Don't let his name scare you — Devil Dinosaur is actually a gentle giant. But with razor-sharp fangs, a mighty sweeping tail, a thunderous roar, and a force-field shield gifted by his human partner Moon Girl, it's no wonder why heroes and villains alike are intimidated by this prehistoric powerhouse!
Normal attack
Bite forward. Applies a Bleed that deals continuous Percentage Damage
Stats (7)
- Casting
- Melee
- Damage
- 75
- Maximum Distance
- 4m
- Attack Interval
- 1st and 3rd attacks: 1s; 2nd attack: 0.9s
- Bleed Damage
- 1.2% Maximum Health
- Bleed Duration
- 4s
- Bleed Tick Rate
- 2 times per second
Abilities
Unleash a devastating beam of energy that inflicts a Bleed and Slow.
Stats (5)
- Ability Duration
- 3.3s
- Attack Range
- 17m
- Spell Field Damage
- 40/s
- Spell Field Radius
- 1.2m
- Slow Effect
- 15% for 2s
Activate the heart-shaped generator to expand a spherical shield that blocks incoming damage. Enemies caught within are Slowed
Stats (4)
- Cooldown
- 12s
- Summons Max Health
- 450
- Maximum Duration for Summons
- 6s
- Slow Effect
- 15% for 2s
Dash and pounce on your prey with a vicious bite, applying a Bleed. If the target is already Bleeding, clamp down before hurling them away
Stats (4)
- Cooldown
- 10s
- Dash Duration
- 2s
- Dashing Speed
- 15m/s
- Bite Damage
- 50
Unleash a flurry of continuous bites, converting the damage dealt into Bonus Health. Deals extra damage against Bleeding targets
Stats (3)
- Cooldown
- 8s
- Bite Damge
- First 4 hits: 15 each; 5th hit: 30
- Bonus Damage
- First 4 hits: 8% Maximum Health each; 5th hit: 12% Maximum Health
Take reduced damage from headshots. Immune to launch-up, knock-back, and other displacement effects. Enemies and allies generate less Ultimate Ability Energy when damaging or healing him
Stats (2)
- Headshot Damage Taken Reduction
- 60%
- Ultimate Energy Gain Reduction from Damage/Healing Him
- 40%
Gain Bonus Health when you inflict Bleeding upon an enemy
Stats (1)
- Bonus Health
- 150% of Bleed Damage Dealt
Erupt in primal fury! Gain a massive Movement Speed Boost while unleashing earth-shattering stomps that Launch enemies and applies a Bleed. Thunderous roars also emit sonic waves that Slow enemies hit
Stats (8)
- Energy Cost
- 3400
- Stomp Field Spawn Interval
- 0.3
- Frenzied Feast Cooldown Reduction
- 1s
- Savage Predation Cooldown Reduction
- 4s
- Speed Boost During Ultimate
- 70%
- Stomp Field Range
- 8m radius spherical spell field
- Stomp Field Damage
- 10
- Stomp Field Launch-up Interval
- 0.8s
Team-Up passive
The Punisher rides atop Devil Dinosaur, restricting him to only Adjudication/Deliverance and Scourge Grenade while disabling other abilities. While mounted, Devil Dinosaur absorbs a portion of all damage inflicted on The Punisher
Stats (1)
- Team-Up Bonus
- Maximum Health +100
Team-Up abilities
Base Effect: Adds a new ability. Upon activation, Primal Bite is replaced. Devil Dinosaur gains 2 magnetic cannons that can be fired forward; the cannonballs detonate when hitting enemies or the environment. Enhanced Effect: When teaming up with The Punisher, the duo can request an interaction. Once accepted, The Punisher rides atop Devil Dinosaur, restricting him to only Adjudication/Deliverance and Scourge Grenade while disabling other abilities. While mounted, The Punisher gains Damage Reduction; Devil Dinosaur absorbs a portion of all damage inflicted on The Punisher.
Stats (7)
- Cooldown
- 12s
- Duration
- 8s
- Fire Rate
- 0.25s per hit
- Projectile Damage
- 5
- Spell Field Damage
- 20
- Spell Field Range
- 3m spherical radius
- Special Effect
- The explosion applies a Bleed effect to targets
Base Effect: Impact Beam is replaced by a frontal water spray. This stream damages enemies while providing healing to teammates. Enhanced Effect: When teaming up with Jeff the Land Shark, Jeff can ride atop Devil Dinosaur's head. While riding, both gain some Damage Reduction and are swirled in therapeutic waters, receiving Continuous Healing. Jeff can only cast Joyful Splash, Aqua Burst, and Healing Bubble during this time.
Stats (3)
- Maximum Duration
- 5s
- Max Attack Range
- 20m
- Healing Amount
- 60/s
Team-Ups
When teaming up with Devil Dinosaur, Elsa can store and deploy two Smoky Snares.
When teaming up with The Punisher, the duo can request an interaction. Once accepted, The Punisher rides atop Devil Dinosaur, restricting him to only Adjudication/Deliverance and Scourge Grenade while disabling other abilities. While mounted, The Punisher gains Damage Reduction; Devil Dinosaur absorbs a portion of all damage inflicted on The Punisher.
When teaming up with Jeff the Land Shark, Jeff can ride atop Devil Dinosaur's head. While riding, both gain some Damage Reduction and are swirled in therapeutic waters, receiving Continuous Healing. Jeff can only cast Joyful Splash, Aqua Burst, and Healing Bubble during this time.
Bio, health, abilities and art from the official Devil Dinosaur page, collected 14 Oct 2026. © Marvel and NetEase.











