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Anna Marie possesses the Mutant ability to absorb the powers of others with a touch. Her ever-adaptable arsenal of superhuman abilities helps turn the tide of any fight. After touching Raw Chronovium, Rogue's strength soared to new heights, allowing her to overwhelm enemies with unstoppable force!

Normal attack

Power Surge PunchLeft Click

Punch forward with both fists

Stats (4)
Casting
Melee
Damage
The first two strikes deal 35 damage, while the third strike deals 45 damage
Maximum Distance
4.5m
Attack Speed
The first two strikes: 0.33s/hit; the third strike: 0.73s/hit

Abilities

Defensive StanceRight Click

Absorb nearby projectiles and reduce incoming damage; absorbed damage powers up your next Southern Brawl

Stats (9)
Damage Reduction
60%
Maximum Energy
100
Energy Recovery Speed
25/s
Energy Consumption
60/s
Energy Required to Activate the Ability
30
Special Effect
The reduced damage transforms into backlash energy that powers up the next Southern Brawl.
Reduced Damage-Backlash Energy Conversion Ratio
0.55
Maximum Backlash Energy
100
Maximum Backlash Energy Falloff
20/s
Southern BrawlLeft Click

While in Defensive Stance, dash forward and slam enemies in front, dealing area damage

Stats (6)
Dash Distance
8m
Base Damage
40
Backlash Energy-Extra Damage Conversion Ratio
0.75
Special Effect
Launch up the enemies hit
Maximum Distance
8m
Cooldown
6s
Chrono Kick ComboE

Dash forward and launch the enemy, entering flight; activate again to Knock Down nearby enemies. Your next two Power Surge Punch attacks become ranged, piercing enemies and granting Bonus Health

Stats (10)
Spell Field Range
Box shaped spell field. Length: 6.5m; Width: 4.5m; Height: 2m
Spell Field Damage
30
Special Effect
Launch up the enemy hit, entering flight. The next two Power Surge Punch attacks become ranged, and Chrono Kick Combo can be unleashed again.
Maximum Flight Duration
3s
Knock Down Spell Field Damage
30
Knock Down Spell Field Range
6m radius spherical spell field
Projectile Damage
60
Projectile Speed
100 m/s
Projectile Maximum Flying Distance
20m
Cooldown
10s
Fatal AttractionSHIFT

Dash forward. Press again to unleash a burst of Chronovium Power, dealing continuous damage to nearby foes; after a delay, the energy retracts, pulling all enemies towards Rogue

Stats (7)
Dash Distance
10m
Dash Damage
30
Special Effect
Launch up enemies hit
Spreading Spell Field Range
Cylindrical Spell Field with a height of 3m, whose radius will expand to 8m after 0.8s
Spreading Spell Field Damage
40/s
Retrieve Spell Field Damage
30
Cooldown
12s
Ability AbsorptionF

Dash forward to knock down your target and absorb their energy; after absorbing, replace Ability Absorption with one of their abilities or refresh Fatal Attraction. Also absorb Health and stats based on their role

Stats (13)
Dash Distance
10m
Special Effect
After absorbing, replace Ability Absorption with one of their abilities or refresh Fatal Attraction.
Absorption Damage Over Time
30/s
Absorption Healing Over Time
60/s
Absorbed Ability Duration
10s
Boost from Vanguard Ability Absorption
150 Maximum Health
Debuff to the Vanguard Absorption Target
Reduce 20 Maximum Health
Boost from Duelist Ability Absorption
20% Damage Boost
Debuff to the Duelist Absorption Target
Reduce 3% damage dealt
Boost from Strategist Ability Absorption
Self healing 20/s
Debuff to the Strategist Absorption Target
Reduce 4% healing dealt
Absorption Process
0.75s
Cooldown
25s
HeartbreakerQ

Continuously absorb Ultimate Ability Energy from nearby enemies and steal stats based on their role

Stats (8)
Duration
8s
Energy Cost
3400
Ultimate Ability Energy Absorption Speed
Absorb 4% of ultimate ability energy per second
Maximum Stats Stolen from Vanguards
400 maximum health
Maximum Stats Stolen from Duelists
35% damage boost
Maximum Stats Stolen from Strategists
Self healing 75/s
Spell Field Range
8m radius spherical spell field
Spell Field Damage
15/s

Team-Up passive

Hearts As OneC

Gambit shares kinetic energy with Magneto and Rogue. When Magneto activates this ability, Iron Volley is replaced with Ace Greatsword, which detonates upon striking enemies. The explosion leaves residual kinetic energy within the target, inflicting secondary damage after a brief delay. When Rogue activates the ability, each of her attacks causes a kinetic explosion that damages nearby enemies and heals nearby allies

Stats (5)
Spell Field Duration
8s
Cooldown
30s
Spell Field Damage
5+targets' 2% Maximum Health
Spell Field Healing
25
Spell Field Range
8m radius spherical spell field

Team-Up abilities

Mr. & Mrs. XC

Base Effect: After activation, every attack triggers a kinetic explosion, dealing area damage to surrounding enemies while simultaneously healing nearby allies. Enhanced Effect: When teaming up with Gambit, Rogue remains permanently locked in the "Hearts as One" state.

Stats (5)
Cooldown
30s
Duration
8s
Spell Field Range
8m spherical radius
Damage
5+Target's 1% Maximum Health
Healing
15
Explosive EntanglementPassive

Base Effect: Defensive Stance is fortified. Activating the ability expands a magnetic field, drastically boosting the Damage Reduction ratio of Defensive Stance. Furthermore, all damage absorbed by the field is converted directly into damage for Southern Brawl. Enhanced Effect: When teaming up with Magneto, Southern Brawl Knocks back enemies. Extra damage is dealt if they're propelled into a wall.

Stats (1)
Damage Reduction
75%

Team-Ups

Explosive EntanglementRight Click

When teaming up with Magneto, Southern Brawl Knocks back enemies. Extra damage is dealt if they're propelled into a wall.

Mr. & Mrs. XC

When teaming up with Gambit, Rogue remains permanently locked in the "Hearts as One" state.

Telekinetic BeatdownC

When teaming up with Rogue, the width of the telekinetic shockwave expands, and the Phoenix Force's target detection range is increased.

All Team-Ups

Bio, health, abilities and art from the official Rogue page, collected 14 Oct 2026. © Marvel and NetEase.