Mantis uses her impressive mental abilities and her penchant for plant control to anchor any team she fights alongside. Her powers tap into a limitless flow of life energy, gently nourishing everything she touches.
Normal attack
Fire an energy thorn and regain one Life Orb after a critical hit.
Stats (8)
- Casting
- Single-cast projectile with delayed impact
- Damage
- 55 damage per round
- Projectile Speed
- 150m/s
- Damage Falloff
- No falloff
- Fire Rate
- 2.5 rounds per second
- Ammo
- 15
- Critical Hit
- Yes
- Special Effect
- Critical hit generates 1 Life Orb
Abilities
Release energy around her while moving, providing Healing Over Time and Movement Boosts for surrounding allies. Excess healing converts to Bonus Health
Stats (9)
- Casting
- Persistent spell field that surrounds the caster
- Healing Amount
- 150
- Caster & Ally One-time Healing Amount
- 200
- Movement Boost
- 3m/s
- Excess Healing/Bonus Health Conversion
- 100%
- Excess Healing/Max Health Conversion
- 150
- Range
- 15m spherical radius
- Duration
- 8s
- Energy Cost
- 4300
Throw a spore to Sedate the nearest enemy
Stats (7)
- Casting
- Single-cast projectile with delayed impact that also generates a spell field
- Damage
- 10
- Range
- 3m spherical radius
- Sedation Duration
- 3.5s
- Special Effect
- A Mantis illusions will manifest beside the sedated heroes. Allies can attack this illusion to awaken the affected hero
- Illusion Health
- 100
- Cooldown
- 15s
Consume Life Orbs to grant allies a Damage Boost
Stats (5)
- Casting
- Targeted
- Damage Boost
- 8%
- Movement Boost
- 1m/s
- Duration
- 8s (16s maximum duration)
- Cooldown
- Consume 1 Life Orb
Consume Life Orbs to grant herself a Damage Boost
Stats (4)
- Casting
- Instant Cast
- Damage Boost
- 12%
- Duration
- 8s (the duration cannot stack; repeatedly casting will only refresh the duration)
- Cooldown
- Consume 1 Life Orb
Consume Life Orbs to grant allies Healing Over Time
Stats (6)
- Casting
- Targeted
- Special Effect
- Healing Flower provides two types of healing effects: One-time Healing and Healing Over Time
- One-time Healing Amount
- 60
- Healing Over Time Amount
- 12 + 3% of the target's maximum Health per second
- Duration
- 8s (16s maximum duration)
- Cooldown
- Consume 1 Life Orb
Receive a Movement Boost when not injured and Healing Over Time when consuming Life Orbs
Stats (5)
- Time Required to Leave Combat
- 3s
- Out-of-Combat Movement Speed
- 7.5m/s
- Special Effect
- Consume Life Orbs to receive Healing Over Time
- Healing Amount
- 12.5 per second
- Duration
- 8s
Team-Up passive
Mantis enhances Groot's wooden walls and Loki's Rune Stones with life energy. Groot can additionally unleash a Flower Wall, which, when in Flora Colossus state, restores health to random nearby allies and grants them Damage Reduction. Loki's Rune Stones grant allies within Regeneration Domain a Damage Boost
Stats (1)
- Team-Up Bonus
- 10% Healing Boost
Team-Up abilities
Base Effect: Recasting Healing Flower on a teammate with the effect enhances and spreads the healing aura. Enhanced Effect: When teaming up with Star-Lord, using Healing Flower on any teammate instantly triggers the enhanced Spell Field and healing effect.
Stats (6)
- Healing Flower Healing Amount
- 10+Target's 3% Maximum Health/s
- Spread Spell Field Range
- 8m radius
- Spread Healing
- 7.5+Targe's 1.75% Maximum Health/s
- Enhanced Heal Bonus Healing
- 10+Target's 3.5% Maximum Health/s
- Spread Spell Field One-time Healing
- 10, 15 when enhanced
- Special effect
- When Star-Lord is selected as her Team-Up partner, enhance the healing output of Healing Flower from 10 + 2.5% of target's max Health/s to 15 + 3% of target's max Health/s
Base Effect: Upon defeat, Mantis can freely move as a soul, healing nearby allies, and reforge her body at a chosen spot. After using Natural Anger, the effect of Nature's Favor is enhanced, increasing the amount of healing provided. Enhanced Effect: When teaming up with Adam Warlock, her soul state can forge Soul Bond with nearby teammates, granting Healing Over Timeand distributing damage taken across the bond.
Stats (3)
- Cooldown
- 90
- Area of Effect Healing
- 30/s
- Special effect
- When Adam Warlock is selected as her Team-Up partner, the Nature's Favor passive effect is enhanced. After casting Natural Anger (and ONLY while Natural Anger is active), increase her self-healing from 12.5/s to 17.5/s
Team-Ups
When Emma Frost teams up with Mantis, shattering the Soul Crystalgrants a one-time Bonus Healthand reduces the cooldown of Mind Control.
When teaming up with Adam Warlock, her soul state can forge Soul Bond with nearby teammates, granting Healing Over Time and distributing damage taken across the bond.
Bio, health, abilities and art from the official Mantis page, collected 14 Oct 2026. © Marvel and NetEase.












