A tragic accident transformed Matt Murdock, blinding him, but awakening his incredible Radar Sense. When darkness falls, Daredevil wields his billy clubs in place of a gavel, doling out justice and purging the world of evil!
Normal attack
Swing Billy Clubs forward. Gain Fury on hit
Stats (4)
- Casting
- Melee
- Damage
- 35
- Maximum Distance
- 4.5m
- Special Effect
- Gain 15 Fury on hit
Cross your Billy Clubs and surge forward. Gain Fury on hit
Stats (4)
- Maximum Dash Distance
- 6m
- Spell Field Damage
- 50
- Spell Field Maximum Distance
- 6m
- Special Effect
- Gain 15 Fury on hit
Abilities
Whirl billy clubs in a tight guard to block frontal damage and reflect projectiles, becoming immune to all incoming harm during this stance and gain Fury
Stats (3)
- Duration
- 1.2s
- Cooldown
- 12s
- Special Effect
- Block frontal damage and reflect projectiles, becoming immune to all incoming harm during this stance. Gain 60 Fury when successfully blocking an attack.
Fire a grappling line that reels Daredevil and his target toward each other. On completion, gain Fury and temporarily enables Cross Interrogation
Stats (4)
- Cooldown
- 12
- Maximum Distance
- 25m
- Projectile Speed
- 180m/s
- Special Effect
- Enable Righteous Cross within 5 seconds after using this ability. Gain 30 Fury
Expend Fury to unleash Devil's Chain or Devil's Throw. Devil's Chain converts damage into Bonus Health, while Devil's Throw Slows enemies on hit and temporarily enables Cross Interrogation
Stats (13)
- Special Effect
- Devil's Throw slows enemies on hit
- Fury Required for Activation
- 60
- Bonus Max Health
- 100
- Bonus Health Falloff
- Falloff begins at 5s and decreases by 30/s
- Spell Field Range
- Box shaped spell field. Length: 8m; Width: 4m; Height: 4m
- High Damage Spell Field Range
- 2m spherical radius spell field at the end
- Damage/Bonus Health Conversion
- 0.7
- Bonus Health Gained
- 50
- Damage
- 40. Cause 65 damage when the target caught in the high damage range
- Projectile Speed
- 150m/s
- Projectile Damage
- 30
- Max Number of Ricochets
- 4. Up to 2 ricochets if there are no targets
- Slow Rate
- 20%
Locks onto a target, gaining increased Speed; and Damage Reduction when attacked. While in range, dash to the target, Blinding them and restore Fury
Stats (9)
- Movement Boost
- 2.1m/s. Falloff begins at 10m away from the target, decreasing to 0.9m/s at 40m from the target
- Self Damage Reduction
- 10%
- Select Range
- 40m
- Dash Cooldown
- 15s
- Dash Select Range
- 12m
- Max Dash Speed
- 100m/s
- Dash Damage Range
- 1m spherical radius spell field
- Dash Damage
- 20
- Special Effect
- If Daredevil defeats the target, refresh the cooldown. Gain 60 Fury after the dash
Detect enemy movements within a set radius
Stats (1)
- Maximum Detection Distance
- 40m
Run along walls and spring off them to reposition
Stats (1)
- Wall-Crawling Speed
- 10 m/s
Embrace the Beast within. Enemies in Daredevil's line of sight take damage and suffer a ramping Blind effect. Continually gain Fury while active
Stats (7)
- Time Required to Reach the Maximum Blind Range and Damage
- 3s
- Spell Field Duration
- 8s
- Maximum Distance
- 15m
- Energy Cost
- 3400
- Damage
- 50/s. Cause 85 damage per second when reaching the max damage
- Blind Effect
- Visual range 35m, decreasing to 10m when the Blind effect reaches its maximum
- Fury Recovery Speed
- 30/s
Team-Up passive
Daredevil shares the location of his Sonic Pursuit target with The Punisher. At the same time, The Punisher can launch a devil-infused shock grenade to damage and blind enemies
Stats (1)
- Team-Up Bonus
- 5% damage boost
Team-Up abilities
Base Effect: Objection! is enhanced. Whirling billy clubs now damage all enemies in range while deflecting Projectiles from all directions. Successfully deflecting attacks recovers Fury. Enhanced Effect: When teaming up with Iron Fist, Daredevil passively recovers Health for the entire duration of the ability.
Stats (1)
- Special Effect
- Deflects projectiles from all directions while becoming invincible
Base Effect: Swings Devil's Chain in a criss-cross pattern, dealing damage to enemies in front and inflicting a Slow. Enhanced Effect: When teaming up with Black Widow, the damage radius is expanded, and landing hits recovers Fury.
Stats (4)
- Cooldown
- 12s
- Spell Field Range
- 8.5m radius, 5m tall, 120° cone spell field
- Damage
- 55
- Slow Rate
- 40% for 1.5s
Team-Ups
When teaming up with Daredevil, the bullet gains increased speed when piercing enemy summoned walls and shields.
When teaming up with Black Widow, the damage radius is expanded, and landing hits recovers Fury.
Bio, health, abilities and art from the official Daredevil page, collected 14 Oct 2026. © Marvel and NetEase.












