Lin Lie is a master of Chinese martial arts who once wielded the shattered Sword of Fu Xi. After fusing its pieces with the mighty Chi of Shou-Lao, he is poised to strike his foes with the grace and force of a soaring dragon as the latest immortal Iron Fist
Normal attack
Strike the targeted enemy with Jeet Kune Do, reducing the cooldown of Block and Strike with every hit
Stats (6)
- Casting
- Melee
- Damage
- The first four strikes each deal 38 damage, while the fifth strike deals 60 damage
- Maximum Distance
- 3m
- Attack Interval
- The first four strikes have an interval of 0.45s between them, while the fifth strike has a 0.67s interval from the fourth strike
- Maximum Pull-In Distance
- 6m
- Dragon's Defense Cooldown Reduction Per Hit
- 1.2s
Dash forward to pursue the targeted enemy and unleash a flurry of attacks
Stats (8)
- Casting
- Melee
- Duration
- 5s
- Maximum Pull-In Distance
- 11m
- Dashing Speed Without Target
- 12 m/s
- Dashing Distance Without Target
- 3m
- Range
- 3m
- Damage
- 8 base damage + 3.1% of the enemy's Max Health per strike
- Attack Speed
- 7 strikes per second
Abilities
Become living Chi to boost his speed, damage, and attack range, delivering stronger punches while reducing the cooldown of Dragon's Defense
Stats (7)
- Duration
- 12s
- Yat Jee Chung Kuen Bonus Range
- 100%
- K'un-Lun Kick Bonus Range
- 100%
- Damage Boost
- 30%
- Movement Boost
- 20%
- Yat Jee Chung Kuen Cooldown Reduction
- -80%
- Energy Cost
- 3100
Dash forward, delivering a flying kick when hitting an enemy or reaching full range, dealing damage to nearby enemies. Damage increases with lower enemy health
Stats (6)
- Casting
- Movement-based damage ability
- Dashing Speed
- 40 m/s
- Maximum Dash Distance
- 12m
- First Flying Kick Damage
- 40
- Second Flying Kick Damage
- 35 - 70 (Maximum damage is achieved when the target is at 50% Health)
- Cooldown
- 10s
Cross legs and channel Chi, slowly gaining Bonus Health
Stats (4)
- Duration
- 3s
- Healing Per Second
- 100
- Excess Healing/Max Health Conversion
- 100
- Cooldown
- 12s
Perform up to three consecutive jumps while airborne
Stats (1)
- Cooldown
- 3 charges, with each charge taking 1s to recharge
Assume a defensive stance with a boost of Chi to block incoming attacks and gain Damage Reduction, then strike back with Yat Jee Chung Kuen
Stats (5)
- Block Time
- 1.2s
- Damage Reduction
- 30%
- Bonus Health/Damage Blocked Conversion
- 1.3
- Max Health/Damage Blocked Conversion
- 175
- Cooldown
- 15s
Run horizontally along the walls
Stats (1)
- Wall-Crawling Speed
- 9 m/s
Assists in taking down enemies allow him to absorb their Chi and gain Bonus Health
Stats (1)
- Bonus Health
- 50
Team-Up passive
Luna Snow grants Winter's Chill to Hawkeye and Iron Fist. When Iron Fist activates Harmony Recovery, he can heal nearby allies with Lunar Chi
Stats (8)
- Casting
- Cylindrical Spell Field
- Special Effect
- Excess healing converts to Bonus Health.
- Cooldown
- 12s
- Healing Range
- A cylindrical spell field with a 10m radius and a height of 10m.
- Healing Amount
- 55/s
- Duration
- 3s
- Bonus Health Falloff Delay
- 2s
- Bonus Health Falloff Speed
- 15/s
Team-Up abilities
Base Effect: Unleash a powerful uppercut to Launch Up enemies. Enhanced Effect: When teaming up The Thing, unleashing the uppercut can be chained directly into a sweeping leg sweep for a follow-up attack.
Stats (3)
- Cooldown
- 8s
- Damage Distance
- 5m
- Damage
- 45
Base Effect: Hitting an enemy with Yat Jee Chung Kuen provides a burst of healing to nearby allies. Enhanced Effect: When teaming up White Fox, the lock-on distance for Yat Jee Chung Kuen is significantly increased.
Stats (2)
- Healing Amount
- 6
- Spell Field Range
- 6m spherical radius
Team-Ups
Bio, health, abilities and art from the official Iron Fist page, collected 14 Oct 2026. © Marvel and NetEase.












