The unrivaled King of the Seas, Namor surfs into battle on a mighty wave with an army of fierce aquatic creatures in his wake. When ancient horns of war blare, devastation soon follows as deadly waters engulf the arena.
Normal attack
Throw the trident forward, reducing Aquatic Dominion's cooldown upon enemy impact. Critical hits cause Monstro Spawn to enter a berserk state, gaining increased Attack Speed
Stats (7)
- Casting
- Projectile with an arced trajectory
- Damage
- 80
- Projectile Speed
- 150 m/s
- Fire Rate
- 1.09 rounds per second
- Ammo
- Infinite
- Critical Hit
- Yes
- Aquatic Dominion Charge Per Hit
- 0.13
Abilities
Summon Giganto to leap atop enemies within range, disabling their mobility abilities
Stats (7)
- Casting
- Cylindrical Spell Field
- Maximum Distance
- 30m
- Range
- A cylindrical spell field with an inner circle radius of 3.5m, an outer circle radius of 9m, and a height of 3m
- Hit Delay
- 1.5s
- Damage
- Inner Circle Damage: 500; Outer Circle Damage: 180
- Immobilize Duration
- 1.5s
- Energy Cost
- 3100
Summon a protective barrier while flying upwards
Stats (3)
- Vertical Moving Distance
- 7m
- Maximum Duration
- 3s
- Cooldown
- 20s
Summon a Monstro Spawn that can autonomously attack enemies
Stats (12)
- Casting
- Arced Trajectory (Summon Monstro Spawn), Direct Hit (Monstro Spawn)
- Projectile Speed (Summon Monstro Spawn)
- 30 m/s
- Monstro Spawn Maximum Duration
- 8s
- Monstro Spawn Health
- 125
- Monstro Spawn Attack Range
- 40m
- Monstro Spawn Maximum Quantity
- 2
- Charges
- 2
- Default Charging Speed
- 0.1/s
- Monstro Spawn Fire Rate
- 5 rounds per second
- Monstro Spawn Damage
- 12
- Monstro Spawn Damage Falloff
- Falloff begins at 20m, decreasing to 30% at 40m
- Duration
- 2s
Launch the trident forward to damage nearby enemies, then direct all Monstro Spawn to perform an enhanced attack on the nearest hit enemy. When the trident hits an enemy, Monstro Spawn to enter a berserk state, gaining increased Attack Speed
Stats (9)
- Casting
- Arced projectile that generates a spell field upon impact
- Projectile Damage
- 40
- Projectile Speed
- 150 m/s
- Range
- 3m spherical radius
- Spell Field Damage
- 60
- Spell Field Damage Falloff
- 50% falloff at 3m
- Enhanced Monstro Spawn Projectile Damage
- 60
- Enhanced Monstro Spawn Projectile Speed
- 120 m/s
- Cooldown
- 6s
Team-Up passive
Hela channels energy of the undead to empower Namor. When Namor strikes with his trident, a spectral water column erupts at the target area, slowing enemies hit. Whenever Hela or Namor assist in a KO, an invulnerable Undead Monstro spawns at the fallen enemy's position, automatically attacking the nearest foe for a short time before vanishing
Stats (17)
- Inner Circle Spell Field Range
- A cylindrical spell field with a radius of 3m and a height of 13m
- Outer Circle Spell Field Range
- A cylindrical spell field with a radius of 6m and a height of 11m
- Inner Circle Damage
- 65
- Outer Circle Damage
- 45
- Reduced Healing Rate
- 20%
- Slow Rate
- 35%
- Outer Circle Generate Delay
- 0.5s
- Cooldown
- 30s
- Undead Monstro Duration
- 3s
- Undead Monstro Damage
- 10
- Undead Monstro Fire Rate
- 0.5s per hit
- Undead Monstro Rage Damage
- 6
- Undead Monstro Rage Fire Rate
- 5 rounds per second
- Undead Monstro Maximum Amount
- 2
- Rage Duration
- 2s
- Damage Falloff
- Falloff begins at 20m, decreasing to 50% at 40m
- Special Effect
- Undead Monstro is untargetable
Team-Up abilities
Base Effect: Summon an extra Gamma Monstro that continuously damages the nearest enemy. Upon landing critical hits, the Gamma Monstro gains increased Attack Speed. Hitting an enemy with Wrath of the Seven Seas prompts it to fire a powerful beam. Enhanced Effect: When teaming up with Hulk, casting Blessing of the Deep creates a water barrier infused with Gamma energy. Standing inside accelerates the Gamma Monstro cooldown and grants it a Damage Boost.
Stats (7)
- Cooldown
- 25
- Gamma Monstro Attack Interval
- 0.1s per use
- Gamma Monstro Attack Damage
- 5.5 per hit
- Gamma Monstro Damage Growth Rate over Time
- 10% per second
- Gamma Monstro Health
- 150
- Gamma Monstro Frenzy Attack Damage
- 3.5
- Gamma Monstro Frenzy Attack Interval
- 0.05
Base Effect: Gain a new ability to summon a Frost Tide forward. The wave damages, Pushes Back, and inflicts a Slow on all enemies hit. Enhanced Effect: When teaming up with Luna Snow, the Frost Tide gains 1 charge and crashes down upon reaching its maximum range, dealing area damage and Slowing enemies caught near the endpoint.
Stats (7)
- Frost Tide Damage
- 75
- Slow Rate
- 25% for 2s
- Cooldown
- 15s
- Frost Tide Movement Speed
- 17.5m/s
- Frost Tide Max Travel Time
- 1s
- Frost Tide Range
- 6m wide, 3m tall
- Special Effect
- replace Namor's Monstro Spawn with Frozen Spawn. The Frozen Spawn attacks apply a 15% slow effect on hit, lasting 1s
Team-Ups
Bio, health, abilities and art from the official Namor page, collected 14 Oct 2026. © Marvel and NetEase.








