Trained in the dark arts and wielding her mighty Soulsword, Magik leaps through portals to navigate the arena with ease. Once Illyana transforms into the demonic Darkchild, all who dare stand against her will fall before her merciless blade.
Normal attack
Slash forward with the Soulsword
Stats (5)
- Casting
- Melee
- Damage
- 75
- Maximum Distance
- 6.5m
- Damage Falloff
- Falloff begins at 4.5m, decreasing to 50% at 6.5m
- Attack Interval
- 0.83s per hit
Abilities
Transform into Darkchild, gaining enhancements to all her abilities
Stats (4)
- Casting
- Transformation
- Duration
- 12s
- Energy Cost
- 3400
- Special Effect
- When in the Darkchild state, all of Magik's abilities are enhanced
Jump through a Stepping Disc, teleporting a short distance in the direction of movement. Become Invincible while teleporting
Stats (8)
- Casting
- Dash
- Average Speed
- 12m/s
- Maximum Distance
- 10m
- Combo Ability Casting Window
- 3s
- Cooldown
- 6s
- Charges
- 2
- Special Effect 1
- Magik is invincible while moving
- Special Effect 2
- Magik can perform a combo ability within a certain time frame, choosing between Eldritch Whirl or Demon's Rage
Dash forward and launch up enemies
Stats (5)
- Casting
- Movement-based damage ability
- Average Speed
- 46m/s
- Maximum Distance
- 16m
- Upward Slash Damage
- 85
- Cooldown
- 8s
Spin while swinging the Soulsword after exiting a Stepping Disc
Stats (3)
- Casting
- A cylindrical spell field in melee range
- Damage
- 50
- Range
- A cylindrical spell field with a radius of 6m and a height of 5m
Strike forward an air slash
Stats (6)
- Casting
- Charged projectile that travels in a straight trajectory
- Maximum Charge Time
- 2s
- Projectile Speed
- 80m/s
- Damage
- 45 - 81 (Maximum damage is achieved after 1.2s of charging)
- Special Effect
- Projectile pierces enemies and reduces Stepping Discs cooldown by 1s per enemy pierced
- Cooldown
- 6s
Summon a Limbo demon that attacks enemies after exiting a Stepping Disc
Stats (6)
- Casting
- A cuboid spell field in melee range
- Damage
- 20 damage per hit
- Attack Speed
- 0.25s per hit
- Range
- Length: 6.5m, Width: 3m, Height: 3m
- Maximum Duration for Summons
- 4s
- Summons' Health
- 100
Convert damage inflicted on enemies into Bonus Health to herself
Stats (3)
- Conversion Rate
- 30%
- Bonus Max Health
- 150
- Energy Cost Special Effect
- Convert damage taken into Bonus Health
Team-Up passive
Doctor Strange shares his arcane mastery with Scarlet Witch and Magik. Scarlet Witch's Chthonian Burst is replaced with Mystic Burst upon activation. Hold down the attack button to unleash a rapid, relentless salvo of magical missiles in the target direction. Magik can unleash a Chain of Cyttorak that links two enemies and slows them; the farther they are apart, the greater the Slow effect inflicted during the link
Stats (9)
- Max Link Generation Distance
- 15m
- Projectile Speed
- 120m/s
- Projectile Hit Damage
- 45
- Damage to the Link's Secondary Target
- 30
- Link Maximum Duration
- 4s
- Slow Rate
- Begins at 0%, growing to 40% at 5m
- Link Breakage Distance
- 30m
- Cooldown
- 20s
- Damage Over Time
- 10/s
Team-Up abilities
Base Effect: Chain of Cyttorak can tether two enemies simultaneously, dragging both targets to the same location. Enhanced Effect: When teaming up with Doctor Strange, Chain of Cyttorak can tether multiple enemies at once, pulling the entire group to a singular point.
Stats (3)
- Cooldown
- 20s
- SLOW RATE
- Begins at 0%, growing to 40% at 5m
- Chain Damage over Time
- 10/s, up to 4s
Base Effect: Casting Stepping Discs within an Hellish Magic Circle refunds energy, and each use of Stepping Discs summons a Limbo Demon. Enhanced Effect: When teaming up with The Hood, the summoned Limbo Demons have heavily increased Health and a wider attack range.
Stats (8)
- Cooldown
- 20s
- Duration
- 5s
- Magic Circle Range
- 8m radius
- Hellfire Trail Energy Refund
- 0.5
- Limbo Demo Health
- 100
- Limbo Demo Duration
- 4s
- Limbo Demo Attack Range
- 6.5m
- Damage
- 20/hit, 4 times per second
Team-Ups
When teaming up with Doctor Strange, Chain of Cyttorak can tether multiple enemies at once, pulling the entire group to a singular point.
When teaming up with Magik, the teleportation sequence can be manually canceled mid-transit.
Bio, health, abilities and art from the official Magik page, collected 14 Oct 2026. © Marvel and NetEase.











