
03
Fast B hits are stronger than they look without a Molotov.