As the Hood, Parker Robbins is treading the dangerous path toward the throne of the criminal underworld. Cloaked in a cursed mantle, he devours the firepower of his foes, feeding his own dark might. When he transforms into his full demonic state, a torrent of dark magic sweeps over all who stand in his way!
Normal attack
Shoot forward dual-wielded pistols. Gain increased Attack Speed when Demonic Energy exceeds 50%
Stats (6)
- Shooting Damage
- 26 per round
- Shooting Interval
- 0.2s
- Shooting Damage after Demonic Energy exceeds 50%
- 21 per round
- Shooting Interval after Demonic Energy exceeds 50%
- 0.15s
- Damage Falloff
- Falloff begins at 8m, decreasing to 55% at 20m
- Ammo
- 40
Enter Half-Demon State, transforming your arms into demonic rifles to unleash a rain of lead. These rifles have increased Attack Speed and Infinite Ammo. Every bullet that strikes an enemy triggers Lifesteal
Stats (6)
- Shooting Damage
- 3.5 per round
- Shooting Interval
- 0.05s
- Lifesteal Ratio
- 10%
- Leaded Transformation Damage/Bonus Health Conversion
- 40%, Max100
- Bullet Spread Radius
- Spread radius reaches 0.5m after 10 consecutive shots (calculated at 10m distance)
- Damage Falloff
- Falloff begins at 8m, decreasing to 80% at 20m
Abilities
Spread your cloak to form a spherical barrier, blocking incoming enemy attacks. When Demonic Energy exceeds 50%, the radius of the sphere expands further.
Stats (4)
- Cooldown
- 12
- Max Duration
- 1s
- Sphere Radius
- 2m
- Sphere Radius after Demonic Energy exceeds 50%
- 3m
Throw a dark magic sphere that generates a Veil upon landing. Accursed Pistols shots passing through it generate more Demonic Energy and bullets from Leaded Transformation gain increased Lifesteal. Enemy projectiles passing through suffer reduced damage and healing output. Enemies who pass through the Veil take damage and are Blinded
Stats (9)
- Cooldown
- 10s
- Summon Duration
- 6s
- Veil Size
- Width: 8m, Height: 3.5m.
- Damage Reduction
- 20%
- Healing Reduction
- 20%
- Leaded Transformation Lifesteal Ratio
- 10%
- Energy Gain Increased Per Accursed Pistols Hit
- 0.75
- Blind Duration
- 1s
- Damage
- 60.00
Enter the Void for free-flight. Upon reappearing, gain a decaying Movement Boost and damage surrounding enemies
Stats (5)
- Cooldown
- 15s
- Movement Boost
- 40% during the Ability, decaying to 0% over 2s after it ends
- Damage
- 40
- Spell Field Range
- 4.5m spherical radius
- Max Duration
- 1.2s
Accumulate Demonic Energy by dealing damage via Accursed Pistols, blocking attacks with Mantle of Oblivion, or by using Void Walk. Reaching full energy automatically triggers the Half-Demon State
Stats (4)
- Max Energy
- 100
- Energy Gain Per Accursed Pistols Hit
- 2
- Mantle of Oblivion Block Damage/Energy Conversion
- 3.75%
- Energy Gain from Void Walk
- 20
Enter Full Demon State. Fire up to 6 high-powered shots that pierce through enemies and barriers, with the final shot being the most powerful. Hitting enemies grants Bonus Health to yourself and nearby allies
Stats (9)
- Energy Cost
- 3400
- Max Duration
- 12
- Demon State Health
- 1000
- First 5 Rounds Damage
- 90 + 10% of Target's Max Health
- Final Round Damage
- 140 + 15% of Target's Max Health
- Bonus Health Per Firing
- 50
- Damage/Bonus Health Conversion
- 50%
- Bonus Health Range
- 8m radius
- Max Bonus Health
- 200
Team-Up abilities
Base Effect: Gain a New Ability. Create an arcane zone that continuously damages enemies and applies stacking Damage and Healing Reduction. Reactivate to teleport to the zone's center. Enhanced Effect: When teaming up with Scarlet Witch, after teleporting, unleash a magical shockwave, dealing one-time damage to nearby enemies while launching them towards The Hood
Stats (8)
- Cooldown
- 16
- Max Select Distance
- 20m
- Max Teleport Distance
- 30m
- Spell Field Duration
- 4s
- Spell Field Range
- 5m spherical radius
- Damage
- 20 per hit, 2 hits per second
- Damage Reduction
- 5% per hit, Up to 40%
- Healing Reduction
- 5% per hit, Up to 40%
Base Effect: Enhances Abyssal Veil into a Lunar Barrier that blocks projectiles. Upon breaking, it detonates, damaging enemies and applying Damage and Healing Reduction. Enemies passing through take damage and are briefly Blinded. Enhanced Effect: When teaming up with Moon Knight, the Lunar Barrier has greater shield value, and The Hood's attacks that pass through it gain a bounce effect
Stats (5)
- Summons' Health
- 200
- Explosion Damage
- 30
- Damage Reduction
- 35%
- Healing Reduction
- 35%
- Explosion Range
- 8m spherical radius
Team-Ups
When teaming up with Scarlet Witch, after teleporting, unleash a magical shockwave, dealing one-time damage to nearby enemies while launching them towards The Hood.
When teaming up with Moon Knight, the Lunar Barrier has greater shield value, and The Hood's attacks that pass through it gain a bounce effect.
When teaming up with The Hood, the width of both the Veil of Light and Veil of Darkness expands. Additionally, allies passing through the veils are empowered by hellfire energy, gaining Damage Boost for a duration.
Bio, health, abilities and art from the official The Hood page, collected 14 Oct 2026. © Marvel and NetEase.











