Team-Up database

Every Team-Up on the official list: the hero it belongs to, the partners who unlock it, what it does, and its numbers from the hero's own stat table.

108 of 108

"Hel-Yeah, Honey"

PASSIVE
DamageHealing

BaseReceive upgrades from Hel, allowing the Desert Eagles or Katanas to be upgraded one additional time. Hel-Yeah Desert Eagles: Duelist and Vanguard gain pierce, and the thought bubbles transform into homing death-rattle bubbles. Strategist death-rattle bubbles also home in on allies, exploding to provide healing. Hel-Yeah Katanas: Every strike injects undead energy into the enemy. Hitting an enemy three times with the Katanas detonates the energy, dealing percentage-based true damage scaling off their max Health.

EnhancedWhen teaming up with Hela, BOTH the Desert Eagles and Katanas can be upgraded one extra time.

Stats (4)
Vanguard Detonation Damage
5 + 1.5% of target's Max Health
Duelist Detonation Damage
5 + 2% of target's Max Health
Strategist Detonation Damage
5 + 0.5% of target's Max Health
Strategist Detonation Self-Healing
5

Abyssal Flames

C
DamageBuff

BaseIgnites the symbiote with Phoenix Flames for a duration, replacing Dark Predation with a sweeping Phoenix Touch frontal slash.

EnhancedWhen teaming up with Phoenix, Venom's Phoenix Force is enhanced: every Phoenix Touch applies Sparks. Upon reaching three stacks, the Sparks detonate.

Stats (5)
Cooldown
12s
Duration
8s
Attack Range
10m
Damage
55
Attack Interval
0.8s

Allied Agents

PASSIVE
DamageBuff

BaseLanding hits with Red Room Rifle builds Focus. At three stacks, enter a Focused state where the next bullet gains the Hunter's Sight effect, granting Damage Boost and pierce effects.

EnhancedWhen teaming up with Hawkeye, landing a critical hit prevents the Focused state from expiring, allowing continuous enhanced fire until missing a crit.

Stats (3)
Focus Gained on Crit
2 stacks
Focus Gained on Red Room Rifle Hit
1 stack
Focused State Bullet Damage
55 damage per round

Ammo Overload

C
Buff

BaseThrow an Ammo Overload Device in the target direction. Upon entering the device's range, receive Faster Firing.

EnhancedWhen teaming up with Rocket Raccoon, the device grants Infinite Ammo.

Stats (4)
Cooldown
25s
Device Effect Range
5m radius
Adjudication Fire Rate Boost
35%
Deliverance Fire Rate Boost
40%

Asgardians of the Galaxy

C
Shield / block

BaseActivation grants Reveal within a targeted area. Activating the ability again performs a slam attack; enemies hit by the slam are Grounded.

EnhancedWhen teaming up with Star-Lord, Angela gains Bonus Health scaling with the number of enemies struck by the slam.

Stats (5)
Cooldown
25s
Reveal Spell Field Range
50m spherical radius spell field
Ground Slam Spell Field Range
10m spherical radius spell field
Ground Slam Damage
65
Ground Bind Duration
2s

Atlas Bond

C
Healing

BaseUnleash a spirit fox forward that Charms enemies while healing any allies in its path. Activating the ability instantly cleanses all negative status effects on Luna Snow.

EnhancedWhen teaming up with White Fox, the spirit fox automatically returns after reaching its maximum distance, and the self-cleanse is retained.

Stats (8)
Cooldown
12s
Healing Amount
70
Charm Duration
0.35s
Flight Speed
60 m/s
Maximum Flight Distance
40m
Damage
35
Damage Radius
3m
Charm Radius
0.8m

Bestial Hunt

PASSIVE
DamageShield / blockBuffSummon

BaseShoot a piercing bullet that carries a Damage Boost effect.

EnhancedWhen teaming up with Daredevil, the bullet gains increased speed when piercing enemy summoned walls and shields.

Stats (2)
Adjudication Piercing Beam Damage
20 damage per round
Deliverance Piercing Beam Damage
10 damage per round

Binding Ties

E
DamageCrowd control

BaseTurn of Fortune is replaced by Spider-Web Grapple, which has 2 charges. Landing the grapple on an enemy steals Fortune and applies a Spider-Tracer. If Black Cat hits an enemy carrying a Spider-Tracer with any other ability, she triggers the mark to deal bonus damage.

EnhancedWhen teaming up with Spider-Man, using Spider-Web Grapple to hit an enemy already marked with a Spider-Tracer temporarily Immobilizes them in place.

Stats (2)
Cooldown
2 charges, 5s each
Bonus Damage on Mark Trigge
45

Blade of Khonshu

C
DamageMobility

BasePerform a heavy forward cleave with the Ancestral Sword while performing a short dash. At the end of the dash, swiftly slash four times, each strike sending a Darkmoon Blade forward. When a Darkmoon Blade hits an enemy, it bounces to nearby targets.

EnhancedWhen teaming up with Moon Knight, each Whirlwind Slash triggered generates one additional Darkmoon Blade.

Stats (8)
Cooldown
12s
Dash Duration
0.15
Max Dash Speed
60 m/s
Dash Damage
30
Darkmoon Blade Damage
40
Darkmoon Blade Flight Speed
150 m/s
Darkmoon Blades Fired
4
DAMAGE FALLOFF PER BOUNCE
-35%

Blast Slash

C
Damage

BaseActivation extends the attack range of Savage Claw and Berserk Claw Strike. Vicious Rampage is replaced with Kinetic Claws, granting a brief forward lunge that unleashes a flurry of slashes around.

EnhancedWhen teaming up with Cyclops, Blast Slash is permanently active.

Stats (6)
Cooldown
20
Ability Duration
8s
Attack Range Increase
1m
Kinetic Claws Cooldown
3s
Kinetic Claws Damage
5 + 0.012% of Max Health as damage per Rage point
Kinetic Claws Duration
1s

Bleed For Battle

PASSIVE
Damage

BaseFor every set amount of damage taken, Blade builds a stack of Bloodline Awakening.

EnhancedWhen teaming up with Captain America, taking critical damage instantly triggers the Bloodline Awakening state, gaining bonus stacks while raising the overall stack cap.

Stats (2)
Bloodline Awakening Stacks Gained from Damage Taken
40 per stack
Bloodline Awakening Max Stacks Increase
2

Blood Leech

Right Click
Healing

BaseCellular Corrosion new effect: while tethered to enemies, continuously siphon health from every linked target, restoring Venom's Health.

EnhancedWhen teaming up with Blade, Venom gains a burst of one-time healing when using certain specific abilities.

Stats (3)
Damage Over Time
2/hit, 10 times per second
Damage over Time to Healing Conversion Rate
100%
Tentacle Explosion Damage to Healing Conversion Rate
50%
Summon

BaseDeploy an Ankh Trap. Upon triggering, an Ankh materializes at the location, while summoning a single Talon of Khonshu to Launch enemies toward the trap's center.

EnhancedWhen teaming up with Elsa Bloodstone, triggering the trap summons multiple Talons of Khonshu to bombard the area.

Stats (6)
Cooldown
15
Trap Health
100
ANKH Health
125
Time for Trap to Turn Invisible
1s
Talons of Khonshu Range
5m radius
Damage
70

Bubble Buddies

C
HealingShield / blockBuff

BaseRetreat inside a Bubble Shield to enter an Invincible state, granting self-targeted Continuous Healing.

EnhancedWhen teaming up with Jeff the Land Shark, the healing effect inside the bubble is enhanced, and any excess healing converts into Bonus Health.

Stats (4)
Cooldown
20s
Shield Value
400
Maximum Duration
4s
Healing Amount
40/s

Burning Bullets

Right Click
Buff

BaseActivation grants the Red Room Rifle a Fire Rate Boost. Additionally, the Plasma Cannon projectile becomes a hitscan laser that no longer requires charging.

EnhancedWhen teaming up with Phoenix, her Plasma Cannon gains a second ability charge.

Stats (5)
Fire Rate Increase
15%
Plasma Cannon Damage
70
Plasma Cannon Cooldown
10s
Plasma CannonRange
5m spherical radius
Plasma Cannon Slow Effect
40% for 3s

Chain of Cyttorak

C
Crowd control

BaseChain of Cyttorak can tether two enemies simultaneously, dragging both targets to the same location.

EnhancedWhen teaming up with Doctor Strange, Chain of Cyttorak can tether multiple enemies at once, pulling the entire group to a singular point.

Stats (9)
Max Link Generation Distance
15m
Projectile Speed
120m/s
Projectile Hit Damage
45
Damage to the Link's Secondary Target
30
Link Maximum Duration
4s
Slow Rate
Begins at 0%, growing to 40% at 5m
Link Breakage Distance
30m
Cooldown
20s
Damage Over Time
10/s

Chaos Collision

C
DamageHealingMobility

BaseGain a New Ability. Create an arcane zone that continuously damages enemies and applies stacking Damage and Healing Reduction. Reactivate to teleport to the zone's center.

EnhancedWhen teaming up with Scarlet Witch, after teleporting, unleash a magical shockwave, dealing one-time damage to nearby enemies while launching them towards The Hood.

Stats (8)
Cooldown
16
Max Select Distance
20m
Max Teleport Distance
30m
Spell Field Duration
4s
Spell Field Range
5m spherical radius
Damage
20 per hit, 2 hits per second
Damage Reduction
5% per hit, Up to 40%
Healing Reduction
5% per hit, Up to 40%

Chilling Charisma

C
DamageCrowd controlSummon

BaseGain a new ability to summon a Frost Tide forward. The wave damages, Pushes Back, and inflicts a Slow on all enemies hit.

EnhancedWhen teaming up with Luna Snow, the Frost Tide gains 1 charge and crashes down upon reaching its maximum range, dealing area damage and Slowing enemies caught near the endpoint.

Stats (7)
Frost Tide Damage
75
Slow Rate
25% for 2s
Cooldown
15s
Frost Tide Movement Speed
17.5m/s
Frost Tide Max Travel Time
1s
Frost Tide Range
6m wide, 3m tall
Special Effect
replace Namor's Monstro Spawn with Frozen Spawn. The Frozen Spawn attacks apply a 15% slow effect on hit, lasting 1s

Circle of Life

Right Click
DamageHealingCrowd controlMobility

BasePsionic Detonation is replaced by Phoenix Netherfire, applying a Telekinetic Mark to the targeted location. Upon hitting, it triggers an initial small explosion that briefly Stuns enemies, followed by two larger explosions that apply a Healing Reduction effect. Every single blast inflicts Sparks onto the enemies.

EnhancedWhen teaming up with Hela, every blast in the sequence applies multiple stacks of Sparks to enemies caught within.

Stats (6)
Cooldown
10s
First Spell Field Damage
15
2nd & 3rd Spell Field Damage
20
Stun Duration
0.3s
Healing Reduction Amount
40%
Healing Reduction Duration
3s

Clobberin' Research Dept.

C
DamageShield / block

BaseIn brawler stance, Stretch Punch becomes a charged ability, firing a forward Brawling Punch. Hitting an enemy grants Bonus Health scaling with damage, and a full charge Launches hit enemies.

EnhancedWhen teaming up with The Thing, while in the brawling stance, Distended Grip also becomes a charged ability, slamming down a Distended Hammer. Hitting enemies grants Bonus Health based on damage, and Launches enemies at full charge.

Stats (5)
Brawling Punch Damage
65, 100 when fully charged
Time to Full Charge
0.75s
Max Hold Time
0.75s
Bonus Health Conversion Rate from Damage
0.75
Max Bonus Health
75

Comprehensive Defense

Right Click
DamageBuff

BaseObjection! is enhanced. Daredevil becomes Invincible while whirling billy clubs, and they now damage all enemies in range while deflecting Projectiles from all directions. Successfully deflecting attacks recovers Fury.

EnhancedWhen teaming up with Iron Fist, Daredevil passively recovers Health for the entire duration of the ability.

Stats (1)
Special Effect
Deflects projectiles from all directions while becoming invincible

Cosmic Cyclone

Shift
DamageBuff

BaseTeammates linked by Soul Bond receive a Speed Boost.

EnhancedWhen teaming up with Storm, linked teammates additionally gain a Damage Boost.

Stats (2)
Movement Boost
20%
Soul Bond Range Increase
5m

Damisa-Yao

C
DamageCrowd control

BaseTriggers the elemental power within his armor, dealing damage and applying Slow to surrounding enemies while attaching Vibranium Marks.

EnhancedWhen teaming up with Storm, enemies within range are launched toward Black Panther.

Stats (4)
Spell Field Range
8m spherical radius
Damage
30
Slow Rate
35% for 2s
Cooldown
15s

Deep Wrath

Summon

BaseWhenever Hela participates in a KO, an Undead Monstro spawns at the fallen enemy's position. While an Undead Monstro is present, casting Piercing Night will command the Monstro to spit a Nightsword Thorn at the nearest enemy.

EnhancedWhen teaming up with Namor, each attack during Goddess of Death spawns an Undead Monstro at the point of impact.

Stats (4)
Undead Monstro Health
150
Undead Monstro Damage
10 per round
Damage Falloff
Falloff begins at 20m, decreasing to 50% at 40m
Attack Speed
0.33s per round

Devilish Affair

C
DamageCrowd controlMobility

BaseSwings Devil's Chain in a criss-cross pattern, dealing damage to enemies in front and inflicting a Slow.

EnhancedWhen teaming up with Black Widow, the damage radius is expanded, and landing hits recovers Fury.

Stats (4)
Cooldown
12s
Spell Field Range
8.5m radius, 5m tall, 120° cone spell field
Damage
55
Slow Rate
40% for 1.5s

Dimensional Shortcut

C
DamageShield / blockMobility

BaseActivate a Limbo stepping disc to instantly return to your position from a few seconds ago, gaining Bonus Health in the process. When the teleport ends, the disc collapses in an explosion, damaging nearby enemies and applying Vibranium Marks.

EnhancedWhen teaming up with Magik, the teleportation sequence can be manually canceled mid-transit.

Stats (4)
Cooldown
35s
Bonus Health
50
Explosion Range
8m spherical radius spell field
Damage
40

Divine Armory

C
DamageShield / blockMobility

BaseHurl a Thunder Spear that restores Thorforce for each enemy struck. Afterward, Thor can leap to the spear's explosion point, dealing a second wave of damage to all enemies within range while gaining Bonus Health.

EnhancedWhen teaming up with Angela, leaping to the Thunder Spear fully restores all Thorforce.

Stats (5)
Cooldown
20s
Thunder Spear Spell Field Damage
30
Thunder Spear Spell Field Range
5m spherical radius
Ground Slam Damage
45
Ground Slam Damage Range
5m spherical radius

Duality Dance

C
Healing

BaseCast Soul Bond to tether all characters within range. Attacking tethered enemies or healing linked allies restores your Health.

EnhancedWhen teaming up with Adam Warlock, scoring critical hits with Light & Dark Ice reduces the cooldowns of Absolute Zero and Ice Arts.

Stats (6)
Cooldown
15s
Ability Duration
6s
Chain Cast Detection Range
20m radius
Max Chain Distance
25m
Damage Dealt to Self-Healing Ratio
50%
Ally Healing to Self-Healing Ratio
25%

Esu Alumnus

C
DamageCrowd controlMobility

BaseSpider-Man gives Squirrel Girl a web bomb. She can launch it to unleash an explosion upon contact with the environment or an enemy, briefly Slowing and damaging enemies caught in the blast.

EnhancedWhen teaming up with Spider-Man, Squirrel Girl receives more Web Fluid. After throwing Webbed Acorn, viscous web fluid coats the ground alongside the explosion, leaving behind a sticky Web Area. Enemies within suffer a continuous Slow that scales into a Stun if they linger too long.

Stats (5)
Cooldown
20s
Spell Field Range
4m spherical radius
Spell Field Damage
65
Slow Duration
3s
Slow Rate
35%

Expert Instinct

PASSIVE
Shield / blockBuff

BaseSecuring or participating in a KO grants a stack of Culling Instinct. Each stack reduces the cooldowns of Winter Soldier's other abilities. All stacks are lost upon defeat.

EnhancedWhen teaming up with Elsa Bloodstone, the Bonus Health generated by Ceaseless Charge is increased.

Stats (4)
Other Ability CD Reduction per Culling Instinct Stack
1.5s
Culling Instinct Max Stacks
2
Culling Instinct Stacks for Death Damage Reduction
1
Direct Damage Required per Energy Stack
500

Explosive Entanglement

Right Click
DamageShield / blockBuffCrowd control

BaseDefensive Stance is fortified. Activating the ability expands a magnetic field, drastically boosting the Damage Reduction ratio of Defensive Stance. Furthermore, all damage absorbed by the field is converted directly into damage for Southern Brawl.

EnhancedWhen teaming up with Magneto, Southern Brawl Knocks back enemies. Extra damage is dealt if they're propelled into a wall.

Stats (1)
Damage Reduction
75%

Fantastic Amplifier

F
Buff

BaseEquips the Fantastic Amplifier. For the duration, Mister Fantastic's maximum Elasticity is increased, and he can actively enter Inflation State.

EnhancedWhen teaming up with Rocket Raccoon, Brainiac Bounce Launches hit enemies.

Stats (3)
Cooldown
25s
Ability Duration
10s
Energy Consumed Per Second During Inflation State
16.67

Favorable Odds

C
DamageHealing

BaseThrow two magnetic playing cards forward. Upon hitting the environment or a character, the two cards magnetically repel and unfurl, spinning in place for a duration. They heal allies they hit, while damaging and Launchingenemies.

EnhancedWhen teaming up with Magneto, after the duration ends, the magnetic poles of the two cards reverse. They violently slam back together and explode, providing an extra burst of healing to allies and damage to enemies.

Stats (5)
Cooldown
15s
Spell Field Range
5m spherical radius
Spell Field Duration
5s
Healing Amount
55/s
Damage
50/s

Feline Alliance

C
DamageShield / blockBuffCrowd control

BaseTaking damage accumulates Vibranium Energy. Upon reaching a specific threshold, Black Cat can unleash a violent explosion, damaging and Knocking back surrounding enemies while gaining a brief Speed Boost and Bonus Health.

EnhancedWhen teaming up with Black Panther, this explosion is no longer restricted by the energy threshold and can be triggered at any time.

Stats (6)
Cooldown
12s
Damage Taken Threshold
50
Spell Field Range
8m spherical radius spell field
Spell Field Damage
45
Movement Boost
3 m/s, decaying to 0 over 3s
Bonus Health
25

Fiery Sparks

C
Shield / block

BasePassively detect enemies in the immediate vicinity and launch tracking Sparks to chip away their health.

EnhancedWhen teaming up with Jubilee, successfully landing a Firework Spark on an enemy grants Human Torch Bonus Health.

Stats (5)
Cooldown
15s
Ability Duration
5s
Spell Field Range
10m spherical radius
Tick Rate
0.1s per use
Spark Damage
7 per round
DamageHealingBuff

BaseInvisible Woman and surrounding allies enter Invisible state, gaining healing and a Speed Boost. The effect ends if they take damage or the duration expires. Disengaging from combat for a duration will reenter the Invisible state.

EnhancedWhen teaming up with Mister Fantastic, the healing and Speed Boost effects are enhanced, and the Invisible state duration is increased.

Stats (4)
Cooldown
20s
Ability Duration
4s
Healing Amount
25/s
Movement Boost
1.2m/s

Flawless Design

Right Click
DamageHealing

BaseCosmic Cluster now provides healing to allies.

EnhancedWhen teaming up with Ultron, Cosmic Cluster creates an explosion upon impact.

Stats (2)
Healing to Allies Hit by Cosmic Cluster
18 per round
Quantum Magic Ammo Increase
10

Flora Munitions

C
DamageBuffCrowd controlSummon

BaseGain a new ability to toss Twisted Thorn Seeds forward. Upon landing, they rapidly Sprout and take root, generating Thorn Snares around the area. Enemies stepping on a snare take damage and suffer a Root effect.

EnhancedWhen teaming up with Groot, the number of Thorn Snares deployed increases, and the damage dealt when an enemy steps on them is boosted.

Stats (6)
Cooldown
15s
Traps Generated
5
Trap Generation Delay
1
Trap Duration
4
Imprison Duration
0.8s
Damage
30 each

Frozen Haven

C
HealingShield / blockCrowd control

BaseChannel frost energy outward to encase yourself in an absolute block of ice. This offers great protection, but Freezes you in place. While frozen, you can be healed and emit a weak healing aura to nearby allies.

EnhancedWhen teaming up with Luna Snow, the healing aura provided to allies while Frozen becomes significantly stronger.

Stats (4)
Ability Duration
2s
Spell Field Range
8m radius
Healing Amount
50/s
Cooldown
20s

Gamma Charge

E
DamageShield / blockBuff

BaseUpgrade Armor Overdrive to Gamma Overdrive. In this state, Iron Man gains a Gamma Shield and can fire significantly stronger Repulsor Blasts and Unibeams.

EnhancedWhen teaming up with Hulk, releasing Invincible Invincible Pulse Cannon generates a Gamma Shield and heavily infuses the blast, creating a Gamma Pulse Cannon. Its radiation creates a massive damage increase while the projectile flies.

Stats (8)
Cooldown
20
Duration
10s
Ability Duration Extension per Assist/Kill (s)
2s
Pulse Cannon Projectile Hit Damage
50
Pulse Cannon Spell Field Damage
65
Pulse Cannon Spell Field Range
5m spherical radius
Pulse Cannon Damage Falloff
Falloff starts at 0.3m, down to 40% at 5m
Unibeam Damage
20/hit, 10 times per second

Gamma Fastball

C
BuffMobility

BaseEnter a Furious state upon activation, gaining Speed Boost and Attack Speed for a duration. Also unlocks the Dances With Werewolves ability, granting Unstoppable for a period when Health drops to a certain threshold.

EnhancedWhen teaming up with Wolverine, unlocks the Fastball Special. Upon mutual confirmation, Hulk hurls Wolverine forward.

Stats (3)
Casting
Targeted
Maximum Distance
20m
Cooldown
3s when not thrown, 15s when thrown

Gamma Maelstrom

E
HealingBuff

BaseUpgrade Maelstrom of Madness to Gamma Maelstrom. This drastically boosts energy charge rates and removes the Anti-Heal curse.

EnhancedWhen teaming up with Hulk, releasing Gamma Maelstrom retains some energy, and stored Gamma energy doesn't decay over time.

Stats (3)
Damage
Each point of Dark Magic deals 1.3 damage.
Range
10m spherical radius spell field
Cooldown
6s

Gamma Monstro

C
DamageShield / blockBuffSummon

BaseSummon an extra Gamma Monstro that continuously damages the nearest enemy. Upon landing critical hits, the Gamma Monstro gains increased Attack Speed. Hitting an enemy with Wrath of the Seven Seas prompts it to fire a powerful beam.

EnhancedWhen teaming up with Hulk, casting Blessing of the Deep creates a water barrier infused with Gamma energy. Standing inside accelerates the Gamma Monstro cooldown and grants it a Damage Boost.

Stats (7)
Cooldown
25
Gamma Monstro Attack Interval
0.1s per use
Gamma Monstro Attack Damage
5.5 per hit
Gamma Monstro Damage Growth Rate over Time
10% per second
Gamma Monstro Health
150
Gamma Monstro Frenzy Attack Damage
3.5
Gamma Monstro Frenzy Attack Interval
0.05

God of Thunder

Left Click
Damage

BaseUpgrade Wind Blade into a hitscan beam that detonates upon striking a target.

EnhancedWhen teaming up with Thor, Bolt Rush becomes Chain Lightning, allowing it to bounce from foe to foe.

Stats (5)
Beam Damage
45
Damage Falloff
Falloff begins at 20m, decreasing to 75% at 40m
Critical Hit
Yes
Spell Field Range
3m spherical radius
Spell Field Damage
15

Guardian of the Deep

C
DamageHealingShield / block

BaseShoot out healing tendrils; linked allies receive Continuous Healing, and excess healing is converted into Bonus Health.

EnhancedWhen teaming up with Venom, symbiote tendrils can also lash out at nearby enemies within range, inflicting continuous damage.

Stats (7)
Cooldown
20s
Range
10m spherical radius spell field
Continuous Healing Duration
5s
Continuous Healing Efficiency
60/s
One-time Healing Amount
70
Bonus Health
50
Bonus Health Falloff
Falloff begins at 3s and decreases by 30/s

Gumbo Chimichangas

C
DamageCrowd controlMobility

BaseActivate for kinetic energy, propelling Deadpool in a forward leap. Upon landing, he scatters a ring of kinetically charged chimichangas that deal damage to enemies.

EnhancedWhen teaming up with Gambit, the kinetic energy causes Deadpool's landing to inflict a Stun effect on enemies in the blast radius.

Stats (6)
Cooldown
15s
Vanguard Spell Field Damage
60
Duelist Spell Field Damage
90
Strategist Spell Field Damage
35
Strategist Spell Field Healing
65
Spell Field Range
5m spherical radius

Hel Tendrils

E
Crowd control

BaseReplace Soul Drainer with Hel Tendrils. Upon hit, tendrils pull nearby enemies toward the impact point and links them, Slowing enemies that try to escape.

EnhancedWhen teaming up with Venom, Piercing Night fires a dense volley of symbiote-infused Nightsword Thorns. Each direct Nightsword Thorn hit restores a portion of Hela's Health.

Stats (8)
Projectile Speed
40 m/s
Spell Field Damage
40
Range
3m spherical radius spell field
Stun Duration
0.3s
Maximum Linking Distance
5m
Maximum Linking Duration
2s
Slow Effect
Slow the enemies by 20% at the center, increasing to 40% at 2.5m from the center.
Cooldown
10s

Hellfire Sparks

PASSIVE
HealingBuff

BaseWhen Attack Speed is enhanced, Energy Plasmoids transform into a hitscan attack that grants self-healing on hit and is capable of dealing critical hits.

EnhancedWhen teaming up with The Hood, the Void Magic Mark is never cleared, allowing her to indefinitely sustain the hitscan attack form.

Stats (4)
Hitscan Attack Damage
5 per use
Hitscan Attack Healing
6.5 damage per use
Damage Falloff
Falloff starts at 10m, down to 70% at 30m
Healing on Hit
2/shot

Hex Fireworks

E
DamageHealingCrowd control

BaseInfuse firework energy into the Dark Seal forcefield, turning it into a Plasmoid Seal, allowing for a secondary blast. After expanding the Plasmoid Seal, pressing the {Ability1} key again while it persists will detonate the fireworks, dealing damage and inflicting Vulnerability.

EnhancedWhen teaming up with Jubilee, Scarlet Witch receives constant healing from the firework energy while using Mystic Projection.

Stats (5)
Cooldown
12s
Explosion Damage
52
Vulnerability
15%
Vulnerability Duration
2s
Explosion Range
6m spherical radius
DamageBuffCrowd control

BaseGain a new ability to fire a Symbiote Claw forward, dealing piercing damage to enemies in its path. Upon reaching max distance, it retracts, Launching caught enemies toward Gorr.

EnhancedWhen teaming up with Venom, Black Berserkers receive a slight Damage Boost and apply a Slow effect to enemies they strike.

Stats (3)
Cooldown
15s
Symbiote Claw Maximum Flight Distance
25m
Symbiote Claw Damage
40 when fired, 20 when retracted

Iced Out Diamond

C
DamageShield / blockBuffCrowd control

BaseEmma Frost releases winter energy forward, dealing damage and Slowto enemies. She can also enhance her diamond form, condensing frost in front of her to form Zero Diamondthat blocks enemy attacks and movement.

EnhancedWhen Emma Frost teams up with Luna Snow, after activating Diamond Form, all ability damage applies Slow, and Soul Wavealso applies Slow.

Stats (6)
Summons' Health
250
Spell Field Range
A fan-shaped spell field with a radius of 12m, a height of 3m, and an angle of 60°
Spell Field Damage
60
Slow Rate
45%
Slow Duration
3s
Cooldown
20s

Iron & Stone

C
Crowd control

BaseUnleash a powerful uppercut to Launch Up enemies.

EnhancedWhen teaming up The Thing, unleashing the uppercut can be chained directly into a sweeping leg sweep for a follow-up attack.

Stats (3)
Cooldown
8s
Damage Distance
5m
Damage
45

Jaws of Fate

C
HealingSummon

BaseUnleash a torrential downpour that continuously heals both herself and her teammates.

EnhancedWhen teaming up with Jeff the Land Shark, casting Omega Hurricane allows Jeff to swim inside the cyclone, generating a localized Jeff-nado.

Stats (5)
Cooldown
15s
Ability Duration
8s
Healing Downpour Range
15m radius
Self-healing Rate
35/s
Ally-healing Rate
25/s

Kinetic Kin

C
DamageBuffMobility

BaseRelease stored kinetic energy to enter an enhanced state for a duration. While active, Cyclops gains significantly increased movement speed and jump height.

EnhancedWhen teaming up with Gambit, during the enhanced state, the attack speeds for both Optic Blast and Concussive Beam are increased.

Stats (4)
Cooldown
15s
Duration
8s
Movement Boost
40%
Enhanced Jump Speed
5m/s

Kumiho Palm

Left Click
HealingBuff

BaseHitting an enemy with Yat Jee Chung Kuen provides a burst of healing to nearby allies.

EnhancedWhen teaming up White Fox, the lock-on distance for Yat Jee Chung Kuen is significantly increased.

Stats (2)
Healing Amount
6
Spell Field Range
6m spherical radius

Light & Dark Darts

C
Damage

BaseUnleash a ring of Light Darts in all directions that damage enemies and restore Psylocke's Health upon impact, leaving behind a Shadow Domain. Staying inside the domain for a short time will re-enter Stealth.

EnhancedWhen teaming up with Cloak & Dagger, the radius of the Shadow Domain expands, and each time re-entering Stealth, the Light Darts are fired in all directions again.

Stats (10)
Cooldown
20s
Projectile Damage
Deal 50 damage. Affect a single target at most once.
Projectile Healing
Heal 60 health upon unleashing and 30 health when retrieved.
Projectile Speed
100 m/s
Projectile Maximum Flight Duration
30m
Self Healing
35/s
Self Healing Duration
Grant 2s of self healing for each target hit
Slow Rate
35%
Slow Duration
3s
Phased State Duration
2s

Loudmouth Mercs

Right Click
DamageHealingShield / blockBuffCrowd control

BaseLiving Bullet changes to special rounds that Taunt targets with Deadpool's chatter, while Slowing, and damaging nearby enemies over time. After a timer, the bullet auto-recalls, healing Elsa based on the damage dealt while adding one extra gauge block to her Inherited Instinct passive cap.

EnhancedWhen teaming up with Deadpool, Deadpool breaks the fourth wall, significantly boosting Instinct acquisition rate.

Stats (5)
Cooldown
8s
Projectile Damage
60
Split Bullet Damage
40
Damage Over Time
20/s for 2s
Slow Effect
25% for 2s

Lucky Loan

C
HealingCrowd control

BaseWhite Fox receives an Orb of Life from Black Cat. Upon use, it converts life energy into Nine-Tailed Aura that shoots out in all directions. This automatically tracks nearby allies and enemies, granting Speed and Healing to allies while damaging and Slowing enemies.

EnhancedWhen teaming up with Black Cat, using the Orb triggers a state where Spirit Tail Energy is no longer consumed for a duration, allowing free use of Spectral Surge and Fox Form Awakening.

Stats (7)
Cooldown
25s
Spell Field Duration
5s
Damage
10/s
Healing Amount
15/s
Slow Rate
20% for 2s
Movement Boost
20% for 2s
Passive Energy Recover
1

Luminous Moon

C
HealingBuffMobility

BaseEnter Phased state and dash forward. Upon concluding, emit a Light Energy Healing Wave that heals Moon Knight and nearby allies.

EnhancedWhen teaming up with Cloak & Dagger, the Phased state duration is extended, the dash distance increases, and the Light Energy Healing Wave boasts a larger radius and stronger healing output.

Stats (6)
Cooldown
12
Dash Duration
0.35s
Dashing Speed
50 m/s
Phased Duration
0.25s
Healing Amount
55
Healing Range
5m radius

Magnetic Resonance

C

BaseCast a magnetic projection that mimics Magneto's movement and ability casts perfectly from the enemy's perspective.

EnhancedWhen teaming up with Emma Frost, the magnetic projection receives a massive Health bump and will persist indefinitely unless destroyed or manually recalled.

Stats (4)
Cooldown
15s
Magnetic Projection Max Damage Absorbed
300
Magnetic Projection Damage Dealt Ratio
50%
Magnetic Projection Max Duration
6s

Mammalian Bond

C
HealingBuff

BaseTosses out a scattered batch of augmented Vitality Acorns. Acorns that hit the floor can be collected. Whether struck directly or picked up, teammates receive a burst of healing and global cooldown reduction.

EnhancedWhen teaming up with Squirrel Girl, the maximum charge count for this ability is increased.

Stats (4)
Cooldown
2 charges, with each charge taking 20s to recharge.
Vitality Acorn Amount
5
Vitality Acorn Healing Amount
30 per acorn
Ability Cooldown Reduction
0.5s per acorn

Mental Projection

C
DamageMobility

BaseCreate an illusory projection that automatically dashes forward to use Psi-Blade Dash, while Psylocke enters Stealth. If Psylocke attacks, the illusion mimics her strikes.

EnhancedWhen teaming up with Emma Frost, Psylocke's mental powers are elevated, allowing her to reactivate the ability to instantly swap places with her illusion.

Stats (4)
Cooldown
20s
FLEX UP
0.5
Illusion Damage
15%
MAGNETIC PROJECTION MAX DURATION
3s

Metallic Chaos

C
DamageSummon

BaseSummons a Chaos Greatsword that deals damage to enemies in front.

EnhancedWhen teaming up with Scarlet Witch, Magnetic Cannon becomes a charged ability. Charging consumes passive energy, and each energy segment consumed fires a Chaos Greatsword that deals damage to enemies.

Stats (7)
Cooldown
18s
Ability Duration
8s
Projectile Hit Damage
45
Spell Field Explosion Damage
35
Projectile Damage Falloff
Falloff starts at 20m, down to 70% at 30m
Spell Field Damage Falloff
Falloff starts at 0m, down to 70% at 3m
Projectile Speed
120m/s

Moonlit Slash

Shift
DamageHealingBuffCrowd control

BaseUpgrade Crescent Slash to Moonlit Slash, projecting a radiant slash outward. It heals and boosts healing for allies, while damaging enemies and applying Vulnerability.

EnhancedWhen teaming up with Cloak & Dagger, Moonlit Slash can be chained into a three-hit combo, firing off three consecutive sweeping light blades.

Stats (9)
Cooldown
12s
Blade Wave Speed
60 m/s
Blade Wave Range
Length: 2m, Width: 6m, Height: 2m
Blade Wave Damage
60
Vulnerability Ratio
0.15
Vulnerability Duration
4s
Blade Wave Healing
60
Healing Boost
0.15
Healing Boost Duration
4s

Mr. & Mrs. X

C
DamageHealing

BaseAfter activation, every attack triggers a kinetic explosion, dealing area damage to surrounding enemies while simultaneously healing nearby allies.

EnhancedWhen teaming up with Gambit, Rogue remains permanently locked in the "Hearts as One" state.

Stats (5)
Cooldown
30s
Duration
8s
Spell Field Range
8m spherical radius
Damage
5+Target's 1% Maximum Health
Healing
15

Mr. Pool's Interdimensional Toy Box

C
Healing

BaseGain a new ability to spit out a Deadpool Plushie. The plushie continuously Taunts nearby enemies while spraying a healing mist onto surrounding allies.

EnhancedWhen teaming up with Deadpool, the Deadpool Plushie asserts a much stronger Taunt while concurrently damaging enemies caught in its radius.

Stats (4)
Cooldown
15
Deadpool Plushie Duration
5s
Deadpool Plushie Range
6m radius
Healing Amount
30/s

No Moon's Shadow

E
DamageHealingShield / blockBuffMobility

BaseEnhances Abyssal Veil into a Lunar Barrier that blocks projectiles. Upon breaking, it detonates, damaging enemies and applying Damage and Healing Reduction. Enemies passing through take damage and are briefly Blinded.

EnhancedWhen teaming up with Moon Knight, the Lunar Barrier has greater shield value, and The Hood's attacks that pass through it gain a bounce effect.

Oblivion Shroud

E
DamageHealingBuff

BaseVeil of Lightforce and Terror Cape are warped by hellfire energy, changing into Veil of Light and Veil of Darkness while retaining their original effects. After traveling a set distance, the veils halt in place. Enemy damage passing through the Veil of Light is weakened, while enemy healing passing through the Veil of Darkness suffers Healing Reduction.

EnhancedWhen teaming up with The Hood, the width of both the Veil of Light and Veil of Darkness expands. Additionally, allies passing through the veils are empowered by hellfire energy, gaining Damage Boost for a duration.

Stats (4)
Light Veil Enemy Damage Reduction
20%
Dark Veil Enemy Healing Reduction
20%
Veil Duration
4s
Veil Range
6m wide, 4.5m tall

Odin's Unacknowledged

C

BaseProject an Illusion forward. The illusion utilizes Assassin's Charge to thrust at enemies. Enemies struck head-on will be carried through the air for a short while.

EnhancedWhen teaming up with Loki, the ability gains two charges.

Stats (2)
Cooldown
20s
Illusion Max Damage Absorbed
150

Pair of Threes

C
DamageHealingBuffMobility

BaseUpon activation, Wolverine receives Kinetic Enhancement, gaining increased Movement Speed and a Jump Boost. Attacking enemies applies Kinetic Particles that detonate after a short delay for bonus damage. The effect lasts for duration.

EnhancedWhen teaming up with Gambit, Wolverine receives Continuous Healing for the entire duration of the ability.

Stats (6)
Cooldown
12s
Ability Duration
5s
Movement Boost
35%
Bonus Jump Height
350
Bonus Damage Tick Interval
0.5
Bonus Damage
15%

Parker Power-Up

C
DamageShield / block

BasePeni Parker whips up a Sticky Spider-Bomb for Spider-Man! Prime it, then toss it before the timer's up for a blast that damages nearby enemies and attaches a Spider-Tracer to them. If not thrown in time, it explodes on Spider-Man, recharging all Web-Cluster shots.

EnhancedWhen teaming up with Peni Parker, Spider-Tracers applied by Web-Cluster are upgraded. Detonating these upgraded marks generates Bonus Health for Spider-Man.

Stats (4)
Cooldown
10s
Sticky Spider-Bomb Explosion Damage
50
Bonus Health
50
Explosion Countdown
2s

Planet X Pals

C
DamageHealingShield / blockCrowd control

BaseConverts Bombard Mode to launch Thorny Spores. Upon impact, they deal continuous damage to enemies within the radius while healing and granting Bonus Health to allies.

EnhancedWhen teaming up with Groot, Rocket can ride on Groot's shoulders, and the active duration of the Thorny Spores field is extended.

Stats (8)
Cooldown
12s
Ability Duration
8s
Spore Fire Rate
0.2s per shot
Spore Damage
18 per hit
Damage Over Time
5 per round for 1 second
Healing Amount
20 per round
Bonus Health
20 damage per round
Spell Field Range
5m spherical radius

Prehistoric Trap

F
DamageCrowd controlSummon

BaseAfter deploying the Smoky Snare trap, Diablo will monitor the area. If enemies approach, Diablo Immobilizes and Damages them. He also releases a lethal gas, causing continuous area damage.

EnhancedWhen teaming up with Devil Dinosaur, Elsa can store and deploy two Smoky Snares.

Stats (6)
Cooldown
15s
Trap Trigger Range
5m radius
Trap Damage
30
Lethal Gas Range
3m radius
Lethal Gas Duration
2s
Lethal Gas Damage
35/s

Primal Punishment

C
DamageShield / block

BaseAdds a new ability. Upon activation, Primal Bite is replaced. Devil Dinosaur gains 2 magnetic cannons that can be fired forward; the cannonballs detonate when hitting enemies or the environment.

EnhancedWhen teaming up with The Punisher, the duo can request an interaction. Once accepted, The Punisher rides atop Devil Dinosaur, restricting him to only Adjudication/Deliverance and Scourge Grenade while disabling other abilities. While mounted, The Punisher gains Damage Reduction; Devil Dinosaur absorbs a portion of all damage inflicted on The Punisher.

Stats (7)
Cooldown
12s
Duration
8s
Fire Rate
0.25s per hit
Projectile Damage
5
Spell Field Damage
20
Spell Field Range
3m spherical radius
Special Effect
The explosion applies a Bleed effect to targets

Psionic Fox

E

BaseActivating Fox Form Awakening no longer consumes Spirit Tail energy, and grants the maximum possible duration immediately upon use.

EnhancedWhen teaming up with Psylocke, the cooldown for Fox Form Awakening is drastically reduced.

Stats (2)
Fox Form Awakening CD
15s
Duration
10s
DamageShield / blockBuff

BaseUpgrade Maelstrom of Madness to Psionic Vortex. Enemies caught in are Launched toward you. Shield of the Seraphim also gains increased shield value.

EnhancedWhen teaming up with Invisible Woman, any damage dealt by Psionic Vortex provides proportional Bonus Health for Doctor Strange.

Stats (7)
Cooldown
6s
Damage
Each point of energy deals 1.3 damage.
Range
8m spherical radius spell field
Self Bonus Health Conversion
0.3
Ally Bonus Health Conversion
0.2
Bonus Max Health
75
Special Effect
The spell field pulls enemies in range toward Doctor Strange
DamageShield / blockMobility

BaseGain a new ability to morph the All-Black into a scythe and execute a sweeping strike, damaging and briefly Grounding nearby enemies. The weapon stays in scythe form for a short duration.

EnhancedWhen teaming up with Hela, the scythe's attack range is expanded. Each hit scatters symbiote fragments, granting Bonus Health to Gorr and nearby allies.

Stats (4)
Cooldown
20s
Grounded Duration
1s
Sweeping Range
5m radius
Sweeping Damage
45

Ragnarok Rebirth

PASSIVE
DamageHealingShield / blockRevive

BaseReceiving fatal damage prevents immediate defeat, Thor gains a decaying pool of Bonus Health. If he participates in a KO during this time, he resurrects and recovers a small amount of Health.

EnhancedWhen teaming up with Hela, if either of them participates in a KO, Thor instantly revives, restoring Health equal to his remaining Bonus Health and gaining a Continuous Healing effect.

Stats (5)
Cooldown
50s
Cooldown on Failed Resurrection
30s
Minimum Health Gained on Successful Resurrection
300
Bonus Health
600
Damage Reduction While Active
40%

Rocket Network

C
HealingShield / blockSummon

BaseDeploy an Armored Spider-Nestthat periodically drops Spider-Dronesand Armor Packsthat grant Bonus Health.

EnhancedWhen teaming up with Rocket Raccoon, the Armored Spider-Nestpassively regenerates its own Health. Furthermore, Rocket's B.R.B.will generate Cyber-Webs, and spawn both Spider-Dronesand Arachno-Mines.

Stats (4)
Cooldown
25s
Spider-Nest Health
250
Armor Pack Generate Interval
3s
Bonus Health From Armor Pack
50

Savage Slam

C
DamageCrowd controlMobility

BaseLeap high and smash the ground, dealing damage to enemies and reducing the cooldowns of other abilities based on remaining Health

EnhancedWhen teaming up with Captain America, the ground slam additionally applies Vulnerability to enemies hit.

Stats (7)
Launch Speed
60 m/s
Landing Damage Range
8m spherical radius spell field
Landing Damage
40
Gamma Burst CD Reduction
1s, up to 3s at 400 HP
Radioactive Lockdown CD Reduction
1s, up to 3s at 400 HP
Indestructible Guard CD Reduction
2s, up to 5s at 400 HP
Cooldown
20s

Senbonzakura Strike

Damage

BaseUpgrade Blast Arrow to Psionic Arrow. While drawn, Hawkeye can continuously bank extra Psionic Arrows. Releasing the bowstring rapidly fires all accumulated arrows forward in sequence.

EnhancedWhen teaming up with Psylocke, the nocking speed for each Psionic Arrow is significantly quickened, and they explode upon hitting enemies or the environment.

Stats (4)
Charge Time per Arrow (s)
0.09
Spread Type
Fixed spread
Psionic Arrows Fired
5
Psionic Arrow Damage
33/shot

Slim and Red

E
DamageSummon

BaseHitting an enemy with Ricochet Force summons the Phoenix Force to ignite them, causing continuous burn damage over a set duration. Hitting an ignited target with Optic Blast or Concussive Beam instantly triggers a percentage of the remaining burn damage as a single burst.

EnhancedWhen teaming up with Phoenix, Spark detonations reduce the cooldown of Ricochet Force.

Stats (4)
Cooldown
15s
Burn Damage
7/hit, 2 times per second
Burn Damage Duration
3s
Spark Detonation Damage
50% of remaining Ignite damage

Sorcerers Supreme

Right Click
Buff

BaseChthonian Burst is replaced with Mystic Burst upon activation. Hold down the attack button to unleash a rapid, relentless salvo of magical missiles in the target direction.

EnhancedWhen teaming up with Doctor Strange, Scarlet Witch's maximum total Chaos Energy pool increases, and Chaos Control generates energy much faster when attacking.

Stats (5)
Projectile Firing Interval
0.12s/shot
Ability Energy
300
Natural Recovery per Second
15
Natural Decay per Second
50
Energy Required to Activate
15

Sp//dr Sync

C

BaseApply Imperative: Patch to all allies.

EnhancedWhen teaming up with Peni Parker, Imperative: Firewall applies to all Drones, allowing the ability effects to be triggered multiple times simultaneously.

Stats (4)
Ability Duration
3s
Cooldown
20s
Healing Amount to the Targeted ally
40/s
Healing Amount to other allies within range
15/s

Sparkling Staff

C
DamageHealingShield / blockBuff

BaseTwirl your firework-energy enhanced bo staff. The radiating firework sparks provide healing to nearby allies. Concurrently, the staff deals damage to close-range enemies, and the rapid spinning blocks incoming damage from most projectiles.

EnhancedWhen teaming up with Jubilee, both Bayou Bashand Big Easy Impactgain an additional Continuous Healingaura.

Stats (6)
Cooldown
12s
Duration
2s
Damage Spell Field Range
5m spherical radius
Damage
45/s
Healing Spell Field Range
8m spherical radius spell field
Healing Amount
70/s

Spirit Breaker

E
DamageShield / blockSummon

BaseDeals damage to the summoned Soul Crystal, which can be converted into Bonus Healthfor yourself.

EnhancedWhen Emma Frost teams up with Mantis, shattering the Soul Crystalgrants a one-time Bonus Healthand reduces the cooldown of Mind Control.

Stats (1)
Bonus Health Conversion Rate from Damage
150%

Squirrel Missile

C
DamageShield / block

BaseSquirrel Girl gains the Squirrel Missile ability. She directs a squirrel to ride Iron Man's nanotech glove as a homing missile. Upon hit, the squirrel flees just before a fiery explosion.

EnhancedWhen teaming up with Iron Man, using Squirrel Blockade simultaneously fires a Squirrel Missile.

Stats (7)
Damage
75
Damage Falloff
Falloff begins at 4m, decreasing to 50% at 8m
Explosion Range
8m spherical radius spell field
Projectile Speed
40 m/s
Projectile Radius
0.5m
Special Effect
Automatically track enemies within a horizontal angle of 60°, a vertical angle of 60°, and a maximum distance of 60m
Cooldown
20

Star Blossom

Right Click
HealingBuff

BaseRecasting Healing Flower on a teammate with the effect enhances and spreads the healing aura.

EnhancedWhen teaming up with Star-Lord, using Healing Flower on any teammate instantly triggers the enhanced Spell Field and healing effect.

Stats (6)
Healing Flower Healing Amount
10+Target's 3% Maximum Health/s
Spread Spell Field Range
8m radius
Spread Healing
7.5+Targe's 1.75% Maximum Health/s
Enhanced Heal Bonus Healing
10+Target's 3.5% Maximum Health/s
Spread Spell Field One-time Healing
10, 15 when enhanced
Special effect
When Star-Lord is selected as her Team-Up partner, enhance the healing output of Healing Flower from 10 + 2.5% of target's max Health/s to 15 + 3% of target's max Health/s

Star-Soul

C
MobilitySummon

BaseGain a new ability to place a Telekinetic Beacon. You can teleport back to the location where the beacon is deployed from anywhere on the map. Upon defeat, Star-Lord will cocoon and respawn at the Telekinetic Beacon's coordinates.

EnhancedWhen teaming up with Adam Warlock, every time Star-Lord participates in a KO, Telekinetic Beaconcooldown is reduced.

Stats (3)
Cooldown
30s
Cooldown to respawn
120s
Cooldown to Replace After Canceling Telekinetic Beacon
5s

Stark Protocol

C
Damage

BaseUpgrade Encephalo-Ray to Nano-Ray, firing multiple damaging nano-projectiles forward.

EnhancedWhen teaming up with Iron Man, Imperative: Firewall fires powerful homing missiles at enemies in range, causing area damage.

Stats (5)
Ability Duration
8s
Cooldown
20s
Ray Damage
70/s
Damage Falloff
Falloff begins at 20m, decreasing to 75% at 30m
Ray Healing Amount
70/s
DamageShield / blockBuffMobility

BaseCaptain America can leap directly to a teammate, providing Bonus Health to both himself and the ally, while redirecting a portion of their incoming damage to himself.

EnhancedWhen teaming up with Winter Soldier, the duo can trigger a mutual rally. Upon confirmation, they charge at one another, slamming together to grant Bonus Health and Movement Speed to all nearby friends. The original effect remains, now additionally granting a Speed Boost to the targeted teammate.

Stats (3)
Cooldown
12s
Bonus Health
150
Damage Sharing Duration
2s

Storming Ignition

C
DamageCrowd control

BaseUnleash a storm-driven blaze of fire forward, generating a persistent Fire Vortex upon impact that continuously damages and pulls in enemies.

EnhancedWhen teaming up with Storm, her Omega Hurricane ignites into a Burning Hurricane if it crosses a Flame Tornado. Furthermore, any Omega Hurricane, Jeff-Nado, or Flame Tornado that sweeps across a Flame Field left by Human Torch will instantly generate a new Flame Tornado.

Stats (5)
Cooldown
20s
Single-cast Spell Field
30
Damage Over Time
5/hit, 5 times per second
Spell Field Duration
4s
Spell Field Range
5m radius

Surf & Turf

Right Click
DamageHealingShield / block

BaseImpact Beam is replaced by a frontal water spray. This stream damages enemies while providing healing to teammates.

EnhancedWhen teaming up with Jeff the Land Shark, Jeff can ride atop Devil Dinosaur's head. While riding, both gain some Damage Reduction and are swirled in therapeutic waters, receiving Continuous Healing. Jeff can only cast Joyful Splash, Aqua Burst, and Healing Bubble during this time.

Stats (3)
Maximum Duration
5s
Max Attack Range
20m
Healing Amount
60/s

Symbiote Bond

C
Damage

BaseVenom shares a part of his symbiote with Spider-Man, activating their symbiote abilities. Spider-Man can convert the symbiotes into explosive spikes that inflict harm on nearby enemies and relentlessly drive them back.

EnhancedWhen teaming up with Venom, this triggers additional Touch of Klyntar tendrils that continuously tether and damage enemies on top of the base effect.

Stats (5)
Cooldown
15s
Damage Reduction Rate
90%
One-Time Damage
30
Damage Over Time
10/hit, once per second
Damage Range
5m spherical radius

Telekinetic Beatdown

C
DamageHealingBuffMobility

BaseFire a telekinetic shockwave forward. If it lands, the Phoenix Force rushes the enemy and delivers a powerful punch. If there are other targets nearby, the Phoenix Force rapidly blinks between them to strike them as well, inflicting Sparks on each victim while healing Phoenix.

EnhancedWhen teaming up with Rogue, the width of the telekinetic shockwave expands, and the Phoenix Force's target detection range is increased.

Stats (7)
Cooldown
10s
Direct Hit Damage
55
Bounce Damage
55
Bounce Spell Field Detection Range
8m radius
Self Health Recovery
50
Spark Stacks Added per Hit
1
MAXIMUM NUMBER OF BOUNCES
3

Thunder Overdrive

E
DamageBuff

BaseEnhance Unibeam both in and out of Armor Overdrive. When fired, a ring of volatile lightning energy forms, dealing bonus damage to enemies caught near the beam's edge.

EnhancedWhen teaming up with Thor, Armor Overdrive cooldown is massively reduced.

Stats (4)
Unibeam Outer Ring Range
0.75m radius
Unibeam Outer Ring Damage
8/hit, 10 times per second
Unibeam Damage
14/hit, 10 times per second
Thunder Overdrive Unibeam Outer Ring Range
18/hit, 10 times per second

Timeless Veterans

C
DamageBuffCrowd control

BaseUnlocks the Burst Spike ability. Using the bionic arm emits forward electricity, dealing damage and Knocking Back enemies.

EnhancedWhen teaming up with The Punisher, the electric burst applies a Grounded effect and Knocks Back enemies even further.

Stats (3)
Cooldown
12s
Burst Spike Max Attack Range
15.25m
Burst Spike Damage
85

Two In One

C
DamageBuffCrowd control

BaseEnter an enhanced state upon activation. For the duration, The Thing's fists are violently engulfed in flames. Every Rocky Jab deals splash damage, and every Stone Haymaker creates an explosion, dealing damage in a frontal cone.

EnhancedWhen teaming up with Human Torch, Human Torch can lift The Thing into the air and slam him down, dealing damage and Stun to enemies. The Thing then automatically enters his flaming enhanced state upon landing.

Stats (5)
Cooldown
18s
Rock Jab Max Attack Range
6m
Stone Haymaker Max Attack Range
9.5m
Ability Duration
8s
Special Effect
Increases the cast speed of Rock Jab and Stone Haymaker

Unbreakable Forces

C
DamageHealingShield / blockBuff

BaseGenerate a layer of Psionic Armor upon activation, granting Bonus Health scaling off currently missing Health.

EnhancedWhen teaming up Invisible Woman, the Psionic Armor is fortified. While active, every time The Thing takes a set amount of damage, the armor pulses out a wave of area healing for allies. Furthermore, the conversion ratio for missing Health into Bonus Health is increased.

Stats (5)
Cooldown
15s
Duration
5s
Bonus Health Recovery
15/hit
Bonus Health Generation Frequency
5 times per second
Special Effect
When Health reaches 50%, Bonus Health generation frequency increases by 100%

United Siblings

Right Click
DamageHealingShield / blockBuffCrowd control

BaseGenerate a Flame Shield for a targeted ally that blocks incoming damage while providing a Continuous Healing aura to everyone nearby. Projectiles from teammates shot through the Flame Shield receive a Damage Boost. Enemies that pass though the shield are Slowed

EnhancedWhen teaming up with Human Torch, the Flame Shield boasts a larger radius and heavily increased shield value.

Stats (2)
Piercing Damage Boost Rate
20%
Maximum Shield Value
300

Vampiric Kin

C
HealingSummon

BaseDeploy a Vampiric Field. Allies standing within the field gain Life Steal when attacking enemies.

EnhancedWhen teaming up with Blade, allies inside the field receive an additional Continuous Healing effect.

Stats (5)
Cooldown
15s
Field Range
12m spherical radius spell field
Ability Duration
6s
Lifesteal Rate
30%
Healing Over Time
15/s

Vibranium Mech

C
DamageShield / blockMobilitySummon

BaseUpon activation, briefly grants Cyber-Web Clusteran Attack Speedand DamageBoost.

EnhancedWhen teaming up with Black Panther, activating the ability deploys a frontal Vibranium Shield, while reducing the Vibranium Energy cost of Cyber-Web Cluster.

Stats (4)
Cooldown
15s
Duration
5s
Barrier Health
300
Attack Interval
0.18s per shot

Vibrant Vitality

Shift
DamageHealingBuffSummon

BaseRegeneration Domain provides a Damage Boost effect to allies within range; the Runestone triggers a psychic catalysis, expanding the domain's radius.

EnhancedWhen teaming up with Mantis, deploying Regeneration Domain emits a shockwave of psychic energy that damages enemies within the radius and slightly Launch them up.

Stats (5)
Cooldown
30s
Summon Health Bar
100
Duration
5s
Field Range
6.5m radius
Damage Boost Rate
15%

Villain's Illusion

C
Damage

BaseGain a new ability to target fallen heroes (friend or foe), letting Loki assume their form for a set time (cannot cast their Ultimate Ability).

EnhancedWhen teaming up with Hela, Loki's transformation lasts slightly longer. Furthermore, taking lethal damage while transformed or in his Ultimate Ability state will merely revert him back to Loki with a sliver of Health, preventing a KO.

Stats (2)
Cooldown
30
Ability Duration
6s

Vitality Pact

DamageHealingBuff

BaseUpon defeat, Mantis can freely move as a soul, healing nearby allies, and reforge her body at a chosen spot. After using Natural Anger, the effect of Nature's Favor is enhanced, increasing the amount of healing provided.

EnhancedWhen teaming up with Adam Warlock, her soul state can forge Soul Bond with nearby teammates, granting Healing Over Time and distributing damage taken across the bond.

Stats (3)
Cooldown
90
Area of Effect Healing
30/s
Special effect
When Adam Warlock is selected as her Team-Up partner, the Nature's Favor passive effect is enhanced. After casting Natural Anger (and ONLY while Natural Anger is active), increase her self-healing from 12.5/s to 17.5/s

Void Pentagram

BuffSummon

BaseCasting Stepping Discs within an Hellish Magic Circle refunds energy, and each use of Stepping Discs summons a Limbo Demon.

EnhancedWhen teaming up with The Hood, the summoned Limbo Demons have heavily increased Health and a wider attack range.

Stats (8)
Cooldown
20s
Duration
5s
Magic Circle Range
8m radius
Hellfire Trail Energy Refund
0.5
Limbo Demo Health
100
Limbo Demo Duration
4s
Limbo Demo Attack Range
6.5m
Damage
20/hit, 4 times per second

Voltaic Union

C
DamageShield / block

BaseModifies Sentinel Strike into a Lightning Shield projectile. After landing two hits, Captain America launches the piercing Lightning Shield four times.

EnhancedWhen teaming up with Thor, the lightning energy imbued in the shield intensifies. Each hit from the Lightning Shield triggers an extra burst of damage in the surrounding area.

Stats (3)
Cooldown
15s
Ability Duration
10s
Thunderous Shield Damage
45

Wild Wall

C
HealingShield / blockSummon

BaseSummon a Wild Wall that provides Continuous Healing and Bonus Health to allies within its range.

EnhancedWhen teaming up with Mantis, the Wild Wall evolves after providing a certain amount of healing, increasing both its healing and range.

Stats (6)
Casting
Targeted
Cooldown
10s
Flower Wall Health
150
Range
10m spherical radius spell field
Maximum Unleash Distance
7m
Healing Amount
40/s

Reading this list

Names, effects and partners come from the official Team-Up page on marvelrivals.com; values come from the anchor hero's own ability table. The effect labels (damage, healing, crowd control…) are keyword categories read off the effect text, to make the list filterable — they are not tags the game uses. Collected 14 Oct 2026. Where the data comes from.