The Fantastic Four's resident heartthrob, Johnny Storm, adds an intense flare to every battle he fights. Shrouded in roaring flames, the Human Torch always manages to look cool while turning up the heat!
Normal attack
Launch forward a splittable fireball
Stats (9)
- Casting
- Burst Projectile
- Charges
- 6
- Charge Speed
- Instantly recover all Fire Cluster energy after not using Fire Cluster for 1s
- Fire Rate
- 0.5s per round
- Projectile Speed
- 150m/s
- Shot Damage
- 5.5 per round
- Damage Falloff
- Falloff begins at 15m, decreasing to 60% at 20m.
- Crosshair Spread Radius (at 10m)
- 0.33m
- Critical Hit
- Yes
Abilities
Launch a fireball to create a Flame Field at the targeted area
Stats (8)
- Casting
- Straight-line projectile that generates a spherical spell field upon impact.
- Charges
- 3
- Charge Speed
- 2.5s per strike
- Blazing Blast Projectile Speed
- 80m/s
- Blazing Blast Damage
- 45
- Flame Field Range
- 3m spherical radius
- Flame Field Duration
- 6s
- Flame Field Continuous Damage
- 20/s
Dive towards the ground, dealing damage to enemies and detonating any Flame Fields hit
Stats (7)
- Max Dash Speed
- 80m/s
- Range
- 5m spherical radius
- Damage
- 40
- Flame Field Detonation Range
- 3m spherical radius
- Flame Field Detonation Damage
- 55
- Bonus Health
- 50
- Cooldown
- 15s
Enter a state of accelerated ascent
Stats (4)
- Movement Boost
- 2.5m/s
- Duration
- 4s
- Maximum Distance
- 10m
- Cooldown
- 2 charges, with each charge taking 8s to recharge
Form a fire wall between Fire Fields to burn enemies
Stats (6)
- Max Link Distance
- 40m
- Max Link Height
- 2m
- Fire Wall Duration
- 5s
- Fire Wall Damage
- 65
- Pyro-Prison Continuous Damage
- 40/s
- Cooldown
- 15s
Explode with cosmic fire to deal damage to enemies within range. Upon skill activation, all Flame Fields will transform into Flame Tornadoes, dealing extra damage
Stats (8)
- Energy Cost
- 4000
- Duration
- 8s
- Activation Shock Wave Range
- 20m spherical radius
- Activation Wave Damage
- 75
- Flame Tornado Unleash Speed
- 0.7s per use
- Flame Tornado Range
- 3m spherical radius; 8m high capsule-shaped spell field.
- Flame Tornado Continuous Damage
- 110/s
- Supernova Damage Reduction
- -30%
Team-Up passive
The Invisible Woman taps into her powers, channeling Psionic Might to fortify the entire Fantastic Four team, granting damage resistance. Once activated, they can continually generate Bonus Health, making up for lost Health
Stats (5)
- Duration
- 5s
- Cooldown
- 25s
- Bonus Health Growth
- Generate 5 Bonus Health per 0.1s
- Bonus Max Health
- 100
- Team-Up Target
- Invisible Woman
Human Torch stores Pyrokinetic Energy in Spider-Man's suit, enabling him to unleash an Inferno Blast that sprays a fiery web while performing a backflip to create distance. The flames damage enemies and apply a Burn-Tracer. Detonating these Burn-Tracers inflicts Damage Over Time
Stats (1)
- Team-Up Bonus
- 5% Damage Boost
Human Torch can lift The Thing into the air and slam him down, dealing damage, launching enemies, and creating a zone that disables mobility abilities
Stats (8)
- Cooldown
- Successfully interacted: 30s; fail to interact: 3s
- Maximum Distance
- 20m
- Flight Speed
- 15m/s
- Slam Down Initial Horizontal Velocity
- 15m/s
- Maximum Flight Duration
- 8s
- Damage
- Launch-up spell field causes 30 damage; mobility abilities disabling spell field causes 15 damage per second
- Launch Up Range
- A cylindrical spell field with a radius of 8m and a height of 1m
- Mobility Abilities Disabling Range
- A cylindrical spell field with a radius of 8m and a height of 8m
Team-Up abilities
Base Effect: Passively detect enemies in the immediate vicinity and launch tracking Sparks to chip away their health. Enhanced Effect: When teaming up with Jubilee, successfully landing a Firework Spark on an enemy grants Human Torch Bonus Health.
Stats (5)
- Cooldown
- 15s
- Ability Duration
- 5s
- Spell Field Range
- 10m spherical radius
- Tick Rate
- 0.1s per use
- Spark Damage
- 7 per round
Base Effect: Unleash a storm-driven blaze of fire forward, generating a persistent Fire Vortex upon impact that continuously damages and pulls in enemies. Enhanced Effect: When teaming up with Storm, her Omega Hurricane ignites into a Burning Hurricane if it crosses a Flame Tornado. Furthermore, any Omega Hurricane, Jeff-Nado, or Flame Tornado that sweeps across a Flame Field left by Human Torch will instantly generate a new Flame Tornado.
Stats (5)
- Cooldown
- 20s
- Single-cast Spell Field
- 30
- Damage Over Time
- 5/hit, 5 times per second
- Spell Field Duration
- 4s
- Spell Field Range
- 5m radius
Team-Ups
When teaming up with Jubilee, successfully landing a Firework Spark on an enemy grants Human Torch Bonus Health.
When teaming up with Storm, her Omega Hurricane ignites into a Burning Hurricane if it crosses a Flame Tornado. Furthermore, any Omega Hurricane, Jeff-Nado, or Flame Tornado that sweeps across a Flame Field left by Human Torch will instantly generate a new Flame Tornado.
When teaming up with Human Torch, Human Torch can lift The Thing into the air and slam him down, dealing damage and Stun to enemies. The Thing then automatically enters his flaming enhanced state upon landing.
When teaming up with Human Torch, the Flame Shield boasts a larger radius and heavily increased shield value.
Bio, health, abilities and art from the official Human Torch page, collected 14 Oct 2026. © Marvel and NetEase.












