Jubilation Lee has the Mutant ability to generate bursts of pyrotechnic plasma. She shapes radiant energy into vibrant projectiles that shimmer with brilliant, colorful light. Combined with her vampiric powers, every one of Jubilee's fireworks is an invigorating celebration on the battlefield!
Normal attack
Fire lumikinetic explosive light blasts forward to heal friends and damage foes. Triggering a Sparkle Mark briefly boosts Attack Speed and enables firing without consuming energy
Stats (10)
- Fire Rate
- 8 per second
- Projectile Speed
- 200m/s
- Damage
- 11 per hit
- Healing
- 15 per hit
- Energy
- 48
- Speed Boost: Fire Rate
- 32 per second
- Speed Boost: Damage
- 5 per hit
- Speed Boost: Healing
- 6.5 per hit
- Damage Falloff
- Falloff begins at 10m, decreasing to 70% at 30m
- Attack Speed Boost Duration Per Sparkle Mark Triggered
- 6s
Abilities
Launch a tracking orb of vampiric energy that damages enemies and heals allies in its radius. Striking the orb or hitting targets near it charges it up, increasing both its size and healing power. Press F to manually recall it.
Stats (7)
- Cooldown
- 2 charges, with each charge taking 12s to recharge.
- Orb Maximum Duration
- 6 seconds; when reaching its max charge for the first time, duration is increased by 6 seconds
- Energy Required to Charge Orb
- 250 Healing/Damage
- Range
- 4m radius, increasing linearly with energy; up to 8m at max energy
- Healing
- 35/sec, increasing linearly with energy; up to 50/sec at max energy
- Damage
- 10 per second
- Returned Energy on Recall
- 0; increases linearly with energy, reaching max when the orb's remaining duration is greater than 6 seconds, restoring 1 charge
Wrap yourself in vampiric energy to gain a Speed Boost. While active, jump height and Attack Speed are increased, and Energy Blasts can be fired at no cost
Stats (9)
- Speed Boost Multiplier
- 40%
- Self Healing Amount
- 25/s
- Maximum Energy
- 12
- Energy Cost
- 4/s
- Energy Recovery
- 1/s
- Cooldown
- 4s
- Spell Field Range
- 5m spherical radius
- Damage
- 45
- Healing Amount
- 30
Detonate a firework energy orb, dealing damage to enemies in the area and applying a Blind effect. The energy can also be transferred to an ally, granting them healing and a Speed Boost
Stats (9)
- Cooldown
- 12s
- Spell Field Range
- Matches current range of selected orb
- Damage
- 50
- Blind Duration
- 0.8s
- Vulnerability
- 10% for 3s
- Healing Spell Field Generation Interval
- 0.2s
- One-time Healing Amount
- 65
- Healing Over Time Amount
- 25/sec for 3s
- Speed Boost Multiplier
- 40% for 3s
Hitting targets with Dazzling Detonation and Firework Finale applies a Sparkle Mark. Energy Plasmoids can detonate marks, granting allies a Healing Boost and Bonus Health, while dealing burst damage to enemies
Stats (3)
- Bonus Health
- 50
- Healing Boost
- 20% for 3s
- One-Time Damage
- 25
Charge up and unleash a massive ring of outward-flying firework clusters, Knocking Back nearby enemies. These clusters then orbit you, creating a field that damages enemies and heals allies. Expanding the cluster radius outward will Launch Up struck enemies
Stats (10)
- Energy Cost
- 4300
- Ability Duration
- 10s
- Spell Field Range
- Inner circle radius 6m; Outer circle radius 10m
- Spell Field Damage
- 20/s
- Spell Field Healing
- 180/s
- Firework Cluster Range
- 2m radius
- Firework Cluster Healing Amount
- 40 per hit
- Firework Cluster Damage
- 25 per hit
- Firework Cluster
- 20 m/s
- Firework Cluster Amount
- 5
Team-Up abilities
Base Effect: When Attack Speed is enhanced, Energy Plasmoids transform into a hitscan attack that grants self-healing on hit and is capable of dealing critical hits. Enhanced Effect: When teaming up with The Hood, the Void Magic Mark is never cleared, allowing her to indefinitely sustain the hitscan attack form.
Stats (4)
- Hitscan Attack Damage
- 5 per use
- Hitscan Attack Healing
- 6.5 damage per use
- Damage Falloff
- Falloff starts at 10m, down to 70% at 30m
- Healing on Hit
- 2/shot
Base Effect: Deploy a Vampiric Field. Allies standing within the field gain Life Steal when attacking enemies. Enhanced Effect: When teaming up with Blade, allies inside the field receive an additional Continuous Healing effect.
Stats (5)
- Cooldown
- 15s
- Field Range
- 12m spherical radius spell field
- Ability Duration
- 6s
- Lifesteal Rate
- 30%
- Healing Over Time
- 15/s
Team-Ups
When teaming up with Jubilee, successfully landing a Firework Spark on an enemy grants Human Torch Bonus Health.
When teaming up with Jubilee, Scarlet Witch receives constant healing from the firework energy while using Mystic Projection.
Bio, health, abilities and art from the official Jubilee page, collected 14 Oct 2026. © Marvel and NetEase.










